Player Matchup

Janus
Janus
Bronze III
IDz59I
Janus
Bronze III
Level 88
God Stats
21W - 41L
1,468 SR
Queue Stats
41W - 65L
941 MMR
Solo
Yemoja
Yemoja
Silver V
jfwatts19
Yemoja
Silver V
Level 48
God Stats
1W - 1L
1,799 SR
Queue Stats
52W - 85L
931 MMR
Party 1
Tyr
Tyr
Silver V
wattsaay
Tyr
Silver V
Level 53
God Stats
1W - 13L
1,260 SR
Queue Stats
43W - 82L
848 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,509 SR
907 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,511 SR
962 MMR
Chaac
Chaac
Silver V
Mtermiator1
Chaac
Silver V
Level 64
God Stats
36W - 27L
1,645 SR
Queue Stats
190W - 210L
833 MMR
Party 2
Sobek
Sobek
Silver III
TheyCallMeStaRz
Sobek
Silver III
Level 68
God Stats
14W - 16L
1,242 SR
Queue Stats
36W - 50L
1,220 MMR
Party 2
Ra
Ra
Bronze III
txikito9
Ra
Bronze III
Level 75
God Stats
24W - 23L
1,647 SR
Queue Stats
26W - 30L
831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IDz59I
Janus
13
1 / 5 / 2
11,210
561
14,953
9,709
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
jfwatts19
Yemoja
16
2 / 1 / 2
11,846
592
9,898
14,583
15,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 1
11,345
567
12,306
24,585
18,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Bans
KukulkanVulcanZeusPersephoneAnubis

VS

Bans
BacchusScyllaMedusaHadesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 3
13,153
658
18,045
22,026
20,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 9
12,920
646
9,884
21,259
27,879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 7
12,494
625
11,542
11,460
5,467
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
IDz59I
Janus
1
5
2
0.4
W
7
0
3
8.5
W
0
1
9
4.5
L
Yemoja
jfwatts19
Yemoja
2
1
2
3
W
3
3
7
2.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
39,471
48,877
Taken
54,745
37,086
Mitigated
54,028
19,953
Healing
35,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
IDz59I
Janus
14,953
302
1,116
1,175
9,709
3,252
0
3,382
6,327
51,139
0
W
18,045
2,330
224
15,335
22,026
20,682
1,705
10,085
11,941
0
71,759
W
9,884
909
999
9,571
21,259
27,879
1,137
9,292
11,967
33,155
0
L
Yemoja
jfwatts19
Yemoja
9,898
1,439
7,412
4,604
14,583
15,583
40
7,600
6,983
44,243
0
W
11,542
500
4,345
5,157
11,460
5,467
344
6,064
5,396
84,376
0
L
12,306
3,413
0
5,646
24,585
18,251
0
10,462
14,123
0
67,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
38,567
235
Minions Killed
245
0
Camps Cleared
0
971,173
Distance Traveled
1,167,720
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,210
561
86
4
0
234,789
3
W
Chaac
13,153
658
95
5
0
415,177
3
W
Sobek
12,920
646
33
2
0
384,261
2
L
Yemoja
11,846
592
55
3
0
304,321
4
W
Ra
12,494
625
117
6
0
368,282
6
L
Tyr
11,345
567
94
5
0
432,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role