Player Matchup

Da Ji
Da Ji
M1sterMeeseeks
Da Ji
Level 144
God Stats
3W - 1L
1,904 SR
Queue Stats
352W - 336L
1,540 Elo+
Solo
Cthulhu
Cthulhu
PlayTheHedgehog
Cthulhu
Level 106
God Stats
3W - 5L
1,484 SR
Queue Stats
171W - 174L
1,449 Elo+
Solo
Tyr
Tyr
THA_MAD_GAMERR45
Tyr
Level 124
God Stats
7W - 13L
1,411 SR
Queue Stats
828W - 834L
1,500 Elo+
Solo
Hel
Hel
ToyGoon
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
l2th
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,452 Elo+
Party 1
Team Averages
Level 121
1,560 SR
1,488 Elo+

VS

Team Averages
Level 130
1,602 SR
1,503 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeautifulNitmre
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,550 Elo+
Solo
Agni
Agni
ForgeableSpace
Agni
Level 109
God Stats
3W - 1L
1,661 SR
Queue Stats
110W - 94L
1,529 Elo+
Solo
Chang'e
Chang'e
STUDLY SNAKE
Chang'e
Level 132
God Stats
1W - 1L
1,723 SR
Queue Stats
11W - 16L
1,455 Elo+
Solo
Nu Wa
Nu Wa
XBunnySnaxX
Nu Wa
Level 154
God Stats
9W - 4L
1,625 SR
Queue Stats
410W - 405L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,266
579
7,311
11,101
4,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 3 / 8
9,804
613
19,784
19,073
17,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 6
10,144
634
7,970
23,119
20,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
18
4 / 1 / 7
9,768
611
7,903
12,164
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
l2th
Merlin
18
2 / 2 / 9
9,905
619
20,582
14,949
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 3 / 10
11,120
695
11,636
15,813
16,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
BeautifulNitmre
Ah Muzen Cab
19
3 / 3 / 8
10,577
661
16,100
16,674
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 8
12,258
766
19,208
13,002
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
STUDLY SNAKE
Chang'e
15
1 / 4 / 10
9,736
609
12,423
17,531
6,342
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 10
10,790
674
14,618
12,792
12,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
14
Kills
14
14
Deaths
14
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
10
2.67
W
Ah Muzen Cab
BeautifulNitmre
Ah Muzen Cab
3
3
8
2.33
W
4
2
8
4
L
4
4
7
1.88
L
2
3
8
2
W
Chang'e
STUDLY SNAKE
Chang'e
1
4
10
1.5
L
2
4
6
1.25
L
Hel
4
1
7
7.5
W
3
2
10
4
L
Merlin
l2th
Merlin
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,550
Damage
73,985
80,406
Taken
75,812
53,536
Mitigated
46,454
46,846
Healing
41,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,636
357
2,491
1,330
15,813
16,015
496
10,032
5,781
23,169
0
W
Ah Muzen Cab
BeautifulNitmre
Ah Muzen Cab
16,100
5,380
3,277
4,945
16,674
6,505
1,627
11,894
4,780
0
33,437
W
19,208
1,313
2,509
3,449
13,002
5,154
1,147
9,353
3,649
53,065
0
L
7,311
328
826
927
11,101
4,489
0
7,843
3,108
0
11,065
L
19,784
349
2,330
851
19,073
17,727
0
12,731
6,082
48,346
0
W
Chang'e
STUDLY SNAKE
Chang'e
12,423
397
12,328
6,700
17,531
6,342
736
10,755
6,776
22,522
0
L
7,970
551
877
3,446
23,119
20,123
0
15,820
7,174
0
20,225
L
Hel
7,903
541
26,750
8,020
12,164
4,940
0
9,547
2,517
18,977
0
W
14,618
4,633
2,167
2,241
12,792
12,438
1,009
6,235
6,557
25,582
0
L
Merlin
l2th
Merlin
20,582
806
1,632
1,187
14,949
6,257
0
11,209
3,640
57,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
54,481
206
Minions Killed
161
0
Camps Cleared
0
1,323,830
Distance Traveled
1,366,331
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,120
695
23
1
0
258,186
2
W
Ah Muzen Cab
10,577
661
23
1
0
310,656
0
W
Agni
12,258
766
74
5
0
308,963
1
L
Da Ji
9,266
579
9
1
0
284,098
1
L
Cthulhu
9,804
613
53
3
0
293,721
0
W
Chang'e
9,736
609
19
1
0
268,612
0
L
Tyr
10,144
634
22
1
0
246,470
1
L
Hel
9,768
611
26
2
0
263,628
1
W
Nu Wa
10,790
674
22
1
0
219,914
0
L
Merlin
9,905
619
96
6
0
235,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role