Player Matchup

Neith
Neith
Guffnaar
Neith
Level 9
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 13L
1,205 Elo+
Party 1
Geb
Geb
PISTOLxPETEx69
Geb
Level 15
God Stats
0W - 7L
1,143 SR
Queue Stats
10W - 48L
1,048 Elo+
Party 1
Yemoja
Yemoja
X shrimp FUR X
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 25L
924 Elo+
Party 1
Team Averages
Level 9
1,309 SR
1,059 Elo+

VS

Team Averages
Level 34
1,351 SR
1,220 Elo+
Scylla
Scylla
Carol_Burrito404
Scylla
Level 18
God Stats
3W - 8L
1,310 SR
Queue Stats
17W - 36L
1,167 Elo+
Party 2
Chaac
Chaac
JaredFSU179
Chaac
Level 50
God Stats
24W - 17L
1,465 SR
Queue Stats
140W - 140L
1,291 Elo+
Solo
Fenrir
Fenrir
kirito_Gamer854
Fenrir
Level 35
God Stats
1W - 1L
1,279 SR
Queue Stats
19W - 33L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guffnaar
Neith
12
1 / 5 / 1
8,424
562
11,132
11,761
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

10
0 / 6 / 1
7,813
521
4,393
19,153
7,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 12 / 2
8,395
560
1,731
17,201
12,449
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 14
10,194
680
8,383
3,359
1,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 3 / 13
10,808
721
10,562
16,673
18,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
15 / 0 / 7
11,843
790
22,138
15,835
6,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
1
Kills
23
23
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Neith
Guffnaar
Neith
1
5
1
0.3
W
4
3
13
3.5
L
0
6
1
0.08
L
0
12
2
0.08
W
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
41,083
48,115
Taken
35,867
23,643
Mitigated
25,706
7,592
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,383
971
0
900
3,359
1,075
192
1,525
1,834
26,249
0
L
Neith
Guffnaar
Neith
11,132
5,740
0
3,546
11,761
3,967
0
1,734
10,027
0
32,367
W
10,562
1,504
513
5,426
16,673
18,036
389
1,646
15,027
2,832
31,401
L
4,393
131
426
3,105
19,153
7,227
0
4,003
15,150
17,710
0
L
1,731
1,084
515
0
17,201
12,449
0
3,256
13,945
10,267
0
W
22,138
10,532
0
10,219
15,835
6,595
1,692
3,077
12,758
0
67,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
32,845
74
Minions Killed
128
0
Camps Cleared
0
660,405
Distance Traveled
825,155
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,194
680
34
2
0
255,714
1
L
Neith
8,424
562
55
4
0
216,583
3
W
Chaac
10,808
721
24
2
0
253,997
0
L
Geb
7,813
521
9
1
0
246,938
3
L
Yemoja
8,395
560
10
1
0
196,884
0
W
Fenrir
11,843
790
70
5
0
315,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role