Player Matchup

Mercury
Mercury
Boyskor
Mercury
Level 147
God Stats
11W - 5L
1,615 SR
Queue Stats
177W - 120L
1,629 Elo+
Solo
Izanami
Izanami
Samailiath
Izanami
Level 36
God Stats
18W - 16L
1,247 SR
Queue Stats
134W - 165L
1,184 Elo+
Solo
Ra
Ra
zCri10
Ra
Level 75
God Stats
3W - 1L
1,607 SR
Queue Stats
35W - 26L
1,620 Elo+
Solo
Team Averages
Level 86
1,490 SR
1,477 Elo+

VS

Team Averages
Level 85
1,481 SR
1,482 Elo+
Thoth
Thoth
AdamEU
Thoth
Level 128
God Stats
2W - 4L
1,433 SR
Queue Stats
133W - 119L
1,515 Elo+
Solo
Ullr
Ullr
Iwasawaa
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo
Ne Zha
Ne Zha
cinuty
Ne Zha
Level 100
God Stats
17W - 20L
1,510 SR
Queue Stats
515W - 584L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boyskor
Mercury
18
11 / 1 / 11
13,994
823
15,727
17,291
9,336
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Samailiath
Izanami
13
2 / 7 / 11
11,569
681
4,891
12,500
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
18
11 / 5 / 10
13,743
808
16,056
12,726
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AdamEU
Thoth
17
8 / 6 / 5
13,244
779
20,050
11,404
4,488
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
13
0 / 10 / 6
10,280
605
2,867
13,567
5,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
cinuty
Ne Zha
15
5 / 8 / 4
11,712
689
12,745
19,641
15,402
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
24
Kills
13
13
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
AdamEU
Thoth
8
6
5
1.75
W
Mercury
Boyskor
Mercury
11
1
11
16.5
L
Ullr
0
10
6
0.3
W
Izanami
Samailiath
Izanami
2
7
11
1.07
L
Ne Zha
cinuty
Ne Zha
5
8
4
0.88
W
Ra
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,674
Damage
35,662
42,517
Taken
44,612
16,616
Mitigated
25,406
13,312
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AdamEU
Thoth
20,050
796
0
1,468
11,404
4,488
550
6,088
5,232
70,299
0
W
Mercury
Boyskor
Mercury
15,727
8,806
0
2,738
17,291
9,336
2,205
7,318
9,723
0
58,280
L
Ullr
2,867
1,516
0
497
13,567
5,516
650
3,861
9,581
0
22,283
W
Izanami
Samailiath
Izanami
4,891
2,569
0
644
12,500
3,420
324
5,956
6,369
0
32,657
L
Ne Zha
cinuty
Ne Zha
12,745
4,213
0
4,667
19,641
15,402
619
6,150
13,232
402
47,709
W
Ra
16,056
669
5,110
4,820
12,726
3,860
420
7,218
5,383
86,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
35,236
250
Minions Killed
199
0
Camps Cleared
0
989,352
Distance Traveled
782,909
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,244
779
115
7
0
278,580
3
W
Mercury
13,994
823
61
4
0
383,940
3
L
Ullr
10,280
605
41
2
0
205,032
0
W
Izanami
11,569
681
46
3
0
298,678
6
L
Ne Zha
11,712
689
43
3
0
299,297
4
W
Ra
13,743
808
143
8
0
306,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role