Player Matchup

Sun Wukong
Sun Wukong
ArCh_F13nD-31
Sun Wukong
Level 18
God Stats
5W - 7L
1,407 SR
Queue Stats
114W - 163L
1,244 Elo+
Solo
Hel
Hel
Buggers91
Hel
Level 69
God Stats
53W - 41L
1,433 SR
Queue Stats
66W - 56L
1,349 Elo+
Party 1
Merlin
Merlin
Cew-038
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,150 Elo+
Solo
Nemesis
Nemesis
Crossing FieId
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,338 Elo+
Party 1
Bellona
Bellona
RoyalSnowman
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
944 Elo+
Party 1
Team Averages
Level 25
1,468 SR
1,205 Elo+

VS

Team Averages
Level 14
1,473 SR
1,152 Elo+
Kukulkan
Kukulkan
ArcticKraken
Kukulkan
Level 27
God Stats
6W - 5L
1,438 SR
Queue Stats
110W - 81L
1,164 Elo+
Solo
Jormungandr
Jormungandr
KiLLa MiKe0010
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,015 Elo+
Party 2
Cthulhu
Cthulhu
Tacogamer11
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,041 Elo+
Party 2
Hel
Hel
dtd271992
Hel
Level 29
God Stats
20W - 12L
1,425 SR
Queue Stats
47W - 48L
1,382 Elo+
Solo
Awilix
Awilix
nWo paches16
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArCh_F13nD-31
Sun Wukong
19
2 / 3 / 9
13,353
835
7,963
19,883
12,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 1 / 25
16,604
1,038
34,282
33,775
14,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Cew-038
Merlin
20
11 / 2 / 20
17,285
1,080
42,331
19,631
8,186
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
12 / 8 / 16
16,197
1,012
23,069
43,781
20,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RoyalSnowman
Bellona
20
4 / 16 / 24
15,487
968
24,555
46,983
33,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcticKraken
Kukulkan
20
10 / 3 / 14
16,989
1,062
39,108
18,220
15,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KiLLa MiKe0010
Jormungandr
20
2 / 12 / 15
14,294
893
21,652
36,158
48,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Tacogamer11
Cthulhu
20
5 / 4 / 14
14,798
925
26,315
29,802
42,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 5 / 17
16,837
1,052
54,238
33,936
20,198
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
20
2 / 11 / 14
13,664
854
12,139
26,413
11,691
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
104
35
Kills
30
30
Deaths
35
94
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArCh_F13nD-31
Sun Wukong
2
3
9
2.17
W
Kukulkan
ArcticKraken
Kukulkan
10
3
14
5.67
L
6
1
25
18.5
L
Merlin
Cew-038
Merlin
11
2
20
10.5
L
12
8
16
2.5
W
Jormungandr
KiLLa MiKe0010
Jormungandr
2
12
15
0.79
L
Bellona
RoyalSnowman
Bellona
4
16
24
1
W
Cthulhu
Tacogamer11
Cthulhu
5
4
14
3
W
11
5
17
3.9
W
Awilix
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,200
Damage
153,452
164,053
Taken
144,529
89,823
Mitigated
138,911
35,155
Healing
43,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArCh_F13nD-31
Sun Wukong
7,963
1,873
556
2,085
19,883
12,629
0
17,863
1,845
0
15,080
W
Kukulkan
ArcticKraken
Kukulkan
39,108
5,485
2,053
2,746
18,220
15,356
0
7,682
10,435
84,480
0
L
34,282
5,781
14,543
13,900
33,775
14,900
0
27,095
6,355
75,049
0
L
Merlin
Cew-038
Merlin
42,331
6,868
0
0
19,631
8,186
0
17,193
2,213
71,290
0
L
23,069
10,453
0
2,848
43,781
20,790
0
38,942
4,739
0
42,320
W
Jormungandr
KiLLa MiKe0010
Jormungandr
21,652
6,254
308
1,376
36,158
48,946
0
21,123
14,810
55,494
0
L
Bellona
RoyalSnowman
Bellona
24,555
13,673
0
1,223
46,983
33,318
0
39,020
7,588
164
42,191
W
Cthulhu
Tacogamer11
Cthulhu
26,315
3,561
1,014
980
29,802
42,720
0
12,924
16,833
47,746
0
W
54,238
2,271
19,254
14,446
33,936
20,198
0
20,218
13,618
76,424
0
W
Awilix
12,139
7,006
0
861
26,413
11,691
0
14,762
11,626
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,926
Gold Earned
76,582
253
Minions Killed
304
1
Camps Cleared
2
1,396,674
Distance Traveled
1,422,023
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,353
835
12
1
0
200,079
0
W
Kukulkan
16,989
1,062
118
7
1
272,500
4
L
Hel
16,604
1,038
97
6
0
314,138
1
L
Merlin
17,285
1,080
76
5
1
253,652
0
L
Nemesis
16,197
1,012
35
2
0
329,617
0
W
Jormungandr
14,294
893
60
4
0
223,181
0
L
Bellona
15,487
968
33
2
0
299,188
0
W
Cthulhu
14,798
925
51
3
0
335,657
2
W
Hel
16,837
1,052
53
3
1
310,574
0
W
Awilix
13,664
854
22
1
0
280,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role