Player Matchup

Anhur
Anhur
Terindar
Anhur
Level 25
God Stats
33W - 39L
1,160 SR
Queue Stats
423W - 499L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
Wolffenheart
Sun Wukong
Level 12
God Stats
13W - 11L
1,500 SR
Queue Stats
73W - 92L
1,370 Elo+
Party 1
Anubis
Anubis
bogr0ll
Anubis
Level 10
God Stats
1W - 5L
1,306 SR
Queue Stats
143W - 139L
1,323 Elo+
Party 2
Osiris
Osiris
lFredrikl123l
Osiris
Level 14
God Stats
18W - 21L
1,514 SR
Queue Stats
106W - 98L
1,340 Elo+
Solo
Merlin
Merlin
nChains
Merlin
Level 8
God Stats
86W - 70L
1,538 SR
Queue Stats
149W - 158L
1,305 Elo+
Party 2
Team Averages
Level 14
1,404 SR
1,342 Elo+

VS

Team Averages
Level 18
1,574 SR
1,435 Elo+
Zeus
Zeus
NSNDSD
Zeus
Level 18
God Stats
44W - 22L
1,505 SR
Queue Stats
135W - 139L
1,379 Elo+
Solo
Discordia
Discordia
Sophiexx51
Discordia
Level 22
God Stats
71W - 46L
1,612 SR
Queue Stats
73W - 50L
1,568 Elo+
Solo
Ra
Ra
auero2
Ra
Level 20
God Stats
3W - 2L
1,592 SR
Queue Stats
32W - 38L
1,343 Elo+
Solo
Cthulhu
Cthulhu
projefx
Cthulhu
Level 24
God Stats
6W - 6L
1,661 SR
Queue Stats
24W - 24L
1,383 Elo+
Solo
Merlin
Merlin
qingyuweilai
Merlin
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Terindar
Anhur
16
4 / 10 / 2
10,564
960
14,562
19,014
5,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Wolffenheart
Sun Wukong
15
4 / 9 / 2
10,574
961
9,674
19,280
7,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bogr0ll
Anubis
16
1 / 5 / 1
9,619
874
5,537
13,152
6,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 7 / 7
10,110
919
11,007
20,522
14,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
nChains
Merlin
16
0 / 7 / 1
9,678
880
5,296
13,866
4,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

52

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
NSNDSD
Zeus
18
4 / 3 / 21
11,644
1,059
15,451
10,839
5,523
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Sophiexx51
Discordia
20
22 / 1 / 8
14,686
1,335
27,411
9,292
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
19
8 / 3 / 19
12,092
1,099
14,482
8,465
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
projefx
Cthulhu
19
3 / 2 / 29
12,133
1,103
10,869
14,930
11,920
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
17
1 / 0 / 18
10,351
941
11,004
4,883
1,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
133
9
Kills
38
38
Deaths
9
13
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Zeus
NSNDSD
Zeus
4
3
21
4.83
W
Discordia
Sophiexx51
Discordia
22
1
8
26
L
Anhur
Terindar
Anhur
4
10
2
0.5
L
Sun Wukong
Wolffenheart
Sun Wukong
4
9
2
0.56
W
Ra
8
3
19
5.83
L
Anubis
bogr0ll
Anubis
1
5
1
0.3
L
0
7
7
0.5
L
Merlin
nChains
Merlin
0
7
1
0.07
W
Cthulhu
projefx
Cthulhu
3
2
29
8.75
W
Merlin
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
79,217
85,834
Taken
48,409
38,035
Mitigated
24,544
2,941
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
NSNDSD
Zeus
15,451
2,136
0
2,294
10,839
5,523
0
1,837
8,877
36,530
0
W
Discordia
Sophiexx51
Discordia
27,411
2,182
0
273
9,292
3,084
0
1,390
7,802
36,947
0
L
Anhur
Terindar
Anhur
14,562
7,178
0
575
19,014
5,778
0
17,377
1,537
0
25,962
L
Sun Wukong
Wolffenheart
Sun Wukong
9,674
2,053
0
282
19,280
7,480
0
18,156
924
0
19,050
W
Ra
14,482
565
1,347
1,109
8,465
2,441
0
2,088
6,277
39,418
0
L
Anubis
bogr0ll
Anubis
5,537
43
0
1,578
13,152
6,396
0
11,284
1,793
24,176
0
L
11,007
2,439
0
433
20,522
14,010
0
18,929
1,443
1,407
20,609
L
Merlin
nChains
Merlin
5,296
185
0
73
13,866
4,371
0
12,821
920
42,637
0
W
Cthulhu
projefx
Cthulhu
10,869
1,013
0
637
14,930
11,920
0
3,902
10,818
25,340
0
W
Merlin
11,004
571
0
594
4,883
1,576
0
2,151
2,707
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
60,906
183
Minions Killed
208
6
Camps Cleared
7
893,690
Distance Traveled
987,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,644
1,059
38
3
1
182,592
0
W
Discordia
14,686
1,335
29
3
1
196,382
0
L
Anhur
10,564
960
17
2
2
180,491
0
L
Sun Wukong
10,574
961
19
2
2
201,991
0
W
Ra
12,092
1,099
74
7
0
208,361
1
L
Anubis
9,619
874
37
3
0
177,359
0
L
Osiris
10,110
919
26
2
2
185,712
0
L
Merlin
9,678
880
84
8
0
148,137
0
W
Cthulhu
12,133
1,103
30
3
2
206,941
0
W
Merlin
10,351
941
37
3
3
192,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role