Player Matchup

Hachiman
Hachiman
Miguelito0nly
Hachiman
Level 41
God Stats
2W - 2L
1,304 SR
Queue Stats
384W - 329L
1,385 Elo+
Party 4
Khepri
Khepri
Ryuzaki3879
Khepri
Level 45
God Stats
7W - 3L
1,719 SR
Queue Stats
166W - 141L
1,393 Elo+
Party 4
Da Ji
Da Ji
Sairento2244
Da Ji
Level 43
God Stats
12W - 10L
1,551 SR
Queue Stats
159W - 124L
1,411 Elo+
Party 4
Tyr
Tyr
ThatsDavve
Tyr
Level 80
God Stats
8W - 7L
1,580 SR
Queue Stats
129W - 101L
1,536 Elo+
Party 3
Anubis
Anubis
damedollars20
Anubis
Level 25
God Stats
11W - 14L
1,498 SR
Queue Stats
21W - 26L
1,252 Elo+
Party 3
Team Averages
Level 47
1,530 SR
1,396 Elo+

VS

Team Averages
Level 54
1,411 SR
1,368 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MyNameIsStarLord
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,457 Elo+
Party 1
Osiris
Osiris
Shadowdesendant
Osiris
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
51W - 70L
1,305 Elo+
Party 2
Da Ji
Da Ji
SupahDevo
Da Ji
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
107W - 139L
1,386 Elo+
Party 2
Cerberus
Cerberus
pablox0502
Cerberus
Level 22
God Stats
11W - 13L
1,254 SR
Queue Stats
88W - 101L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Miguelito0nly
Hachiman
6
1 / 0 / 1
3,770
754
2,069
2,210
545
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
5
1 / 0 / 1
3,578
716
721
1,821
744
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 2 / 0
3,827
765
696
3,478
869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,686
737
1,218
2,028
754
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,752
750
79
1,516
477
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 1 / 0
2,928
586
1,222
1,558
271
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
993
199
0
0
0
6
0 / 0 / 0
3,218
644
1,240
2,363
1,211
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
SupahDevo
Da Ji
6
2 / 1 / 0
3,854
771
2,088
3,580
819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
pablox0502
Cerberus
4
1 / 1 / 0
3,286
657
374
2,353
766
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Hachiman
Miguelito0nly
Hachiman
1
0
1
1.5
L
0
0
0
0
W
Khepri
1
0
1
1.5
W
1
2
0
0.5
L
0
0
0
0
L
Da Ji
SupahDevo
Da Ji
2
1
0
2
W
0
0
0
0
W
0
1
0
0
L
Cerberus
pablox0502
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,783
Damage
4,924
11,053
Taken
9,854
3,389
Mitigated
3,067
3,845
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,222
581
0
256
1,558
271
0
275
1,283
0
9,299
W
Hachiman
Miguelito0nly
Hachiman
2,069
1,004
0
1,109
2,210
545
0
131
2,079
0
11,574
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
721
100
0
80
1,821
744
0
213
1,608
6,105
0
W
696
162
0
1,298
3,478
869
0
30
3,448
0
14,169
L
1,240
327
0
785
2,363
1,211
0
0
2,213
0
6,206
L
Da Ji
SupahDevo
Da Ji
2,088
800
0
1,384
3,580
819
0
180
3,400
0
12,814
W
1,218
159
0
1,125
2,028
754
112
0
1,803
0
10,721
W
79
35
0
233
1,516
477
938
0
1,516
10,544
0
L
Cerberus
pablox0502
Cerberus
374
0
99
236
2,353
766
0
345
2,008
6,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,613
Gold Earned
14,279
105
Minions Killed
76
0
Camps Cleared
0
461,884
Distance Traveled
434,732
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,928
586
20
4
0
108,494
1
W
Hachiman
3,770
754
23
5
0
81,601
2
L
Merlin
993
199
0
0
0
0
0
W
Khepri
3,578
716
10
2
0
95,991
2
W
Da Ji
3,827
765
33
7
0
97,144
1
L
Osiris
3,218
644
6
1
0
114,808
2
L
Da Ji
3,854
771
37
7
0
106,546
1
W
Tyr
3,686
737
15
3
0
108,080
2
W
Anubis
3,752
750
24
5
0
79,068
0
L
Cerberus
3,286
657
13
3
0
104,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role