Player Matchup

Terra
Terra
CobraKing999
Terra
Level 101
God Stats
20W - 7L
1,648 SR
Queue Stats
95W - 93L
1,549 Elo+
Party 1
Bacchus
Bacchus
JunkyBois2Thicc
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,351 Elo+
Party 1
Osiris
Osiris
obamatookthekids
Osiris
Level 65
God Stats
26W - 22L
1,388 SR
Queue Stats
118W - 115L
1,491 Elo+
Party 1
Team Averages
Level 63
1,512 SR
1,464 Elo+

VS

Team Averages
Level 43
1,547 SR
1,419 Elo+
Ah Puch
Ah Puch
IronBringer
Ah Puch
Level 63
God Stats
2W - 1L
1,526 SR
Queue Stats
128W - 103L
1,429 Elo+
Party 2
Chaac
Chaac
JEW-JITSU445
Chaac
Level 40
God Stats
13W - 8L
1,614 SR
Queue Stats
53W - 33L
1,452 Elo+
Party 2
Arachne
Arachne
V-O-1-1-D
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
11,818
657
25,309
18,594
10,212
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 8
12,393
689
11,676
24,331
30,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 9
12,259
681
14,394
20,479
30,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IronBringer
Ah Puch
14
2 / 8 / 1
10,858
603
16,433
19,851
7,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 2
10,314
573
13,552
22,879
18,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
V-O-1-1-D
Arachne
12
0 / 4 / 3
9,794
544
3,963
15,842
7,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
3
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Ah Puch
IronBringer
Ah Puch
2
8
1
0.31
L
1
4
2
0.5
W
5
2
8
4.5
L
Arachne
V-O-1-1-D
Arachne
0
4
3
0.38
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,379
Damage
33,948
63,404
Taken
58,572
70,678
Mitigated
33,483
27,057
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,309
975
8,789
10,414
18,594
10,212
677
4,581
13,988
66,860
0
L
Ah Puch
IronBringer
Ah Puch
16,433
812
0
2,400
19,851
7,386
0
14,610
5,015
64,091
0
L
13,552
1,845
0
9,358
22,879
18,715
0
11,705
10,822
0
48,877
W
11,676
1,049
838
1,619
24,331
30,395
0
6,463
17,389
32,303
0
L
Arachne
V-O-1-1-D
Arachne
3,963
3,119
0
936
15,842
7,382
0
10,746
4,820
0
11,706
W
14,394
2,268
1,560
3,837
20,479
30,071
626
5,449
14,693
0
47,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
30,966
189
Minions Killed
160
0
Camps Cleared
0
1,096,141
Distance Traveled
1,019,970
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,818
657
90
5
0
379,410
1
L
Ah Puch
10,858
603
74
4
0
289,967
3
L
Chaac
10,314
573
58
3
0
354,319
1
W
Bacchus
12,393
689
27
2
0
356,880
0
L
Arachne
9,794
544
28
2
0
375,684
2
W
Osiris
12,259
681
72
4
0
359,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role