Player Matchup

He Bo
He Bo
RejectedGod
He Bo
Level 122
God Stats
1W - 1L
1,254 SR
Queue Stats
20W - 14L
1,561 Elo+
Party 1
Izanami
Izanami
Squee777
Izanami
Level 27
God Stats
15W - 17L
1,503 SR
Queue Stats
42W - 42L
1,351 Elo+
Solo
Odin
Odin
Strewberry98
Odin
Level 27
God Stats
20W - 5L
1,814 SR
Queue Stats
100W - 124L
1,326 Elo+
Solo
Artemis
Artemis
iamshacostyle
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
supergotenks123
Cthulhu
Level 16
God Stats
2W - 0L
1,158 SR
Queue Stats
6W - 5L
1,384 Elo+
Party 1
Team Averages
Level 39
1,446 SR
1,425 Elo+

VS

Team Averages
Level 17
1,502 SR
1,349 Elo+
Tsukuyomi
Tsukuyomi
Dababyrightcurve
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MrM03NYB4GS
Ares
Level 29
God Stats
24W - 19L
1,512 SR
Queue Stats
177W - 199L
1,331 Elo+
Party 2
Amaterasu
Amaterasu
Shidonovan
Amaterasu
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,345 Elo+
Solo
Ymir
Ymir
legolas632
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,153 Elo+
Solo
Merlin
Merlin
whatthefeezy
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 138L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,406
881
1,183
2,832
533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Squee777
Izanami
5
1 / 0 / 0
3,824
765
650
1,239
269
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

7
2 / 1 / 1
4,276
855
1,913
2,084
754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
7
2 / 1 / 0
4,294
859
1,079
2,340
646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,899
780
205
1,675
720
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
4
0 / 1 / 0
3,349
670
1,252
3,759
843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 0
3,119
624
449
1,337
421
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Shidonovan
Amaterasu
2
0 / 1 / 0
2,743
549
265
1,114
369
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 2 / 1
3,207
641
146
2,837
1,196
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Merlin
6
1 / 1 / 0
3,534
707
694
961
231
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5
L
Amaterasu
Shidonovan
Amaterasu
0
1
0
0
W
Izanami
Squee777
Izanami
1
0
0
1
W
2
1
1
2.5
W
Artemis
2
1
0
2
L
0
2
1
0.25
W
0
0
1
0.5
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,030
Damage
2,806
10,170
Taken
10,008
2,922
Mitigated
3,060
3,792
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
1,252
278
0
1,917
3,759
843
0
896
2,863
0
15,407
L
449
44
0
0
1,337
421
0
205
1,132
7,103
0
W
1,183
177
0
1,614
2,832
533
0
37
2,795
17,083
0
L
Amaterasu
Shidonovan
Amaterasu
265
58
0
197
1,114
369
0
0
1,039
0
1,135
W
Izanami
Squee777
Izanami
650
571
0
676
1,239
269
1,750
236
1,003
0
14,475
W
1,913
394
0
891
2,084
754
255
109
1,900
0
8,838
W
Artemis
1,079
542
0
0
2,340
646
648
694
1,599
0
11,388
L
146
0
0
650
2,837
1,196
0
287
2,450
2,871
0
W
205
32
0
611
1,675
720
1,190
213
1,462
6,952
0
L
Merlin
694
69
0
0
961
231
0
0
961
10,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,699
Gold Earned
15,952
121
Minions Killed
61
0
Camps Cleared
0
475,580
Distance Traveled
404,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,349
670
28
6
0
115,102
0
L
Ares
3,119
624
10
2
0
101,902
0
W
He Bo
4,406
881
36
7
0
107,349
0
L
Amaterasu
2,743
549
2
0
0
32,324
0
W
Izanami
3,824
765
33
7
0
88,539
0
W
Odin
4,276
855
16
3
0
109,625
1
W
Artemis
4,294
859
26
5
0
81,798
0
L
Ymir
3,207
641
7
1
0
95,660
0
W
Cthulhu
3,899
780
10
2
0
88,269
0
L
Merlin
3,534
707
14
3
0
59,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role