Player Matchup

Amaterasu
Amaterasu
Herois da Luz
Amaterasu
Level 29
God Stats
47W - 32L
1,519 SR
Queue Stats
100W - 89L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Oblivion415584
Cthulhu
Level 18
God Stats
30W - 14L
1,659 SR
Queue Stats
136W - 104L
1,467 Elo+
Solo
Kukulkan
Kukulkan
RaidYourTomb69
Kukulkan
Level 25
God Stats
7W - 12L
1,478 SR
Queue Stats
27W - 43L
1,420 Elo+
Solo
Nu Wa
Nu Wa
becon-0014
Nu Wa
Level 27
God Stats
3W - 3L
1,606 SR
Queue Stats
81W - 77L
1,514 Elo+
Solo
Chaac
Chaac
xRunItStraightGx
Chaac
Level 27
God Stats
1W - 2L
1,240 SR
Queue Stats
35W - 30L
1,484 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,456 Elo+

VS

Team Averages
Level 19
1,482 SR
1,425 Elo+
Agni
Agni
BuiltCrisis
Agni
Level 20
God Stats
5W - 9L
1,328 SR
Queue Stats
122W - 118L
1,468 Elo+
Solo
Zeus
Zeus
Mill_Dik
Zeus
Level 26
God Stats
38W - 33L
1,522 SR
Queue Stats
155W - 155L
1,437 Elo+
Solo
Odin
Odin
SneakyWarlord
Odin
Level 28
God Stats
13W - 17L
1,557 SR
Queue Stats
141W - 159L
1,477 Elo+
Solo
Bastet
Bastet
Yodonashi
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,374 Elo+
Solo
Cupid
Cupid
Ądoniş
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Herois da Luz
Amaterasu
18
4 / 3 / 16
11,270
939
6,711
17,252
7,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 2 / 22
13,286
1,107
19,024
16,731
12,948
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
19
7 / 2 / 13
12,123
1,010
18,315
10,389
4,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
6 / 1 / 18
13,358
1,113
18,842
8,989
3,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 13
13,184
1,099
15,702
14,335
9,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 6
12,643
1,054
16,876
20,220
6,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
17
3 / 12 / 2
11,233
936
13,802
17,088
5,894
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 0
9,270
773
470
2,671
848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Yodonashi
Bastet
17
4 / 6 / 2
11,750
979
14,170
19,682
7,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Ądoniş
Cupid
19
0 / 13 / 8
12,088
1,007
13,009
26,828
10,704
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
33
Kills
10
10
Deaths
33
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Amaterasu
Herois da Luz
Amaterasu
4
3
16
4
L
Zeus
3
12
2
0.33
W
5
2
22
8
W
Kukulkan
7
2
13
6.75
L
0
0
0
0
L
Bastet
Yodonashi
Bastet
4
6
2
0.83
W
Nu Wa
6
1
18
15
W
11
2
13
8.75
L
Cupid
Ądoniş
Cupid
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,594
Damage
58,327
67,696
Taken
86,489
36,976
Mitigated
31,686
18,225
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,876
453
87
2,761
20,220
6,837
0
12,735
7,485
49,093
0
W
Amaterasu
Herois da Luz
Amaterasu
6,711
1,935
0
3,458
17,252
7,390
0
8,388
8,864
0
13,142
L
Zeus
13,802
1,956
0
0
17,088
5,894
0
9,210
7,878
41,823
0
W
19,024
1,367
2,929
3,671
16,731
12,948
0
5,797
10,934
39,384
0
W
Kukulkan
18,315
1,253
0
2,141
10,389
4,191
0
5,877
4,512
53,333
0
L
470
0
0
0
2,671
848
0
1,266
1,405
0
3,674
L
Bastet
Yodonashi
Bastet
14,170
4,298
0
500
19,682
7,403
0
14,607
5,075
0
23,845
W
Nu Wa
18,842
7,263
0
895
8,989
3,293
0
4,302
4,687
50,067
0
W
15,702
7,100
0
5,131
14,335
9,154
0
6,314
8,021
0
29,547
L
Cupid
Ądoniş
Cupid
13,009
6,875
899
1,783
26,828
10,704
0
18,363
8,465
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,221
Gold Earned
56,984
250
Minions Killed
200
11
Camps Cleared
4
1,117,639
Distance Traveled
836,406
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,643
1,054
80
7
1
236,769
0
W
Amaterasu
11,270
939
16
1
1
207,451
1
L
Zeus
11,233
936
53
4
1
132,815
0
W
Cthulhu
13,286
1,107
33
3
0
225,027
2
W
Kukulkan
12,123
1,010
112
9
2
227,652
1
L
Odin
9,270
773
1
0
1
45,308
0
L
Bastet
11,750
979
27
2
0
212,185
0
W
Nu Wa
13,358
1,113
67
6
5
196,947
0
W
Chaac
13,184
1,099
22
2
3
260,562
0
L
Cupid
12,088
1,007
39
3
1
209,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role