Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jaxonian03
Ah Muzen Cab
Level 81
God Stats
6W - 8L
1,414 SR
Queue Stats
17W - 19L
1,316 Elo+
Party 1
Zhong Kui
Zhong Kui
Sylvanlib
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,239 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,352 Elo+

VS

Team Averages
Level 75
1,585 SR
1,476 Elo+
Anubis
Anubis
BillionBrush321
Anubis
Level 69
God Stats
30W - 27L
1,569 SR
Queue Stats
221W - 192L
1,481 Elo+
Party 2
Susano
Susano
GrownTurtle9575
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 197L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
Teneur
Cthulhu
Level 68
God Stats
16W - 11L
1,686 SR
Queue Stats
105W - 102L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 9
9,242
711
2,918
6,598
6,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Jaxonian03
Ah Muzen Cab
12
0 / 3 / 9
8,329
641
3,301
7,363
2,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sylvanlib
Zhong Kui
13
9 / 0 / 1
9,758
751
10,930
8,198
6,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
8,339
641
4,365
4,513
2,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 3
7,477
575
4,107
7,708
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Teneur
Cthulhu
11
0 / 4 / 3
7,595
584
7,290
8,992
6,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
9
5.5
L
3
2
0
1.5
L
0
4
3
0.38
W
Ah Muzen Cab
Jaxonian03
Ah Muzen Cab
0
3
9
1.5
W
Zhong Kui
Sylvanlib
Zhong Kui
9
0
1
9.5
L
Cthulhu
Teneur
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
15,762
22,159
Taken
21,213
14,648
Mitigated
11,615
6,766
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,918
336
0
750
6,598
6,029
140
4,067
2,531
19,381
0
L
4,365
169
0
910
4,513
2,221
0
3,163
1,350
31,448
0
L
4,107
535
0
0
7,708
2,761
0
4,511
3,197
0
30,304
W
Ah Muzen Cab
Jaxonian03
Ah Muzen Cab
3,301
650
0
1,420
7,363
2,253
473
4,812
2,551
0
34,767
W
Zhong Kui
Sylvanlib
Zhong Kui
10,930
1,868
0
4,596
8,198
6,366
449
2,868
5,330
42,080
0
L
Cthulhu
Teneur
Cthulhu
7,290
392
236
294
8,992
6,633
0
6,198
2,794
24,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
23,411
161
Minions Killed
165
0
Camps Cleared
0
690,079
Distance Traveled
691,607
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,242
711
25
2
0
216,216
5
L
Anubis
8,339
641
76
6
0
217,902
0
L
Susano
7,477
575
46
4
0
252,433
3
W
Ah Muzen Cab
8,329
641
61
5
0
232,812
0
W
Zhong Kui
9,758
751
75
6
0
241,051
3
L
Cthulhu
7,595
584
43
3
0
221,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role