Player Matchup

Chaac
Chaac
Ferminfj
Chaac
Level 78
God Stats
3W - 0L
1,651 SR
Queue Stats
5W - 5L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
Joesighugh
Heimdallr
Level 39
God Stats
11W - 8L
1,610 SR
Queue Stats
11W - 10L
1,453 Elo+
Party 1
Discordia
Discordia
LIT WZRD
Discordia
Level 66
God Stats
3W - 0L
1,592 SR
Queue Stats
28W - 33L
1,263 Elo+
Party 1
Team Averages
Level 61
1,618 SR
1,343 Elo+

VS

Team Averages
Level 76
1,388 SR
1,373 Elo+
Loki
Loki
AStackOpancakes
Loki
Level 72
God Stats
2W - 2L
1,218 SR
Queue Stats
9W - 12L
1,349 Elo+
Solo
Anubis
Anubis
Eldrazi_Unbound
Anubis
Level 119
God Stats
6W - 4L
1,700 SR
Queue Stats
81W - 79L
1,426 Elo+
Solo
Osiris
Osiris
THEBABYBOIII
Osiris
Level 37
God Stats
3W - 4L
1,248 SR
Queue Stats
79W - 91L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferminfj
Chaac
17
7 / 1 / 5
13,730
654
15,138
18,697
13,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Joesighugh
Heimdallr
17
3 / 2 / 9
12,945
616
11,126
12,151
9,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Discordia
LIT WZRD
Discordia
15
2 / 3 / 8
12,311
586
14,948
11,557
3,038
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
12,810
610
10,718
14,104
4,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 1
12,263
584
12,499
15,116
7,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
0 / 4 / 5
11,023
525
8,283
20,001
20,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
6
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
4
5
1
0.9
W
Chaac
Ferminfj
Chaac
7
1
5
9.5
W
Heimdallr
Joesighugh
Heimdallr
3
2
9
3.75
W
Discordia
LIT WZRD
Discordia
2
3
8
2
L
Osiris
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
31,500
42,405
Taken
49,221
25,870
Mitigated
32,806
15,084
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,718
922
1,551
2,410
14,104
4,950
618
3,743
10,361
0
61,612
L
12,499
862
1,170
5,529
15,116
7,353
398
3,846
11,270
72,726
0
W
Chaac
Ferminfj
Chaac
15,138
2,359
427
8,409
18,697
13,324
551
7,431
11,028
0
48,161
W
Heimdallr
Joesighugh
Heimdallr
11,126
5,143
921
2,871
12,151
9,508
1,517
2,932
8,944
0
47,431
W
Discordia
LIT WZRD
Discordia
14,948
847
1,200
1,256
11,557
3,038
415
2,159
9,273
56,332
0
L
Osiris
8,283
1,983
0
1,297
20,001
20,503
504
7,454
12,547
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
36,096
186
Minions Killed
211
0
Camps Cleared
0
1,122,487
Distance Traveled
1,090,246
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,810
610
65
3
0
364,109
4
L
Anubis
12,263
584
102
5
0
306,379
4
W
Chaac
13,730
654
62
3
0
412,120
5
W
Heimdallr
12,945
616
61
3
0
326,732
3
W
Discordia
12,311
586
63
3
0
383,635
7
L
Osiris
11,023
525
44
2
0
419,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role