Player Matchup

Cthulhu
Cthulhu
Gilyo3057
Cthulhu
Level 18
God Stats
101W - 110L
1,469 SR
Queue Stats
220W - 254L
1,391 Elo+
Party 2
Thor
Thor
NSR 2107
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,248 Elo+
Party 4
Izanami
Izanami
Parakram89
Izanami
Level 24
God Stats
28W - 26L
1,488 SR
Queue Stats
62W - 71L
1,352 Elo+
Solo
Sol
Sol
SpookySmoker956
Sol
Level 29
God Stats
27W - 42L
1,443 SR
Queue Stats
271W - 295L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
chiefsparrow42
Baron Samedi
Level 17
God Stats
49W - 36L
1,527 SR
Queue Stats
59W - 56L
1,364 Elo+
Party 4
Team Averages
Level 19
1,485 SR
1,347 Elo+

VS

Team Averages
Level 48
1,444 SR
1,299 Elo+
Ah Puch
Ah Puch
DarthBean710
Ah Puch
Level 84
God Stats
70W - 53L
1,558 SR
Queue Stats
143W - 160L
1,425 Elo+
Party 3
Ravana
Ravana
Dr PaImer
Ravana
Level 131
God Stats
1W - 1L
1,368 SR
Queue Stats
34W - 30L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Hippopeotamus
Sun Wukong
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,241 Elo+
Party 1
Hachiman
Hachiman
NrGY FatBoii
Hachiman
Level 4
God Stats
8W - 8L
1,306 SR
Queue Stats
9W - 10L
1,067 Elo+
Party 3
Ganesha
Ganesha
Sitdun
Ganesha
Level 15
God Stats
15W - 9L
1,487 SR
Queue Stats
15W - 10L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gilyo3057
Cthulhu
20
0 / 9 / 24
13,932
929
15,838
39,074
51,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
20
3 / 9 / 15
13,525
902
12,222
20,907
11,605
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Parakram89
Izanami
20
3 / 3 / 19
14,543
970
20,726
22,027
9,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 12 / 7
17,506
1,167
42,140
33,737
14,023
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
chiefsparrow42
Baron Samedi
20
6 / 7 / 12
14,244
950
18,252
25,110
11,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarthBean710
Ah Puch
20
16 / 3 / 18
17,940
1,196
56,258
23,198
8,237
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
Dr PaImer
Ravana
20
17 / 4 / 14
17,748
1,183
35,066
19,229
20,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Hippopeotamus
Sun Wukong
19
2 / 4 / 14
13,573
905
13,652
23,796
19,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hachiman
NrGY FatBoii
Hachiman
20
5 / 13 / 10
13,591
906
10,493
25,108
9,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Sitdun
Ganesha
20
0 / 7 / 31
16,257
1,084
15,085
26,818
37,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
127
31
Kills
40
40
Deaths
31
77
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarthBean710
Ah Puch
16
3
18
8.33
W
Ravana
Dr PaImer
Ravana
17
4
14
6
L
Cthulhu
Gilyo3057
Cthulhu
0
9
24
1.33
W
Sun Wukong
Hippopeotamus
Sun Wukong
2
4
14
2.25
L
Thor
3
9
15
1.17
W
Hachiman
NrGY FatBoii
Hachiman
5
13
10
0.77
L
Izanami
Parakram89
Izanami
3
3
19
4.17
W
Ganesha
Sitdun
Ganesha
0
7
31
2.21
L
19
12
7
1.88
L
Baron Samedi
chiefsparrow42
Baron Samedi
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,178
Damage
130,554
140,855
Taken
118,149
98,265
Mitigated
95,670
14,117
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarthBean710
Ah Puch
56,258
4,031
516
6,422
23,198
8,237
0
18,142
5,056
98,226
0
W
Ravana
Dr PaImer
Ravana
35,066
11,089
0
2,336
19,229
20,986
0
10,745
8,484
0
53,950
L
Cthulhu
Gilyo3057
Cthulhu
15,838
1,696
178
781
39,074
51,302
0
18,596
20,478
45,813
0
W
Sun Wukong
Hippopeotamus
Sun Wukong
13,652
5,089
0
840
23,796
19,241
0
14,961
8,835
0
27,368
L
Thor
12,222
3,603
0
0
20,907
11,605
0
9,116
11,791
0
18,731
W
Hachiman
NrGY FatBoii
Hachiman
10,493
8,917
0
2,567
25,108
9,754
0
15,568
9,540
0
18,642
L
Izanami
Parakram89
Izanami
20,726
11,906
344
1,732
22,027
9,811
0
8,198
13,829
0
61,038
W
Ganesha
Sitdun
Ganesha
15,085
401
0
0
26,818
37,452
0
16,814
10,004
45,275
0
L
42,140
17,203
0
5,391
33,737
14,023
0
18,260
15,477
64,062
0
L
Baron Samedi
chiefsparrow42
Baron Samedi
18,252
1,850
2,418
3,273
25,110
11,524
0
17,173
7,937
37,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,750
Gold Earned
79,109
257
Minions Killed
265
3
Camps Cleared
7
1,254,600
Distance Traveled
1,291,661
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,940
1,196
126
8
4
260,911
0
W
Ravana
17,748
1,183
46
3
1
291,884
0
L
Cthulhu
13,932
929
76
5
0
284,267
0
W
Sun Wukong
13,573
905
50
3
0
282,251
0
L
Thor
13,525
902
19
1
0
214,556
0
W
Hachiman
13,591
906
39
3
2
192,907
3
L
Izanami
14,543
970
74
5
1
256,072
0
W
Ganesha
16,257
1,084
4
0
0
263,708
0
L
Sol
17,506
1,167
43
3
1
254,581
0
L
Baron Samedi
14,244
950
45
3
1
245,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role