Player Matchup

Medusa
Medusa
DaaaandY
Medusa
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,262 Elo+
Solo
Chronos
Chronos
JohnVavrushka
Chronos
Level 28
God Stats
11W - 10L
1,635 SR
Queue Stats
201W - 233L
1,353 Elo+
Solo
Nox
Nox
MenkiuKepejas
Nox
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 119L
1,240 Elo+
Solo
Bellona
Bellona
TROPICAL empire
Bellona
Level 68
God Stats
1W - 3L
1,516 SR
Queue Stats
63W - 70L
1,356 Elo+
Solo
Hel
Hel
Takeshi0195
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 110L
1,281 Elo+
Solo
Team Averages
Level 46
1,530 SR
1,298 Elo+

VS

Team Averages
Level 65
1,391 SR
1,302 Elo+
Chronos
Chronos
Glitzi89
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 42L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Hundrish
Baron Samedi
Level 60
God Stats
2W - 1L
1,203 SR
Queue Stats
59W - 50L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokyWoIf
Tsukuyomi
Level 83
God Stats
6W - 3L
1,490 SR
Queue Stats
320W - 315L
1,382 Elo+
Solo
Eset
Eset
pricnor
Eset
Level 83
God Stats
2W - 1L
1,259 SR
Queue Stats
67W - 87L
1,248 Elo+
Party 1
Arachne
Arachne
veydzhik
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 74L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaaaandY
Medusa
20
9 / 5 / 5
13,138
730
20,010
21,303
9,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
19
3 / 8 / 12
11,239
624
19,331
27,517
15,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
8,036
446
810
2,620
1,011
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 12
12,430
691
23,539
43,509
46,635
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 6 / 11
10,777
599
12,162
20,359
9,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Glitzi89
Chronos
20
4 / 2 / 19
12,462
692
14,980
16,711
7,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Mr Hundrish
Baron Samedi
20
7 / 2 / 15
13,374
743
36,209
25,159
13,826
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SmokyWoIf
Tsukuyomi
20
8 / 4 / 14
12,558
698
31,348
17,696
9,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
pricnor
Eset
18
3 / 5 / 17
11,602
645
13,156
16,426
14,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
veydzhik
Arachne
19
7 / 8 / 14
12,743
708
12,248
21,466
9,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
20
Kills
29
29
Deaths
21
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Medusa
DaaaandY
Medusa
9
5
5
2.3
W
Chronos
Glitzi89
Chronos
4
2
19
6.75
L
Chronos
3
8
12
1.13
L
0
3
2
0.33
W
Baron Samedi
Mr Hundrish
Baron Samedi
7
2
15
7.25
W
Tsukuyomi
SmokyWoIf
Tsukuyomi
8
4
14
3.75
L
6
7
12
1.71
L
2
6
11
1.25
W
Eset
pricnor
Eset
3
5
17
2.3
W
Arachne
veydzhik
Arachne
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,852
Damage
107,941
115,308
Taken
97,458
82,775
Mitigated
54,521
57,190
Healing
50,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DaaaandY
Medusa
20,010
11,024
780
6,189
21,303
9,911
448
10,703
10,600
0
48,090
W
Chronos
Glitzi89
Chronos
14,980
5,679
1,723
4,969
16,711
7,658
1,979
5,943
10,643
39,034
0
L
Chronos
19,331
5,844
2,014
6,006
27,517
15,579
379
16,024
11,493
36,369
0
L
810
58
0
0
2,620
1,011
0
1,474
1,146
2,807
0
W
Baron Samedi
Mr Hundrish
Baron Samedi
36,209
3,393
9,618
11,557
25,159
13,826
987
8,689
16,195
64,768
0
W
Tsukuyomi
SmokyWoIf
Tsukuyomi
31,348
9,287
2,728
3,786
17,696
9,702
914
6,558
10,988
0
53,206
L
23,539
1,234
1,998
12,740
43,509
46,635
0
24,925
18,584
2,099
37,319
L
12,162
2,199
16,971
10,492
20,359
9,639
0
11,219
9,140
27,997
0
W
Eset
pricnor
Eset
13,156
837
5,410
4,257
16,426
14,017
384
5,359
10,992
30,182
0
W
Arachne
veydzhik
Arachne
12,248
6,984
1,570
5,103
21,466
9,318
574
7,767
12,205
0
16,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,620
Gold Earned
62,739
178
Minions Killed
188
0
Camps Cleared
0
1,218,340
Distance Traveled
1,469,233
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,138
730
66
4
0
311,775
0
W
Chronos
12,462
692
40
2
0
298,499
0
L
Chronos
11,239
624
46
3
0
280,418
0
L
Nox
8,036
446
3
0
0
49,072
1
W
Baron Samedi
13,374
743
59
3
0
290,636
0
W
Tsukuyomi
12,558
698
38
2
0
312,989
0
L
Bellona
12,430
691
31
2
0
288,958
0
L
Hel
10,777
599
32
2
0
288,117
0
W
Eset
11,602
645
43
2
0
262,458
0
W
Arachne
12,743
708
8
0
0
304,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role