Player Matchup

Cernunnos
Cernunnos
Bronze I
Peraking
Cernunnos
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
Waffenkammer
Kali
Silver IV
Level 67
God Stats
2W - 2L
1,595 SR
Queue Stats
110W - 104L
1,284 MMR
Solo
Khepri
Khepri
Silver V
Walse
Khepri
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze I
jaakkokulta
The Morrigan
Bronze I
Level 68
God Stats
27W - 28L
1,427 SR
Queue Stats
160W - 155L
1,231 MMR
Solo
Olorun
Olorun
Bronze I
stelspihota
Olorun
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,504 SR
1,403 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,590 SR
1,315 MMR
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze I
Giorgetto
Ra
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
LyteMyChaos
Ymir
Bronze I
Level 127
God Stats
8W - 8L
1,430 SR
Queue Stats
277W - 294L
997 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
MontyStyle
Tsukuyomi
Silver V
Level 154
God Stats
9W - 7L
1,644 SR
Queue Stats
127W - 132L
1,326 MMR
Solo
Artemis
Artemis
Bronze III
Pasow
Artemis
Bronze III
Level 31
God Stats
0W - 1L
1,879 SR
Queue Stats
3W - 6L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Peraking
Cernunnos
14
8 / 0 / 2
8,907
636
10,003
3,695
1,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 1
8,550
611
4,510
11,912
5,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Walse
Khepri
12
3 / 2 / 7
7,930
566
3,971
9,839
8,016
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
jaakkokulta
The Morrigan
12
0 / 4 / 6
7,241
517
6,188
3,784
1,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
3 / 1 / 3
8,144
582
5,207
5,135
1,718
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
CthulhuJormungandrBakasuraNemesisCupid

VS

Bans
ArachneGaneshaRamaHorusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 1
7,050
504
4,300
8,842
7,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 2
7,415
530
3,399
7,095
2,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
6,073
434
3,544
10,669
4,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MontyStyle
Tsukuyomi
12
2 / 3 / 3
7,323
523
4,675
10,043
3,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Pasow
Artemis
10
1 / 6 / 0
6,068
433
4,107
9,033
2,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
7
7
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
3
3
2
1.33
L
0
5
3
0.3
L
Tsukuyomi
MontyStyle
Tsukuyomi
2
3
3
1.17
L
Artemis
Pasow
Artemis
1
6
0
0.17
W
Cernunnos
Peraking
Cernunnos
8
0
2
9
W
5
0
1
5.5
W
Khepri
Walse
Khepri
3
2
7
3.25
W
The Morrigan
jaakkokulta
The Morrigan
0
4
6
0.75
W
Olorun
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,879
Damage
20,025
34,365
Taken
45,682
18,011
Mitigated
21,692
17,231
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,300
230
0
3,068
8,842
7,290
0
3,928
4,914
0
37,737
L
3,399
525
1,627
2,443
7,095
2,806
0
3,085
4,010
51,413
0
L
3,544
1,062
0
750
10,669
4,927
0
3,645
7,024
20,901
0
L
Tsukuyomi
MontyStyle
Tsukuyomi
4,675
1,090
0
4,406
10,043
3,737
0
2,630
7,413
0
45,094
L
Artemis
Pasow
Artemis
4,107
2,501
0
2,394
9,033
2,932
0
1,413
7,620
0
31,103
W
Cernunnos
Peraking
Cernunnos
10,003
5,365
0
2,594
3,695
1,317
1,188
56
3,614
0
53,127
W
4,510
2,224
0
7,559
11,912
5,776
0
2,418
9,444
0
53,161
W
Khepri
Walse
Khepri
3,971
294
887
2,630
9,839
8,016
177
3,543
6,296
23,930
0
W
The Morrigan
jaakkokulta
The Morrigan
6,188
1,016
73
472
3,784
1,184
0
926
2,782
39,446
2,739
W
Olorun
5,207
2,434
355
2,661
5,135
1,718
1,613
0
4,885
43,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
33,929
398
Minions Killed
345
0
Camps Cleared
0
1,214,214
Distance Traveled
1,194,268
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,050
504
84
6
0
223,257
3
L
Ra
7,415
530
100
7
0
248,338
2
L
Ymir
6,073
434
33
2
0
237,748
7
L
Tsukuyomi
7,323
523
74
5
0
286,899
5
L
Artemis
6,068
433
54
4
0
198,026
3
W
Cernunnos
8,907
636
99
7
0
258,334
7
W
Kali
8,550
611
88
6
0
261,844
1
W
Khepri
7,930
566
34
2
0
235,454
3
W
The Morrigan
7,241
517
84
6
0
241,559
6
W
Olorun
8,144
582
93
7
0
217,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role