Player Matchup

Heimdallr
Heimdallr
FBGonz0Playz
Heimdallr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MAK0UNIVERS3
Khepri
Level 125
God Stats
3W - 0L
1,859 SR
Queue Stats
110W - 128L
1,503 Elo+
Party 2
Merlin
Merlin
PatPost
Merlin
Level 13
God Stats
3W - 9L
1,256 SR
Queue Stats
17W - 27L
1,127 Elo+
Party 2
Team Averages
Level 52
1,538 SR
1,377 Elo+

VS

Team Averages
Level 11
1,546 SR
1,311 Elo+
Thor
Thor
ChaosYT
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 1
Sun Wukong
Sun Wukong
Faithful01
Sun Wukong
Level 18
God Stats
5W - 3L
1,422 SR
Queue Stats
22W - 22L
1,455 Elo+
Solo
Merlin
Merlin
XXET3isabeastXX
Merlin
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
8W - 19L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FBGonz0Playz
Heimdallr
16
9 / 6 / 8
12,543
738
25,499
19,446
10,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
4 / 1 / 14
12,790
752
7,598
17,811
21,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
PatPost
Merlin
16
7 / 3 / 10
12,647
744
11,377
8,507
4,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ChaosYT
Thor
13
3 / 8 / 5
10,785
634
8,374
16,948
7,105
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Faithful01
Sun Wukong
16
6 / 2 / 4
11,929
702
16,093
24,292
26,613
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 10 / 3
10,061
592
7,546
14,769
5,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
10
10
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
ChaosYT
Thor
3
8
5
0.69
W
Heimdallr
FBGonz0Playz
Heimdallr
9
6
8
2.17
L
Sun Wukong
Faithful01
Sun Wukong
6
2
4
4
W
Khepri
4
1
14
11
W
Merlin
PatPost
Merlin
7
3
10
4
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,474
Damage
32,013
45,764
Taken
56,009
36,503
Mitigated
38,985
12,339
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ChaosYT
Thor
8,374
2,680
0
2,197
16,948
7,105
0
6,926
10,021
0
38,139
W
Heimdallr
FBGonz0Playz
Heimdallr
25,499
19,647
1,035
8,017
19,446
10,353
2,573
4,126
15,001
0
70,774
L
Sun Wukong
Faithful01
Sun Wukong
16,093
4,268
0
7,160
24,292
26,613
0
7,809
16,483
865
50,354
W
Khepri
7,598
1,425
0
1,674
17,811
21,896
287
2,425
15,036
31,528
0
W
Merlin
PatPost
Merlin
11,377
1,712
0
1,613
8,507
4,254
362
1,664
6,793
59,601
0
L
7,546
298
0
0
14,769
5,267
0
4,441
10,321
46,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
32,775
198
Minions Killed
177
0
Camps Cleared
0
829,752
Distance Traveled
909,075
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,785
634
55
3
0
309,065
0
W
Heimdallr
12,543
738
86
5
0
237,740
2
L
Sun Wukong
11,929
702
66
4
0
327,011
3
W
Khepri
12,790
752
26
2
0
296,194
4
W
Merlin
12,647
744
86
5
0
295,818
1
L
Merlin
10,061
592
56
3
0
272,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role