Player Matchup

Raijin
Raijin
ChrisBkillA
Raijin
Level 54
God Stats
9W - 8L
1,585 SR
Queue Stats
118W - 122L
1,363 Elo+
Party 2
Mercury
Mercury
Land42Shark
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 234L
1,366 Elo+
Party 2
Osiris
Osiris
WaffleMan235
Osiris
Level 29
God Stats
5W - 10L
1,359 SR
Queue Stats
93W - 100L
1,368 Elo+
Party 2
Team Averages
Level 49
1,482 SR
1,366 Elo+

VS

Team Averages
Level 67
1,421 SR
1,419 Elo+
Kukulkan
Kukulkan
DabzTortuga
Kukulkan
Level 24
God Stats
1W - 1L
1,376 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 1
Loki
Loki
Doiron008
Loki
Level 129
God Stats
2W - 6L
1,441 SR
Queue Stats
217W - 200L
1,544 Elo+
Party 1
Chaac
Chaac
ZimZimZaIIaBim
Chaac
Level 49
God Stats
120W - 89L
1,445 SR
Queue Stats
528W - 541L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 12 / 10
12,859
677
12,156
16,879
8,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Land42Shark
Mercury
16
4 / 10 / 8
13,442
707
9,839
16,785
6,094
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
16
10 / 8 / 3
13,324
701
18,965
21,776
27,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DabzTortuga
Kukulkan
17
7 / 5 / 15
13,903
732
13,293
12,046
3,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
17
13 / 7 / 9
14,750
776
18,937
15,717
5,136
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 5 / 18
15,280
804
14,374
28,910
34,403
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
17
Kills
30
30
Deaths
17
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
12
10
0.67
W
Kukulkan
DabzTortuga
Kukulkan
7
5
15
2.9
W
Loki
13
7
9
2.5
L
Mercury
Land42Shark
Mercury
4
10
8
0.8
L
Osiris
10
8
3
1.44
W
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
46,604
55,440
Taken
56,673
41,664
Mitigated
43,534
4,440
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
12,156
1,213
0
601
16,879
8,361
132
4,420
12,234
46,915
0
W
Kukulkan
DabzTortuga
Kukulkan
13,293
1,635
0
2,719
12,046
3,995
777
5,142
6,854
50,682
0
W
Loki
18,937
5,997
267
2,428
15,717
5,136
1,308
2,323
13,179
0
60,385
L
Mercury
Land42Shark
Mercury
9,839
4,268
0
1,310
16,785
6,094
0
3,623
13,062
0
44,857
L
Osiris
18,965
8,923
0
2,529
21,776
27,209
0
5,356
16,091
0
53,843
W
14,374
2,863
0
15,129
28,910
34,403
1,620
5,374
22,970
0
64,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
43,933
167
Minions Killed
184
0
Camps Cleared
0
843,365
Distance Traveled
1,034,727
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,859
677
72
4
0
249,204
0
W
Kukulkan
13,903
732
75
4
0
305,844
0
W
Loki
14,750
776
42
2
0
353,038
3
L
Mercury
13,442
707
49
3
0
318,684
2
L
Osiris
13,324
701
46
2
0
275,477
0
W
Chaac
15,280
804
67
4
0
375,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role