Player Matchup

Izanami
Izanami
Hyperv594
Izanami
Level 16
God Stats
4W - 3L
1,757 SR
Queue Stats
69W - 72L
1,550 Elo+
Solo
Ymir
Ymir
MrJotunhm
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,809 Elo+
Party 1
Sun Wukong
Sun Wukong
Snister666
Sun Wukong
Level 16
God Stats
1W - 5L
1,478 SR
Queue Stats
32W - 28L
1,558 Elo+
Solo
Cerberus
Cerberus
eltrendelmame
Cerberus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,563 Elo+
Party 1
Nemesis
Nemesis
ßeannie
Nemesis
Level 29
God Stats
9W - 9L
1,562 SR
Queue Stats
20W - 25L
1,514 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,599 Elo+

VS

Team Averages
Level 16
1,648 SR
1,643 Elo+
Osiris
Osiris
Dungeons27
Osiris
Level 29
God Stats
14W - 14L
1,600 SR
Queue Stats
146W - 140L
1,591 Elo+
Solo
Arachne
Arachne
IWantGemsForSpl
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,686 Elo+
Solo
Merlin
Merlin
QuartzoArcoIris
Merlin
Level 7
God Stats
1W - 0L
1,696 SR
Queue Stats
12W - 12L
1,869 Elo+
Solo
Jormungandr
Jormungandr
Vashtheking50
Jormungandr
Level 18
God Stats
10W - 11L
1,555 SR
Queue Stats
52W - 55L
1,535 Elo+
Solo
Guan Yu
Guan Yu
pitulin124
Guan Yu
Level 8
God Stats
3W - 0L
1,891 SR
Queue Stats
18W - 11L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hyperv594
Izanami
20
4 / 8 / 9
13,776
984
21,264
24,278
9,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
3 / 8 / 11
13,396
957
13,656
27,744
27,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Snister666
Sun Wukong
20
4 / 6 / 12
13,542
967
17,796
33,414
28,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
eltrendelmame
Cerberus
19
4 / 8 / 9
13,723
980
17,667
32,377
30,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ßeannie
Nemesis
19
6 / 10 / 8
13,344
953
18,896
26,606
10,957
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dungeons27
Osiris
20
4 / 2 / 23
14,831
1,059
22,317
18,709
24,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
22 / 6 / 7
17,371
1,241
33,944
20,202
11,714
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 2 / 19
14,269
1,019
33,705
14,820
6,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Vashtheking50
Jormungandr
20
5 / 6 / 21
15,095
1,078
16,659
18,697
26,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
pitulin124
Guan Yu
20
2 / 5 / 27
13,572
969
25,109
25,275
14,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
137
21
Kills
40
40
Deaths
21
49
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dungeons27
Osiris
4
2
23
7.75
L
Izanami
Hyperv594
Izanami
4
8
9
1.06
W
22
6
7
4.25
L
Ymir
3
8
11
1.06
W
7
2
19
8.25
L
Sun Wukong
Snister666
Sun Wukong
4
6
12
1.67
W
Jormungandr
Vashtheking50
Jormungandr
5
6
21
2.58
L
Cerberus
eltrendelmame
Cerberus
4
8
9
1.06
W
Guan Yu
pitulin124
Guan Yu
2
5
27
3.1
L
Nemesis
ßeannie
Nemesis
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,279
Damage
131,734
144,419
Taken
97,703
106,066
Mitigated
83,190
13,993
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dungeons27
Osiris
22,317
7,503
0
53
18,709
24,996
0
4,184
14,525
771
37,227
L
Izanami
Hyperv594
Izanami
21,264
14,905
0
1,286
24,278
9,186
0
3,762
20,516
0
70,865
W
33,944
20,290
0
5,326
20,202
11,714
0
5,218
14,984
0
49,866
L
Ymir
13,656
2,571
0
0
27,744
27,444
0
12,086
15,658
32,423
0
W
33,705
1,860
681
2,177
14,820
6,139
0
7,719
7,101
63,908
0
L
Sun Wukong
Snister666
Sun Wukong
17,796
5,426
0
5,740
33,414
28,427
0
13,492
19,922
0
42,871
W
Jormungandr
Vashtheking50
Jormungandr
16,659
5,408
645
696
18,697
26,235
0
6,747
11,950
49,057
0
L
Cerberus
eltrendelmame
Cerberus
17,667
1,310
0
4,887
32,377
30,052
0
11,588
20,789
50,772
0
W
Guan Yu
pitulin124
Guan Yu
25,109
6,954
1,702
7,394
25,275
14,106
0
7,455
17,820
0
36,570
L
Nemesis
ßeannie
Nemesis
18,896
9,930
0
2,080
26,606
10,957
0
10,207
16,297
0
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,781
Gold Earned
75,138
328
Minions Killed
243
4
Camps Cleared
10
1,249,462
Distance Traveled
1,234,506
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,831
1,059
38
3
1
278,564
2
L
Izanami
13,776
984
138
10
2
225,531
0
W
Arachne
17,371
1,241
40
3
7
259,967
1
L
Ymir
13,396
957
39
3
1
222,238
0
W
Merlin
14,269
1,019
69
5
0
223,254
2
L
Sun Wukong
13,542
967
45
3
0
240,132
1
W
Jormungandr
15,095
1,078
75
5
0
211,129
1
L
Cerberus
13,723
980
80
6
0
264,230
0
W
Guan Yu
13,572
969
21
2
2
261,592
1
L
Nemesis
13,344
953
26
2
1
297,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role