Player Matchup

Arachne
Arachne
C00KI--EZ
Arachne
Level 104
God Stats
10W - 5L
1,616 SR
Queue Stats
347W - 336L
1,428 Elo+
Solo
Horus
Horus
Doodrules
Horus
Level 89
God Stats
4W - 1L
1,517 SR
Queue Stats
118W - 90L
1,440 Elo+
Solo
Sol
Sol
deadxscene
Sol
Level 80
God Stats
20W - 12L
1,538 SR
Queue Stats
241W - 244L
1,434 Elo+
Party 2
Chang'e
Chang'e
vyatwice
Chang'e
Level 109
God Stats
105W - 72L
1,578 SR
Queue Stats
360W - 341L
1,432 Elo+
Party 2
Cupid
Cupid
xXjesusman69Xx
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 251L
1,430 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,433 Elo+

VS

Team Averages
Level 92
1,392 SR
1,439 Elo+
Fenrir
Fenrir
BadBoy173
Fenrir
Level 83
God Stats
0W - 2L
1,065 SR
Queue Stats
13W - 9L
1,501 Elo+
Solo
Neith
Neith
K4Z1420
Neith
Level 83
God Stats
3W - 6L
1,512 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 1
Cerberus
Cerberus
PAJAMAS13
Cerberus
Level 88
God Stats
3W - 3L
1,440 SR
Queue Stats
96W - 94L
1,390 Elo+
Party 1
Chaac
Chaac
UnluckyLuci
Chaac
Level 65
God Stats
5W - 3L
1,560 SR
Queue Stats
7W - 6L
1,452 Elo+
Party 1
Ra
Ra
choasdj19888
Ra
Level 142
God Stats
3W - 5L
1,384 SR
Queue Stats
65W - 76L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C00KI--EZ
Arachne
19
18 / 4 / 7
13,015
651
20,484
22,952
9,629
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Doodrules
Horus
15
1 / 4 / 26
11,464
573
8,899
20,701
22,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 10
10,615
531
9,126
17,204
6,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
vyatwice
Chang'e
18
9 / 0 / 6
11,960
598
17,461
17,684
18,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 9 / 8
12,284
614
20,540
19,137
6,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadBoy173
Fenrir
16
9 / 8 / 1
10,682
534
10,260
19,741
10,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
K4Z1420
Neith
14
1 / 11 / 7
8,802
440
13,883
18,045
5,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PAJAMAS13
Cerberus
13
5 / 11 / 5
10,004
500
15,013
24,394
23,245
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 6 / 2
8,322
416
5,700
17,701
10,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 7 / 2
10,428
521
17,623
17,821
7,293
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
42
Kills
19
19
Deaths
43
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BadBoy173
Fenrir
9
8
1
1.19
W
Arachne
C00KI--EZ
Arachne
18
4
7
5.38
W
Horus
Doodrules
Horus
1
4
26
3.5
L
Neith
K4Z1420
Neith
1
11
7
0.41
L
Cerberus
PAJAMAS13
Cerberus
5
11
5
0.68
L
0
6
2
0.17
L
4
7
2
0.71
W
1
2
10
3
W
Chang'e
vyatwice
Chang'e
9
0
6
12
W
13
9
8
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,510
Damage
62,479
97,678
Taken
97,702
63,520
Mitigated
56,902
49,404
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BadBoy173
Fenrir
10,260
2,750
0
4,623
19,741
10,013
0
2,943
16,698
0
55,224
W
Arachne
C00KI--EZ
Arachne
20,484
13,642
0
9,751
22,952
9,629
2,119
7,157
15,795
0
75,948
W
Horus
Doodrules
Horus
8,899
4,942
4,166
6,879
20,701
22,179
758
5,746
14,955
0
21,322
L
Neith
K4Z1420
Neith
13,883
5,021
393
2,893
18,045
5,938
422
4,010
13,960
0
51,094
L
Cerberus
PAJAMAS13
Cerberus
15,013
1,772
531
4,433
24,394
23,245
232
3,315
21,029
39,236
0
L
5,700
1,053
0
5,591
17,701
10,413
374
7,953
9,251
0
44,919
L
17,623
827
646
3,527
17,821
7,293
1,031
7,544
10,177
69,024
0
W
9,126
3,763
0
6,845
17,204
6,577
3,127
8,353
8,851
65,939
0
W
Chang'e
vyatwice
Chang'e
17,461
1,560
4,094
10,466
17,684
18,572
2,295
5,223
12,461
69,777
0
W
20,540
14,783
3,277
3,926
19,137
6,563
161
6,157
12,980
0
76,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,338
Gold Earned
48,238
422
Minions Killed
411
0
Camps Cleared
0
1,822,712
Distance Traveled
1,603,764
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,682
534
79
4
0
369,009
2
W
Arachne
13,015
651
78
4
0
392,088
2
W
Horus
11,464
573
32
2
0
357,051
1
L
Neith
8,802
440
66
3
0
277,195
5
L
Cerberus
10,004
500
77
4
0
331,996
3
L
Chaac
8,322
416
79
4
0
282,368
0
L
Ra
10,428
521
110
6
0
343,196
0
W
Sol
10,615
531
110
6
0
336,808
1
W
Chang'e
11,960
598
111
6
0
403,293
5
W
Cupid
12,284
614
91
5
0
333,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role