Player Matchup

Thoth
Thoth
IAMBURNING
Thoth
Level 28
God Stats
3W - 1L
1,700 SR
Queue Stats
85W - 48L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
Mizichi
Zhong Kui
Level 85
God Stats
3W - 1L
1,908 SR
Queue Stats
128W - 82L
1,518 Elo+
Party 1
Medusa
Medusa
oneeyedspider
Medusa
Level 23
God Stats
4W - 1L
1,579 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 1
Team Averages
Level 45
1,729 SR
1,516 Elo+

VS

Team Averages
Level 34
1,507 SR
1,336 Elo+
Loki
Loki
ConnorE127
Loki
Level 8
God Stats
14W - 7L
1,752 SR
Queue Stats
22W - 20L
1,563 Elo+
Solo
Scylla
Scylla
MamaMothra
Scylla
Level 87
God Stats
0W - 2L
1,495 SR
Queue Stats
38W - 42L
1,338 Elo+
Party 2
Neith
Neith
xxcsoupxx
Neith
Level 6
God Stats
1W - 3L
1,274 SR
Queue Stats
3W - 7L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
5 / 0 / 6
9,270
713
8,670
3,146
952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Mizichi
Zhong Kui
13
5 / 1 / 9
9,798
754
9,859
11,226
8,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 6
9,315
717
4,040
7,050
2,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,182
629
7,518
9,025
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MamaMothra
Scylla
11
1 / 6 / 2
8,068
621
2,512
8,698
2,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
xxcsoupxx
Neith
11
0 / 5 / 2
7,494
576
2,973
8,266
2,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
3
3
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Thoth
5
0
6
8
L
Scylla
MamaMothra
Scylla
1
6
2
0.33
W
Zhong Kui
Mizichi
Zhong Kui
5
1
9
9.5
W
5
2
6
4
L
Neith
xxcsoupxx
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
13,003
21,422
Taken
25,989
11,593
Mitigated
7,399
6,854
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
1,323
0
870
9,025
2,333
0
5,671
3,354
0
28,787
W
Thoth
8,670
212
0
671
3,146
952
540
12
3,134
46,540
0
L
Scylla
MamaMothra
Scylla
2,512
334
0
250
8,698
2,713
0
6,498
2,200
21,666
0
W
Zhong Kui
Mizichi
Zhong Kui
9,859
527
0
5,146
11,226
8,135
422
1,275
9,951
44,317
0
W
4,040
2,302
0
1,037
7,050
2,506
426
1,811
5,239
0
27,042
L
Neith
xxcsoupxx
Neith
2,973
1,238
0
234
8,266
2,353
0
6,649
1,617
0
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
23,744
172
Minions Killed
104
0
Camps Cleared
0
710,010
Distance Traveled
649,912
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,182
629
36
3
0
206,846
2
W
Thoth
9,270
713
65
5
0
211,916
5
L
Scylla
8,068
621
31
2
0
226,058
6
W
Zhong Kui
9,798
754
67
5
0
245,666
3
W
Medusa
9,315
717
40
3
0
252,428
1
L
Neith
7,494
576
37
3
0
217,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role