Player Matchup

Izanami
Izanami
HometownClown
Izanami
Level 18
God Stats
2W - 3L
1,379 SR
Queue Stats
2W - 4L
1,231 Elo+
Solo
Cerberus
Cerberus
Inflammable
Cerberus
Level 22
God Stats
9W - 9L
1,133 SR
Queue Stats
71W - 76L
869 Elo+
Party 1
Odin
Odin
i3300
Odin
Level 29
God Stats
6W - 0L
1,687 SR
Queue Stats
131W - 140L
1,147 Elo+
Party 1
Team Averages
Level 23
1,400 SR
1,082 Elo+

VS

Team Averages
Level 16
1,430 SR
1,102 Elo+
Neith
Neith
Polo-Z-Capaless
Neith
Level 11
God Stats
5W - 7L
1,341 SR
Queue Stats
28W - 54L
1,004 Elo+
Party 2
Fenrir
Fenrir
SnoopCapz
Fenrir
Level 24
God Stats
1W - 4L
1,448 SR
Queue Stats
82W - 116L
1,119 Elo+
Party 2
Sol
Sol
TheAmazingJace
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 2 / 8
10,398
650
5,371
8,146
2,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Inflammable
Cerberus
15
10 / 7 / 14
12,812
801
15,785
20,412
9,868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
i3300
Odin
16
16 / 3 / 7
13,230
827
16,235
14,556
14,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
11,309
707
10,519
14,184
4,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
SnoopCapz
Fenrir
14
5 / 9 / 4
10,928
683
13,617
15,617
7,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 14 / 5
9,822
614
8,205
17,426
4,477
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
30
Kills
12
12
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
2
8
4
W
Cerberus
Inflammable
Cerberus
10
7
14
2.43
L
5
7
2
0.86
L
Fenrir
SnoopCapz
Fenrir
5
9
4
0.78
L
2
14
5
0.32
W
Odin
i3300
Odin
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
32,341
43,114
Taken
47,227
27,320
Mitigated
16,572
6,705
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,371
4,192
0
627
8,146
2,529
2,673
1,349
6,797
0
25,128
W
Cerberus
Inflammable
Cerberus
15,785
2,308
0
3,466
20,412
9,868
212
3,239
17,173
53,936
0
L
10,519
4,523
0
2,514
14,184
4,736
433
6,116
7,698
0
32,839
L
Fenrir
SnoopCapz
Fenrir
13,617
5,666
0
1,583
15,617
7,359
932
6,232
8,820
0
38,332
L
8,205
2,336
0
2,954
17,426
4,477
0
5,514
11,462
20,397
0
W
Odin
i3300
Odin
16,235
5,157
0
2,612
14,556
14,923
0
3,635
10,921
5,942
19,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
32,059
147
Minions Killed
106
0
Camps Cleared
0
700,559
Distance Traveled
652,092
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,398
650
43
3
0
181,098
0
W
Cerberus
12,812
801
94
6
0
225,991
3
L
Neith
11,309
707
36
2
0
214,352
0
L
Fenrir
10,928
683
53
3
0
226,163
0
L
Sol
9,822
614
17
1
0
211,577
3
W
Odin
13,230
827
10
1
0
293,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role