Player Matchup

Mercury
Mercury
Gold III
HeroofWars715
Mercury
Gold III
Level 152
God Stats
37W - 28L
1,723 SR
Queue Stats
462W - 458L
1,511 MMR
Party 1
Geb
Geb
Silver II
Mrfreakmen38
Geb
Silver II
Level 121
God Stats
17W - 10L
1,313 SR
Queue Stats
135W - 131L
1,451 MMR
Solo
Neith
Neith
Gold V
Over1000koalas
Neith
Gold V
Level 124
God Stats
11W - 11L
1,679 SR
Queue Stats
183W - 188L
1,371 MMR
Party 1
Achilles
Achilles
Silver II
cdbomb125
Achilles
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,393 MMR
Solo
Raijin
Raijin
Bronze III
luislopez236
Raijin
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,403 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,543 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,527 SR
1,448 MMR
Poseidon
Poseidon
Gold IV
Aldebaran4D
Poseidon
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Shadowstalker1
Cupid
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Talanon
Kuzenbo
Gold IV
Level 159
God Stats
8W - 17L
1,332 SR
Queue Stats
338W - 340L
1,416 MMR
Solo
Kali
Kali
Gold V
maxstaxx
Kali
Gold V
Level 112
God Stats
26W - 16L
1,655 SR
Queue Stats
325W - 311L
1,440 MMR
Solo
Ymir
Ymir
Gold V
t0n0
Ymir
Gold V
Level 157
God Stats
10W - 3L
1,650 SR
Queue Stats
203W - 189L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
6
2 / 1 / 1
4,048
810
1,365
3,346
858
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 2 / 3
3,214
643
913
2,597
683
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 2
3,368
674
1,583
2,165
430
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
cdbomb125
Achilles
6
0 / 2 / 0
3,357
671
803
3,608
1,912
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
1
0 / 0 / 0
2,457
491
0
0
0
Bans
CthulhuTsukuyomiNemesisPersephoneSet

VS

Bans
YemojaOlorunAnhurFreyaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aldebaran4D
Poseidon
7
1 / 0 / 1
4,320
864
1,268
1,183
232
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 2
3,604
721
2,268
2,098
467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Talanon
Kuzenbo
5
2 / 1 / 1
3,849
770
1,423
2,496
1,186
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
6
0 / 1 / 0
3,614
723
361
3,139
782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
t0n0
Ymir
7
2 / 0 / 0
3,977
795
1,614
1,767
689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
6
6
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Aldebaran4D
Poseidon
1
0
1
1.5
L
Mercury
2
1
1
2.5
L
0
2
3
0.75
L
1
1
2
2
W
1
1
2
2
W
Kuzenbo
Talanon
Kuzenbo
2
1
1
2.5
L
Achilles
cdbomb125
Achilles
0
2
0
0
L
Raijin
0
0
0
0
W
Kali
0
1
0
0
W
Ymir
t0n0
Ymir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,664
Damage
6,934
11,716
Taken
10,683
3,883
Mitigated
3,356
4,028
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Aldebaran4D
Poseidon
1,268
148
0
731
1,183
232
0
55
1,128
20,971
0
L
Mercury
1,365
693
0
1,412
3,346
858
0
928
2,418
0
15,405
L
913
29
0
550
2,597
683
0
587
2,010
4,199
0
L
1,583
733
0
879
2,165
430
0
916
1,249
0
10,138
W
2,268
1,548
118
966
2,098
467
506
365
1,733
0
11,449
W
Kuzenbo
Talanon
Kuzenbo
1,423
541
0
520
2,496
1,186
0
381
2,115
5,146
0
L
Achilles
cdbomb125
Achilles
803
54
0
1,187
3,608
1,912
0
1,649
1,734
0
9,918
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Kali
361
170
0
1,601
3,139
782
0
112
3,027
0
12,892
W
Ymir
t0n0
Ymir
1,614
559
0
975
1,767
689
0
0
1,596
12,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,444
Gold Earned
19,364
88
Minions Killed
136
0
Camps Cleared
0
413,536
Distance Traveled
504,430
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,320
864
48
10
0
113,942
3
L
Mercury
4,048
810
39
8
0
114,648
0
L
Geb
3,214
643
9
2
0
107,396
3
L
Neith
3,368
674
19
4
0
94,784
0
W
Cupid
3,604
721
19
4
0
79,951
0
W
Kuzenbo
3,849
770
6
1
0
110,173
2
L
Achilles
3,357
671
21
4
0
96,708
2
L
Raijin
2,457
491
0
0
0
0
0
W
Kali
3,614
723
38
8
0
104,235
0
W
Ymir
3,977
795
25
5
0
96,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role