Player Matchup

Kuzenbo
Kuzenbo
Ateriat
Kuzenbo
Level 147
God Stats
4W - 9L
1,185 SR
Queue Stats
430W - 326L
1,697 Elo+
Party 2
Odin
Odin
Battle_T-1-2
Odin
Level 67
God Stats
13W - 6L
1,849 SR
Queue Stats
385W - 261L
1,609 Elo+
Party 1
Izanami
Izanami
FireShip1588
Izanami
Level 37
God Stats
40W - 18L
1,658 SR
Queue Stats
246W - 151L
1,552 Elo+
Party 1
Nemesis
Nemesis
Hephing
Nemesis
Level 20
God Stats
12W - 8L
1,558 SR
Queue Stats
208W - 129L
1,668 Elo+
Party 2
Eset
Eset
Psychodia
Eset
Level 158
God Stats
8W - 5L
1,635 SR
Queue Stats
642W - 555L
1,671 Elo+
Party 2
Team Averages
Level 86
1,577 SR
1,639 Elo+

VS

Team Averages
Level 63
1,545 SR
1,592 Elo+
He Bo
He Bo
Browcu23
He Bo
Level 47
God Stats
4W - 1L
1,655 SR
Queue Stats
171W - 133L
1,609 Elo+
Party 4
Olorun
Olorun
PozeraczCiastek
Olorun
Level 69
God Stats
1W - 1L
1,254 SR
Queue Stats
143W - 134L
1,602 Elo+
Party 4
Rama
Rama
Quacck
Rama
Level 43
God Stats
82W - 37L
1,719 SR
Queue Stats
117W - 60L
1,596 Elo+
Party 3
Cabrakan
Cabrakan
Revelen
Cabrakan
Level 56
God Stats
2W - 1L
1,522 SR
Queue Stats
145W - 116L
1,621 Elo+
Party 4
Tyr
Tyr
sebbysonix
Tyr
Level 101
God Stats
1W - 2L
1,572 SR
Queue Stats
407W - 368L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ateriat
Kuzenbo
18
5 / 1 / 3
11,306
514
15,255
17,946
21,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 4
9,412
428
3,640
20,665
14,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
FireShip1588
Izanami
10
2 / 7 / 1
7,806
355
5,337
10,018
2,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Hephing
Nemesis
16
2 / 4 / 5
10,638
484
5,830
15,387
5,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
17
3 / 5 / 4
11,197
509
13,993
13,911
5,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Browcu23
He Bo
18
10 / 3 / 4
13,031
592
13,421
15,139
5,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 11
12,416
564
15,797
11,901
4,724
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Quacck
Rama
18
2 / 3 / 2
12,217
555
6,593
15,619
6,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Revelen
Cabrakan
16
3 / 3 / 17
12,335
561
12,858
13,772
13,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 1 / 4
12,373
562
10,961
19,079
19,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
12
Kills
22
22
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ateriat
Kuzenbo
5
1
3
6.5
L
0
5
4
0.4
W
He Bo
Browcu23
He Bo
10
3
4
4
L
Izanami
FireShip1588
Izanami
2
7
1
0.36
L
Nemesis
Hephing
Nemesis
2
4
5
1.13
W
4
3
11
3.17
L
Eset
3
5
4
1
W
Rama
Quacck
Rama
2
3
2
1
W
Cabrakan
Revelen
Cabrakan
3
3
17
3.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
59,630
77,927
Taken
75,510
49,913
Mitigated
49,295
21,242
Healing
30,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ateriat
Kuzenbo
15,255
4,585
0
8,397
17,946
21,152
138
7,221
10,256
61,420
0
L
3,640
1,121
0
2,475
20,665
14,990
0
14,858
5,780
0
26,656
W
He Bo
Browcu23
He Bo
13,421
510
487
7,492
15,139
5,421
684
5,856
9,217
81,777
0
L
Izanami
FireShip1588
Izanami
5,337
4,166
0
958
10,018
2,645
0
8,244
1,774
0
32,003
L
Nemesis
Hephing
Nemesis
5,830
2,045
0
4,980
15,387
5,428
220
6,627
8,733
0
66,633
W
15,797
12,642
267
5,109
11,901
4,724
5,417
3,127
8,749
92,367
0
L
Eset
13,993
735
1,210
3,222
13,911
5,698
373
5,126
8,700
88,062
0
W
Rama
Quacck
Rama
6,593
5,389
0
7,087
15,619
6,066
5,235
8,988
5,901
0
92,672
W
Cabrakan
Revelen
Cabrakan
12,858
1,643
0
1,658
13,772
13,860
840
3,844
9,880
34,109
0
W
10,961
1,413
0
8,711
19,079
19,224
610
9,165
8,102
0
67,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,359
Gold Earned
62,372
462
Minions Killed
632
0
Camps Cleared
0
1,827,715
Distance Traveled
1,952,173
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,306
514
96
4
0
402,120
0
L
Odin
9,412
428
31
1
0
368,136
7
W
He Bo
13,031
592
125
6
0
417,266
2
L
Izanami
7,806
355
65
3
0
233,005
2
L
Nemesis
10,638
484
102
5
0
446,507
1
W
Olorun
12,416
564
149
7
0
370,476
3
L
Eset
11,197
509
168
8
0
377,947
11
W
Rama
12,217
555
173
8
0
345,237
7
W
Cabrakan
12,335
561
54
2
0
406,586
1
W
Tyr
12,373
562
131
6
0
412,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role