Player Matchup

Vulcan
Vulcan
Fleuflam
Vulcan
Level 146
God Stats
62W - 41L
1,630 SR
Queue Stats
365W - 356L
1,495 Elo+
Party 2
Odin
Odin
Mecacumquat
Odin
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
247W - 235L
1,465 Elo+
Solo
Mercury
Mercury
xX GRO KON Xx
Mercury
Level 155
God Stats
8W - 16L
1,411 SR
Queue Stats
468W - 484L
1,487 Elo+
Party 2
Team Averages
Level 110
1,514 SR
1,482 Elo+

VS

Team Averages
Level 16
1,585 SR
1,384 Elo+
Cthulhu
Cthulhu
DrLegendaryIcy
Cthulhu
Level 27
God Stats
2W - 3L
1,696 SR
Queue Stats
25W - 32L
1,455 Elo+
Solo
Fenrir
Fenrir
YxLifexY
Fenrir
Level 15
God Stats
1W - 6L
1,560 SR
Queue Stats
7W - 15L
1,263 Elo+
Party 1
Hachiman
Hachiman
mohosa-mosca891
Hachiman
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 19L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fleuflam
Vulcan
15
5 / 2 / 11
10,516
751
16,476
7,783
3,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 6
10,417
744
7,199
8,342
6,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
14
6 / 0 / 10
10,578
756
5,993
6,266
2,855
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,666
690
10,119
17,157
6,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
YxLifexY
Fenrir
8
1 / 4 / 1
8,255
590
1,722
7,030
2,023
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
10
0 / 10 / 1
7,858
561
1,927
11,723
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Vulcan
Fleuflam
Vulcan
5
2
11
5.25
W
5
2
6
4
L
Fenrir
YxLifexY
Fenrir
1
4
1
0.38
L
Hachiman
0
10
1
0.05
W
Mercury
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
13,768
22,391
Taken
35,910
12,377
Mitigated
12,359
3,203
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,119
642
0
3,051
17,157
6,436
0
10,073
6,929
51,466
0
W
Vulcan
Fleuflam
Vulcan
16,476
8,937
0
1,570
7,783
3,087
718
4,831
2,952
60,471
0
W
7,199
1,911
0
863
8,342
6,435
0
2,721
5,621
5,652
35,574
L
Fenrir
YxLifexY
Fenrir
1,722
274
123
1,274
7,030
2,023
0
2,253
4,677
0
18,141
L
Hachiman
1,927
923
0
0
11,723
3,900
0
5,242
6,381
0
10,016
W
Mercury
5,993
2,141
0
770
6,266
2,855
1,324
2,936
3,330
0
47,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
25,779
200
Minions Killed
139
0
Camps Cleared
0
881,392
Distance Traveled
635,247
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,666
690
88
6
0
252,880
1
W
Vulcan
10,516
751
86
6
0
282,401
4
W
Odin
10,417
744
55
4
0
305,689
0
L
Fenrir
8,255
590
23
2
0
176,195
0
L
Hachiman
7,858
561
28
2
0
206,172
0
W
Mercury
10,578
756
59
4
0
293,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role