Player Matchup

Hachiman
Hachiman
Anarchians
Hachiman
Level 17
God Stats
3W - 3L
1,479 SR
Queue Stats
25W - 28L
1,349 Elo+
Solo
Neith
Neith
LAWsORDER
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Anubis
Anubis
SpektralShot
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
feralox
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,359 Elo+
Solo
Ymir
Ymir
rongzijiian123
Ymir
Level 13
God Stats
2W - 0L
1,646 SR
Queue Stats
20W - 15L
1,440 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,430 Elo+

VS

Team Averages
Level 12
1,373 SR
1,257 Elo+
Geb
Geb
Ainclougon
Geb
Level 23
God Stats
1W - 2L
1,181 SR
Queue Stats
33W - 43L
1,329 Elo+
Solo
Ra
Ra
Treckman
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,080 Elo+
Party 1
Fenrir
Fenrir
Vyxmp4you
Fenrir
Level 10
God Stats
1W - 9L
1,297 SR
Queue Stats
7W - 20L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
lvckyGod
Cthulhu
Level 5
God Stats
7W - 17L
1,501 SR
Queue Stats
8W - 23L
1,316 Elo+
Party 2
Khepri
Khepri
Гвоздинна
Khepri
Level 16
God Stats
3W - 3L
1,386 SR
Queue Stats
60W - 48L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anarchians
Hachiman
20
19 / 1 / 20
16,047
1,234
41,956
15,734
7,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
LAWsORDER
Neith
20
6 / 5 / 20
12,781
983
18,847
11,842
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
19
8 / 5 / 21
13,168
1,013
20,812
9,191
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
feralox
Xbalanque
20
9 / 1 / 18
13,741
1,057
26,200
11,540
4,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
3 / 4 / 28
12,913
993
10,752
17,603
13,128
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
13,559
1,043
17,734
23,643
26,928
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 7 / 8
12,017
924
10,665
22,438
18,398
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vyxmp4you
Fenrir
18
3 / 13 / 5
12,011
924
8,569
33,669
22,623
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
lvckyGod
Cthulhu
18
2 / 17 / 9
11,813
909
10,523
29,460
16,829
18
3 / 5 / 9
13,060
1,005
9,660
18,437
26,311
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
53
45
Kills
16
16
Deaths
46
107
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Hachiman
Anarchians
Hachiman
19
1
20
29
W
Neith
LAWsORDER
Neith
6
5
20
3.2
W
Anubis
8
5
21
3.7
L
2
7
8
0.86
L
Fenrir
Vyxmp4you
Fenrir
3
13
5
0.42
W
Xbalanque
feralox
Xbalanque
9
1
18
18
L
Cthulhu
lvckyGod
Cthulhu
2
17
9
0.38
W
3
4
28
4.25
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,567
Damage
57,151
65,910
Taken
127,647
35,140
Mitigated
111,089
13,412
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,734
3,022
255
486
23,643
26,928
0
5,708
17,186
26,780
0
W
Hachiman
Anarchians
Hachiman
41,956
32,093
0
8,708
15,734
7,012
0
9,089
6,458
0
74,184
W
Neith
LAWsORDER
Neith
18,847
12,259
0
1,826
11,842
5,134
0
9,717
2,125
0
37,711
W
Anubis
20,812
1,377
0
1,298
9,191
5,012
0
7,253
1,938
36,630
0
L
10,665
1,756
2,663
3,708
22,438
18,398
0
5,571
16,867
42,217
0
L
Fenrir
Vyxmp4you
Fenrir
8,569
3,026
0
1,671
33,669
22,623
0
7,807
25,862
0
20,232
W
Xbalanque
feralox
Xbalanque
26,200
14,772
0
1,580
11,540
4,854
0
7,957
3,583
0
52,555
L
Cthulhu
lvckyGod
Cthulhu
10,523
1,088
350
0
29,460
16,829
0
6,123
23,337
44,110
0
W
10,752
823
0
0
17,603
13,128
0
13,956
3,224
21,001
0
L
9,660
746
1,307
787
18,437
26,311
0
6,355
12,082
16,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,650
Gold Earned
62,460
239
Minions Killed
208
9
Camps Cleared
0
996,337
Distance Traveled
1,162,186
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,559
1,043
18
1
0
280,982
0
W
Hachiman
16,047
1,234
80
6
4
240,173
3
W
Neith
12,781
983
45
3
0
175,687
4
W
Anubis
13,168
1,013
48
4
1
133,790
3
L
Ra
12,017
924
83
6
0
216,195
1
L
Fenrir
12,011
924
10
1
0
225,972
1
W
Xbalanque
13,741
1,057
49
4
4
243,373
0
L
Cthulhu
11,813
909
77
6
0
191,093
5
W
Ymir
12,913
993
17
1
0
203,314
0
L
Khepri
13,060
1,005
20
2
0
247,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role