Player Matchup

Yemoja
Yemoja
AAenforcer716
Yemoja
Level 109
God Stats
566W - 501L
1,575 SR
Queue Stats
1,198W - 1,270L
1,486 Elo+
Solo
Set
Set
EVOLVETHEREALOJ
Set
Level 63
God Stats
7W - 14L
1,378 SR
Queue Stats
334W - 366L
1,184 Elo+
Solo
Ah Puch
Ah Puch
Godstota
Ah Puch
Level 45
God Stats
7W - 2L
1,943 SR
Queue Stats
70W - 64L
1,282 Elo+
Solo
Team Averages
Level 72
1,632 SR
1,317 Elo+

VS

Team Averages
Level 98
1,496 SR
1,243 Elo+
Medusa
Medusa
FishWhisperer87
Medusa
Level 75
God Stats
85W - 81L
1,486 SR
Queue Stats
331W - 428L
1,204 Elo+
Party 1
Chaac
Chaac
Lord Eggshen
Chaac
Level 129
God Stats
43W - 49L
1,432 SR
Queue Stats
498W - 633L
1,232 Elo+
Party 1
The Morrigan
The Morrigan
elliott1023
The Morrigan
Level 89
God Stats
5W - 5L
1,571 SR
Queue Stats
220W - 236L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
12,064
635
9,011
15,737
16,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 6 / 3
13,575
714
15,978
22,329
9,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Godstota
Ah Puch
16
3 / 0 / 10
12,301
647
14,002
6,970
3,007
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 1
12,203
642
12,691
18,866
8,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 7 / 6
10,716
564
14,295
25,523
20,461
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
elliott1023
The Morrigan
6
1 / 1 / 2
9,427
496
1,563
2,022
528
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
8
8
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
9
6
3
1.75
L
7
6
1
1.25
W
Ah Puch
Godstota
Ah Puch
3
0
10
8
L
0
7
6
0.43
L
The Morrigan
elliott1023
The Morrigan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
28,549
45,036
Taken
46,411
29,689
Mitigated
29,303
13,540
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,011
2,378
3,192
2,889
15,737
16,992
573
780
14,957
54,017
0
W
15,978
9,662
0
6,042
22,329
9,690
306
931
21,373
0
69,559
L
12,691
6,791
0
2,389
18,866
8,314
165
9,419
9,147
0
49,802
W
Ah Puch
Godstota
Ah Puch
14,002
1,331
500
917
6,970
3,007
1,199
0
6,970
55,316
0
L
14,295
2,119
0
8,074
25,523
20,461
192
11,952
13,068
0
44,174
L
The Morrigan
elliott1023
The Morrigan
1,563
446
246
833
2,022
528
0
861
1,111
5,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
32,346
209
Minions Killed
143
0
Camps Cleared
0
948,921
Distance Traveled
743,684
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,064
635
73
4
0
289,174
1
W
Set
13,575
714
58
3
0
347,056
3
L
Medusa
12,203
642
78
4
0
315,566
3
W
Ah Puch
12,301
647
78
4
0
312,691
2
L
Chaac
10,716
564
53
3
0
348,238
2
L
The Morrigan
9,427
496
12
1
0
79,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role