Player Matchup

Artemis
Artemis
BlanketGremlin
Artemis
Level 97
God Stats
2W - 3L
1,283 SR
Queue Stats
437W - 409L
1,486 Elo+
Party 1
Hera
Hera
Mat9380
Hera
Level 89
God Stats
35W - 37L
1,518 SR
Queue Stats
93W - 92L
1,463 Elo+
Solo
Bakasura
Bakasura
Orogal
Bakasura
Level 66
God Stats
5W - 4L
1,505 SR
Queue Stats
222W - 222L
1,505 Elo+
Party 1
Achilles
Achilles
caroru96
Achilles
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
victordelta1
King Arthur
Level 79
God Stats
2W - 1L
1,569 SR
Queue Stats
43W - 35L
1,543 Elo+
Solo
Team Averages
Level 81
1,475 SR
1,499 Elo+

VS

Team Averages
Level 106
1,556 SR
1,420 Elo+
Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
BlueLemonade777
Baba Yaga
Level 103
God Stats
28W - 23L
1,566 SR
Queue Stats
775W - 843L
1,460 Elo+
Solo
Ne Zha
Ne Zha
MyNameIsSAMET
Ne Zha
Level 159
God Stats
3W - 12L
1,409 SR
Queue Stats
245W - 244L
1,524 Elo+
Solo
Amaterasu
Amaterasu
SirGingerDevil
Amaterasu
Level 88
God Stats
3W - 3L
1,804 SR
Queue Stats
202W - 216L
1,475 Elo+
Party 2
Apollo
Apollo
frezer0
Apollo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,241
648
865
2,251
592
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
Mat9380
Hera
6
0 / 0 / 0
3,620
724
860
1,668
306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Orogal
Bakasura
7
1 / 0 / 0
4,101
820
542
2,780
693
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Achilles
caroru96
Achilles
6
0 / 1 / 0
3,671
734
1,530
2,794
1,007
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

King Arthur
victordelta1
King Arthur
5
0 / 1 / 1
3,356
671
1,694
3,268
1,398
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 1 / 2
4,006
801
1,210
3,135
1,196
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
BlueLemonade777
Baba Yaga
6
2 / 0 / 1
3,887
777
1,507
974
228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
3,890
778
823
3,410
824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SirGingerDevil
Amaterasu
7
1 / 0 / 0
3,815
763
1,529
3,138
1,196
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
frezer0
Apollo
1
0 / 0 / 0
1,047
209
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
4
4
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
W
0
2
1
0.25
L
Baba Yaga
BlueLemonade777
Baba Yaga
2
0
1
2.5
W
Hera
Mat9380
Hera
0
0
0
0
L
0
0
2
1
W
Bakasura
Orogal
Bakasura
1
0
0
1
L
Amaterasu
SirGingerDevil
Amaterasu
1
0
0
1
W
Achilles
caroru96
Achilles
0
1
0
0
L
Apollo
frezer0
Apollo
0
0
0
0
W
King Arthur
victordelta1
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,491
Damage
5,069
12,761
Taken
10,657
3,996
Mitigated
3,444
5,118
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,210
204
0
1,264
3,135
1,196
0
0
2,860
7,342
0
W
865
742
0
330
2,251
592
228
1,129
1,122
0
10,421
L
Baba Yaga
BlueLemonade777
Baba Yaga
1,507
50
0
192
974
228
0
244
730
12,721
0
W
Hera
Mat9380
Hera
860
233
0
785
1,668
306
0
231
1,437
14,348
0
L
823
234
0
2,096
3,410
824
0
616
2,794
0
18,515
W
Bakasura
Orogal
Bakasura
542
305
0
2,074
2,780
693
0
155
2,625
0
15,484
L
Amaterasu
SirGingerDevil
Amaterasu
1,529
483
0
1,668
3,138
1,196
0
0
2,870
0
11,232
W
Achilles
caroru96
Achilles
1,530
453
0
550
2,794
1,007
0
0
2,541
0
11,122
L
Apollo
frezer0
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
victordelta1
King Arthur
1,694
418
99
1,280
3,268
1,398
0
1,202
2,066
0
9,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
16,645
149
Minions Killed
110
0
Camps Cleared
0
547,043
Distance Traveled
439,281
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,006
801
13
3
0
110,741
1
W
Artemis
3,241
648
24
5
0
94,517
2
L
Baba Yaga
3,887
777
25
5
0
98,682
1
W
Hera
3,620
724
32
6
0
91,760
2
L
Ne Zha
3,890
778
45
9
0
106,034
2
W
Bakasura
4,101
820
49
10
0
131,614
1
L
Amaterasu
3,815
763
27
5
0
123,824
2
W
Achilles
3,671
734
25
5
0
114,880
1
L
Apollo
1,047
209
0
0
0
0
0
W
King Arthur
3,356
671
19
4
0
114,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role