Player Matchup

Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ElusiveTD_
Nike
Level 29
God Stats
11W - 3L
1,960 SR
Queue Stats
118W - 123L
1,389 Elo+
Solo
Izanami
Izanami
My_Honey_moon_
Izanami
Level 19
God Stats
17W - 28L
1,331 SR
Queue Stats
24W - 35L
1,108 Elo+
Solo
Nemesis
Nemesis
PflaumenPirat88
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TricolorComb858
Fenrir
Level 18
God Stats
14W - 12L
1,454 SR
Queue Stats
27W - 37L
1,311 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,361 Elo+

VS

Team Averages
Level 26
1,460 SR
1,252 Elo+
Kuzenbo
Kuzenbo
Effix4
Kuzenbo
Level 29
God Stats
1W - 2L
1,368 SR
Queue Stats
38W - 39L
1,446 Elo+
Solo
Nu Wa
Nu Wa
KaiTheWolf2006
Nu Wa
Level 12
God Stats
11W - 9L
1,579 SR
Queue Stats
51W - 60L
1,154 Elo+
Party 1
Izanami
Izanami
Orangey Water
Izanami
Level 42
God Stats
5W - 1L
1,543 SR
Queue Stats
44W - 55L
1,254 Elo+
Party 1
Nemesis
Nemesis
Xbow1
Nemesis
Level 29
God Stats
10W - 5L
1,437 SR
Queue Stats
93W - 128L
1,185 Elo+
Solo
Arachne
Arachne
Yogo194
Arachne
Level 18
God Stats
3W - 4L
1,371 SR
Queue Stats
74W - 86L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 6 / 3
10,299
429
16,030
21,465
7,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 6 / 6
13,260
553
24,882
26,552
12,462
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

5
0 / 1 / 0
6,628
276
509
3,886
1,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

7
1 / 5 / 0
7,132
297
2,974
7,889
2,305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 12 / 4
10,829
451
12,512
23,367
9,927
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Effix4
Kuzenbo
19
7 / 1 / 11
13,739
572
14,404
18,219
25,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 5
12,081
503
16,473
11,502
3,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
14
4 / 3 / 3
11,140
464
6,573
9,957
3,179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Xbow1
Nemesis
17
9 / 4 / 6
12,809
534
15,940
25,290
10,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Yogo194
Arachne
15
6 / 6 / 4
11,359
473
6,221
19,452
7,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
18
Kills
30
30
Deaths
18
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
3
1.08
W
Kuzenbo
Effix4
Kuzenbo
7
1
11
12.5
L
8
6
6
1.83
W
4
4
5
1.63
L
0
1
0
0
W
Izanami
4
3
3
1.83
L
1
5
0
0.2
L
4
12
4
0.5
W
Nemesis
Xbow1
Nemesis
9
4
6
3
W
Arachne
Yogo194
Arachne
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,907
Damage
59,611
83,159
Taken
84,420
33,330
Mitigated
49,684
19,096
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,030
8,023
0
6,198
21,465
7,561
159
7,205
14,035
65,681
0
W
Kuzenbo
Effix4
Kuzenbo
14,404
4,131
985
1,834
18,219
25,729
426
3,393
14,222
71,200
0
L
24,882
9,601
0
9,840
26,552
12,462
0
7,928
18,274
0
120,941
W
16,473
4,647
42
1,607
11,502
3,357
3,619
391
11,111
62,049
0
L
509
354
0
420
3,886
1,075
665
2,374
1,512
0
10,175
W
Izanami
6,573
4,993
243
243
9,957
3,179
4,225
3,903
6,054
0
42,232
L
2,974
1,259
0
194
7,889
2,305
126
4,304
3,460
0
10,166
L
12,512
4,006
0
2,444
23,367
9,927
0
9,163
14,004
0
56,566
W
Nemesis
Xbow1
Nemesis
15,940
7,189
0
4,944
25,290
10,202
3,338
5,334
19,956
2,596
42,764
W
Arachne
Yogo194
Arachne
6,221
4,969
0
4,067
19,452
7,217
2,147
3,009
16,443
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
61,128
376
Minions Killed
378
0
Camps Cleared
0
1,452,951
Distance Traveled
1,909,109
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,299
429
89
4
0
372,858
0
W
Kuzenbo
13,739
572
116
5
0
439,518
2
L
Nike
13,260
553
160
7
0
446,149
1
W
Nu Wa
12,081
503
92
4
0
331,920
1
L
Izanami
6,628
276
21
1
0
71,653
0
W
Izanami
11,140
464
71
3
0
258,212
2
L
Nemesis
7,132
297
15
1
0
173,741
2
L
Fenrir
10,829
451
91
4
0
388,550
3
W
Nemesis
12,809
534
55
2
0
432,530
3
W
Arachne
11,359
473
44
2
0
446,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role