Player Matchup

Anubis
Anubis
HypexCLoudzx420
Anubis
Level 47
God Stats
48W - 58L
1,410 SR
Queue Stats
337W - 403L
1,323 Elo+
Solo
Bakasura
Bakasura
StayedAmoeba386
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,602 Elo+
Solo
Sylvanus
Sylvanus
pokemon_ranger12
Sylvanus
Level 87
God Stats
0W - 3L
1,600 SR
Queue Stats
6W - 18L
1,266 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,397 Elo+

VS

Team Averages
Level 36
1,262 SR
1,109 Elo+
He Bo
He Bo
Moist Moose 82
He Bo
Level 63
God Stats
1W - 7L
1,130 SR
Queue Stats
75W - 85L
1,148 Elo+
Party 1
Fenrir
Fenrir
PoopVolcano7
Fenrir
Level 21
God Stats
2W - 4L
1,241 SR
Queue Stats
19W - 35L
1,086 Elo+
Party 1
Ah Puch
Ah Puch
tojowangster1997
Ah Puch
Level 23
God Stats
9W - 14L
1,414 SR
Queue Stats
71W - 116L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
8,398
646
2,255
7,607
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
10
2 / 7 / 6
8,526
656
2,948
11,035
4,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 6 / 2
9,804
754
5,018
19,675
10,051
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 7 / 8
10,816
832
13,293
8,913
2,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
7 / 2 / 8
9,520
732
8,368
9,797
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 1 / 13
9,073
698
11,363
3,480
1,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
20
20
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
12
7
8
2.29
W
Fenrir
7
2
8
5.5
L
Bakasura
2
7
6
0.71
L
4
6
2
0.83
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,221
Damage
33,024
38,317
Taken
22,190
17,985
Mitigated
6,941
7,170
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,255
83
0
906
7,607
3,329
0
5,363
2,244
17,468
0
W
13,293
915
519
855
8,913
2,614
1,174
2,192
6,677
23,947
0
W
Fenrir
8,368
3,170
0
3,225
9,797
3,302
709
3,834
5,771
0
17,318
L
Bakasura
2,948
2,112
0
756
11,035
4,605
0
7,430
3,605
0
12,723
L
5,018
1,393
590
4,918
19,675
10,051
0
11,895
7,780
15,798
0
W
11,363
1,091
0
1,494
3,480
1,025
798
1,283
2,109
40,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
29,409
86
Minions Killed
96
0
Camps Cleared
0
509,381
Distance Traveled
632,718
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,398
646
30
2
0
159,814
0
W
He Bo
10,816
832
15
1
0
204,606
0
W
Fenrir
9,520
732
14
1
0
242,628
0
L
Bakasura
8,526
656
29
2
0
186,395
1
L
Sylvanus
9,804
754
27
2
0
163,172
1
W
Ah Puch
9,073
698
67
5
0
185,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role