Player Matchup

Baron Samedi
Baron Samedi
Alchmst
Baron Samedi
Level 21
God Stats
38W - 31L
1,789 SR
Queue Stats
131W - 109L
1,426 Elo+
Party 1
Medusa
Medusa
Mafasta
Medusa
Level 13
God Stats
1W - 5L
1,565 SR
Queue Stats
54W - 64L
1,496 Elo+
Party 1
Thor
Thor
Tamtam24
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,361 Elo+
Solo
Ymir
Ymir
Teppelin1
Ymir
Level 20
God Stats
38W - 21L
1,701 SR
Queue Stats
104W - 93L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Yutaii
Cthulhu
Level 18
God Stats
6W - 3L
1,588 SR
Queue Stats
69W - 62L
1,472 Elo+
Party 1
Team Averages
Level 16
1,629 SR
1,445 Elo+

VS

Team Averages
Level 21
1,525 SR
1,509 Elo+
Neith
Neith
Rytsarivoch
Neith
Level 14
God Stats
7W - 5L
1,607 SR
Queue Stats
22W - 16L
1,482 Elo+
Solo
Izanami
Izanami
SingularCheese
Izanami
Level 26
God Stats
5W - 6L
1,360 SR
Queue Stats
14W - 17L
1,396 Elo+
Solo
Khepri
Khepri
Smolzura
Khepri
Level 28
God Stats
4W - 5L
1,396 SR
Queue Stats
454W - 400L
1,521 Elo+
Solo
Poseidon
Poseidon
Spearghan
Poseidon
Level 8
God Stats
2W - 0L
1,813 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo
Hel
Hel
cristofersony
Hel
Level 29
God Stats
10W - 12L
1,447 SR
Queue Stats
337W - 372L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alchmst
Baron Samedi
19
5 / 5 / 13
13,522
1,040
28,417
25,152
18,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Mafasta
Medusa
19
6 / 13 / 9
13,553
1,043
23,257
27,499
13,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
0 / 12 / 8
10,682
822
1,588
21,431
9,388
Ymir
19
5 / 2 / 14
14,100
1,085
14,705
29,062
33,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Yutaii
Cthulhu
19
7 / 3 / 12
13,783
1,060
18,896
29,669
41,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 19
13,868
1,067
26,931
19,425
13,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 8 / 23
13,951
1,073
38,587
16,543
7,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Smolzura
Khepri
20
1 / 4 / 23
12,451
958
7,810
23,588
24,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Spearghan
Poseidon
20
12 / 2 / 17
14,729
1,133
31,780
13,790
10,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 20
13,068
1,005
20,447
17,314
7,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
137
23
Kills
35
35
Deaths
23
56
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alchmst
Baron Samedi
5
5
13
2.3
L
Medusa
Mafasta
Medusa
6
13
9
0.81
W
9
5
19
3.7
W
8
8
23
2.44
W
Khepri
Smolzura
Khepri
1
4
23
3.13
W
Poseidon
Spearghan
Poseidon
12
2
17
10.25
L
Thor
0
12
8
0.33
L
Ymir
5
2
14
6
L
Cthulhu
Yutaii
Cthulhu
7
3
12
4.33
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,863
Damage
125,555
132,813
Taken
90,660
116,663
Mitigated
62,840
17,503
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alchmst
Baron Samedi
28,417
1,698
7,115
7,991
25,152
18,287
0
14,129
10,863
44,284
0
L
Medusa
Mafasta
Medusa
23,257
13,597
0
0
27,499
13,642
0
13,415
13,859
0
50,621
W
26,931
16,656
0
2,711
19,425
13,170
0
12,895
6,530
0
44,125
W
38,587
21,597
159
1,171
16,543
7,522
0
13,763
2,780
0
73,047
W
Khepri
Smolzura
Khepri
7,810
1,048
0
0
23,588
24,726
0
14,564
9,024
20,767
0
W
Poseidon
Spearghan
Poseidon
31,780
4,056
0
2,403
13,790
10,022
0
8,503
5,287
55,291
0
L
Thor
1,588
460
0
0
21,431
9,388
0
7,797
13,459
0
4,997
L
Ymir
14,705
2,721
279
279
29,062
33,355
0
10,179
18,662
30,993
0
L
Cthulhu
Yutaii
Cthulhu
18,896
1,496
696
1,143
29,669
41,991
0
13,487
15,933
35,834
0
W
20,447
3,455
4,851
6,948
17,314
7,400
0
12,293
5,021
31,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,640
Gold Earned
68,067
156
Minions Killed
244
5
Camps Cleared
5
1,156,657
Distance Traveled
1,064,700
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,522
1,040
21
2
0
246,204
1
L
Medusa
13,553
1,043
49
4
4
229,760
0
W
Neith
13,868
1,067
41
3
2
191,641
0
W
Izanami
13,951
1,073
90
7
0
172,349
0
W
Khepri
12,451
958
12
1
2
254,380
0
W
Poseidon
14,729
1,133
60
5
1
223,144
1
L
Thor
10,682
822
5
0
0
172,810
3
L
Ymir
14,100
1,085
45
3
1
244,972
0
L
Cthulhu
13,783
1,060
36
3
0
262,911
0
W
Hel
13,068
1,005
41
3
0
223,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role