Player Matchup

Neith
Neith
Bushido-404
Neith
Level 18
God Stats
27W - 28L
1,432 SR
Queue Stats
67W - 88L
1,120 Elo+
Solo
Freya
Freya
DeanEwok
Freya
Level 28
God Stats
39W - 39L
1,414 SR
Queue Stats
185W - 202L
1,190 Elo+
Solo
Fenrir
Fenrir
SAVAGE OF DOOM0
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
988 Elo+
Party 2
Medusa
Medusa
Savage pup8152
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,036 Elo+
Party 2
Izanami
Izanami
tjxslmt
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,167 Elo+

VS

Team Averages
Level 19
1,456 SR
1,267 Elo+
Sun Wukong
Sun Wukong
Illuminator98
Sun Wukong
Level 22
God Stats
0W - 3L
1,499 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
LegoWarrior007
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 96L
1,015 Elo+
Party 1
Agni
Agni
STlNK HOLE
Agni
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Athena
Athena
francoisstoki
Athena
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 262L
1,116 Elo+
Party 1
Nemesis
Nemesis
uwusitoh
Nemesis
Level 17
God Stats
1W - 3L
1,280 SR
Queue Stats
102W - 100L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,830
522
6,357
7,278
2,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
DeanEwok
Freya
11
3 / 1 / 4
7,172
478
6,866
7,048
2,297
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 1
7,416
494
3,601
11,047
3,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 1
8,582
572
6,425
5,030
1,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
tjxslmt
Izanami
11
2 / 2 / 4
6,924
462
8,430
5,664
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Illuminator98
Sun Wukong
11
2 / 1 / 1
6,908
461
5,119
6,929
4,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
9
1 / 3 / 0
6,003
400
2,207
8,828
4,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,627
442
4,852
5,044
1,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 1
6,852
457
4,542
14,241
6,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
uwusitoh
Nemesis
10
0 / 4 / 0
6,611
441
1,513
8,933
2,584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
6
7
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Freya
DeanEwok
Freya
3
1
4
5
L
Sun Wukong
Illuminator98
Sun Wukong
2
1
1
2.5
L
Achilles
1
3
0
0.33
W
4
1
1
4.5
L
1
3
0
0.33
W
4
0
1
4.5
L
2
4
1
0.63
W
Izanami
tjxslmt
Izanami
2
2
4
2
L
Nemesis
uwusitoh
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
18,233
36,067
Taken
43,975
12,059
Mitigated
18,542
11,133
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,357
3,110
0
2,442
7,278
2,536
2,299
2,555
4,573
0
40,826
W
Freya
DeanEwok
Freya
6,866
2,939
0
1,603
7,048
2,297
114
2,305
4,643
24,947
0
L
Sun Wukong
Illuminator98
Sun Wukong
5,119
587
0
990
6,929
4,215
118
907
6,022
0
25,523
L
Achilles
2,207
196
0
1,181
8,828
4,339
0
1,279
7,549
0
19,352
W
3,601
1,042
0
6,492
11,047
3,687
0
1,988
9,009
0
30,895
L
4,852
612
0
0
5,044
1,378
697
0
5,044
31,084
0
W
6,425
3,402
0
596
5,030
1,909
1,454
650
4,355
0
36,979
L
4,542
903
0
2,195
14,241
6,026
0
4,481
9,760
18,325
0
W
Izanami
tjxslmt
Izanami
8,430
7,060
0
0
5,664
1,630
669
1,896
3,693
0
30,530
L
Nemesis
uwusitoh
Nemesis
1,513
430
0
2,447
8,933
2,584
0
199
8,734
0
31,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
33,001
322
Minions Killed
235
0
Camps Cleared
0
1,301,346
Distance Traveled
1,382,414
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,830
522
81
5
0
264,867
2
W
Freya
7,172
478
43
3
0
290,307
0
L
Sun Wukong
6,908
461
45
3
0
304,108
0
L
Achilles
6,003
400
39
3
0
254,984
3
W
Fenrir
7,416
494
52
3
0
260,886
0
L
Agni
6,627
442
59
4
0
315,801
3
W
Medusa
8,582
572
93
6
0
246,419
1
L
Athena
6,852
457
35
2
0
275,881
0
W
Izanami
6,924
462
53
4
0
238,867
1
L
Nemesis
6,611
441
57
4
0
231,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role