Player Matchup

Artemis
Artemis
BaggyFullOfHerb
Artemis
Level 90
God Stats
5W - 2L
1,576 SR
Queue Stats
132W - 126L
1,500 Elo+
Party 1
Zeus
Zeus
ClearGlass457
Zeus
Level 156
God Stats
10W - 2L
1,584 SR
Queue Stats
157W - 155L
1,493 Elo+
Party 1
Vamana
Vamana
soaRGucciboy
Vamana
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 115L
1,526 Elo+
Party 1
Team Averages
Level 91
1,553 SR
1,506 Elo+

VS

Team Averages
Level 25
1,460 SR
1,371 Elo+
Thanatos
Thanatos
DonChumafernando
Thanatos
Level 18
God Stats
1W - 3L
1,408 SR
Queue Stats
2W - 4L
1,363 Elo+
Solo
Olorun
Olorun
MajorTwizted00
Olorun
Level 29
God Stats
9W - 13L
1,484 SR
Queue Stats
210W - 208L
1,334 Elo+
Solo
Chaac
Chaac
Nighthawk54561
Chaac
Level 27
God Stats
3W - 7L
1,487 SR
Queue Stats
81W - 91L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 16
10,353
740
9,382
9,386
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
10 / 3 / 9
11,164
797
17,357
5,292
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
6 / 0 / 13
10,342
739
8,314
11,268
12,381
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 2
9,130
652
4,889
13,584
4,118
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 5 / 1
8,004
572
4,289
10,404
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 6 / 2
9,175
655
9,560
16,424
7,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
21
Kills
5
5
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
10
3
9
4.83
L
2
10
2
0.3
L
0
5
1
0.1
L
3
6
2
0.67
W
Vamana
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,053
Damage
18,738
25,946
Taken
40,412
17,473
Mitigated
14,503
9,387
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
4,266
292
3,195
9,386
3,511
2,297
674
8,712
0
37,230
W
17,357
1,147
855
1,079
5,292
1,581
893
727
4,565
55,816
0
L
4,889
1,148
0
2,194
13,584
4,118
356
6,381
7,153
0
15,260
L
4,289
1,415
933
2,353
10,404
3,089
868
3,928
6,201
27,456
0
L
9,560
1,412
306
4,829
16,424
7,296
445
7,140
9,083
0
35,940
W
Vamana
8,314
3,502
0
3,966
11,268
12,381
105
2,965
8,303
0
37,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
26,309
172
Minions Killed
129
0
Camps Cleared
0
711,348
Distance Traveled
639,541
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,353
740
50
4
0
244,245
1
W
Zeus
11,164
797
81
6
0
191,720
0
L
Thanatos
9,130
652
13
1
0
217,292
0
L
Olorun
8,004
572
50
4
0
188,551
1
L
Chaac
9,175
655
66
5
0
233,698
4
W
Vamana
10,342
739
41
3
0
275,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role