Player Matchup

Geb
Geb
Cannataro
Geb
Level 155
God Stats
2W - 1L
1,670 SR
Queue Stats
121W - 97L
1,569 Elo+
Party 1
Anhur
Anhur
ImNewHelpPlease
Anhur
Level 69
God Stats
2W - 5L
1,571 SR
Queue Stats
98W - 111L
1,525 Elo+
Solo
Scylla
Scylla
Xxl Titan lxX
Scylla
Level 160
God Stats
1W - 2L
1,768 SR
Queue Stats
127W - 106L
1,586 Elo+
Party 1
Vamana
Vamana
vv Senpai vv
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,534 Elo+
Party 1
Artemis
Artemis
xl SlMBA lx
Artemis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 156L
1,565 Elo+
Party 1
Team Averages
Level 126
1,602 SR
1,556 Elo+

VS

Team Averages
Level 120
1,525 SR
1,526 Elo+
Ravana
Ravana
 
Ravana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GirIIy
Raijin
Level 126
God Stats
11W - 7L
1,779 SR
Queue Stats
515W - 487L
1,542 Elo+
Party 2
Sobek
Sobek
GurIIy
Sobek
Level 107
God Stats
4W - 6L
1,573 SR
Queue Stats
247W - 243L
1,559 Elo+
Party 2
Sol
Sol
pokozping999
Sol
Level 149
God Stats
5W - 1L
1,277 SR
Queue Stats
164W - 158L
1,489 Elo+
Party 2
Arachne
Arachne
sagebrush
Arachne
Level 66
God Stats
2W - 0L
1,497 SR
Queue Stats
61W - 57L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
9,688
538
13,780
21,908
25,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 6 / 7
10,399
578
14,056
15,037
6,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 1
12,009
667
21,264
12,359
5,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
19
3 / 8 / 3
11,241
625
15,182
28,102
30,821
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
xl SlMBA lx
Artemis
18
1 / 3 / 6
10,671
593
26,269
12,693
5,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
3 / 1 / 21
12,521
696
6,441
18,421
23,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
GirIIy
Raijin
20
7 / 3 / 15
13,297
739
26,343
16,159
8,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
GurIIy
Sobek
20
10 / 2 / 17
13,952
775
15,342
39,757
35,660
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 2 / 14
12,906
717
28,052
22,194
10,371
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
sagebrush
Arachne
18
2 / 2 / 19
11,510
639
9,457
15,658
9,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
10
Kills
29
29
Deaths
10
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
21
13.5
L
1
7
4
0.43
W
Raijin
GirIIy
Raijin
7
3
15
4.83
W
Sobek
GurIIy
Sobek
10
2
17
9.25
L
1
6
7
0.75
L
4
5
1
0.9
W
7
2
14
7
W
Arachne
sagebrush
Arachne
2
2
19
5.75
L
Vamana
3
8
3
0.56
L
Artemis
xl SlMBA lx
Artemis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,551
Damage
85,635
90,099
Taken
112,189
73,655
Mitigated
86,916
31,288
Healing
60,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,441
707
3,048
4,700
18,421
23,534
209
6,483
11,791
0
18,762
L
13,780
703
2,393
1,940
21,908
25,818
0
16,598
5,132
24,363
0
W
Raijin
GirIIy
Raijin
26,343
2,170
3,402
2,523
16,159
8,332
522
7,383
8,626
59,481
0
W
Sobek
GurIIy
Sobek
15,342
349
3,441
19,377
39,757
35,660
173
7,471
31,936
25,900
0
L
14,056
9,595
2,561
1,828
15,037
6,353
0
12,315
2,669
0
28,204
L
21,264
314
2,734
1,234
12,359
5,309
0
10,141
2,118
53,296
0
W
28,052
5,110
5,129
9,516
22,194
10,371
4,243
10,867
11,227
63,935
0
W
Arachne
sagebrush
Arachne
9,457
5,032
3,692
5,201
15,658
9,019
90
2,840
12,718
0
21,687
L
Vamana
15,182
7,018
2,889
8,643
28,102
30,821
0
21,142
6,726
0
31,321
L
Artemis
xl SlMBA lx
Artemis
26,269
9,045
3,718
3,348
12,693
5,354
0
9,541
3,102
0
46,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
64,186
256
Minions Killed
215
0
Camps Cleared
0
1,495,127
Distance Traveled
1,631,109
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,521
696
31
2
0
346,542
0
L
Geb
9,688
538
36
2
0
319,038
2
W
Raijin
13,297
739
59
3
0
276,138
0
W
Sobek
13,952
775
17
1
0
318,185
0
L
Anhur
10,399
578
38
2
0
308,443
0
L
Scylla
12,009
667
87
5
0
231,212
1
W
Sol
12,906
717
84
5
0
298,989
0
W
Arachne
11,510
639
24
1
0
391,255
5
L
Vamana
11,241
625
43
2
0
314,919
0
L
Artemis
10,671
593
52
3
0
321,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role