Player Matchup

Kuzenbo
Kuzenbo
DemonRh1no
Kuzenbo
Level 60
God Stats
7W - 5L
1,543 SR
Queue Stats
130W - 141L
1,415 Elo+
Party 1
Anhur
Anhur
ScottishWolfy
Anhur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,642 Elo+
Party 1
Thoth
Thoth
XVashyronX
Thoth
Level 135
God Stats
7W - 6L
1,524 SR
Queue Stats
31W - 28L
1,543 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,533 Elo+

VS

Team Averages
Level 85
1,472 SR
1,414 Elo+
Da Ji
Da Ji
Cash0vuelve
Da Ji
Level 107
God Stats
0W - 2L
1,270 SR
Queue Stats
190W - 196L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Drovian
Baron Samedi
Level 120
God Stats
1W - 2L
1,759 SR
Queue Stats
26W - 35L
1,427 Elo+
Solo
Anhur
Anhur
KaosInfinito
Anhur
Level 27
God Stats
43W - 82L
1,386 SR
Queue Stats
348W - 621L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DemonRh1no
Kuzenbo
15
2 / 2 / 13
12,538
738
9,527
16,397
16,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 7 / 4
13,481
793
13,006
10,553
2,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
6 / 2 / 9
12,608
742
13,420
10,067
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
11,890
699
13,404
16,819
4,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Drovian
Baron Samedi
14
5 / 5 / 3
11,185
658
7,748
13,625
4,357
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 7 / 9
10,182
599
5,371
14,910
3,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
18
Kills
11
11
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Kuzenbo
DemonRh1no
Kuzenbo
2
2
13
4.25
L
Baron Samedi
Drovian
Baron Samedi
5
5
3
1.3
L
0
7
9
0.64
W
10
7
4
1.71
W
Thoth
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
26,523
37,017
Taken
45,354
22,040
Mitigated
12,920
7,276
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,404
2,610
0
2,441
16,819
4,963
0
7,875
8,944
0
53,474
W
Kuzenbo
DemonRh1no
Kuzenbo
9,527
3,657
15
3,308
16,397
16,500
0
3,613
12,784
23,463
0
L
Baron Samedi
Drovian
Baron Samedi
7,748
649
1,000
2,095
13,625
4,357
626
6,406
7,219
42,408
0
L
5,371
898
0
983
14,910
3,600
768
8,782
6,128
0
29,542
W
13,006
4,038
0
806
10,553
2,893
824
2,928
7,625
0
64,615
W
Thoth
13,420
209
0
3,147
10,067
2,647
1,718
1,688
8,379
62,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
33,257
176
Minions Killed
182
0
Camps Cleared
0
897,266
Distance Traveled
827,591
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,890
699
76
4
0
289,247
2
W
Kuzenbo
12,538
738
17
1
0
323,409
10
L
Baron Samedi
11,185
658
57
3
0
254,513
2
L
Anhur
10,182
599
49
3
0
283,831
0
W
Anhur
13,481
793
60
4
0
273,692
0
W
Thoth
12,608
742
99
6
0
300,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role