Player Matchup

Merlin
Merlin
CanutoGaymer
Merlin
Level 89
God Stats
6W - 1L
1,920 SR
Queue Stats
156W - 139L
1,592 Elo+
Solo
Ratatoskr
Ratatoskr
GeoffreyO76
Ratatoskr
Level 138
God Stats
2W - 2L
1,232 SR
Queue Stats
81W - 84L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Quoteros
Baron Samedi
Level 129
God Stats
26W - 10L
1,750 SR
Queue Stats
97W - 70L
1,651 Elo+
Party 1
Nike
Nike
Sheribonbon
Nike
Level 115
God Stats
25W - 11L
1,725 SR
Queue Stats
85W - 61L
1,626 Elo+
Party 1
Geb
Geb
acse141
Geb
Level 160
God Stats
9W - 4L
1,600 SR
Queue Stats
900W - 856L
1,635 Elo+
Solo
Team Averages
Level 126
1,646 SR
1,609 Elo+

VS

Team Averages
Level 119
1,670 SR
1,534 Elo+
Freya
Freya
DjVenom
Freya
Level 122
God Stats
19W - 25L
1,550 SR
Queue Stats
191W - 192L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Murushierago
Cthulhu
Level 125
God Stats
3W - 3L
1,720 SR
Queue Stats
80W - 77L
1,543 Elo+
Solo
Anubis
Anubis
Rabadzija
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Zwiebelmet
Hel
Level 93
God Stats
6W - 2L
1,855 SR
Queue Stats
79W - 67L
1,513 Elo+
Solo
Bacchus
Bacchus
jorgobooy
Bacchus
Level 128
God Stats
3W - 5L
1,722 SR
Queue Stats
103W - 84L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 6 / 16
16,929
941
44,509
22,936
9,765
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 8 seconds.

Obsidian Shard

Obsidian Shard

+70
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
GeoffreyO76
Ratatoskr
20
11 / 7 / 10
18,449
1,025
33,056
30,727
10,246
Bristlebush Acorn

Bristlebush Acorn

+35
Physical Power
+20%
Movement Speed
+20
Critical Strike Chance

PASSIVE: Dart deals 35% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 10% Physical Lifesteal and 10% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 8 seconds.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Quoteros
Baron Samedi
20
7 / 5 / 18
17,334
963
38,954
27,069
12,022
Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 8 seconds.

Staff of Myrddin

Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 2 / 20
16,685
927
22,021
34,521
38,616
Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+300
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Magical Protection and 10 Physical Protection. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 8 seconds.

Geb
20
3 / 5 / 22
17,048
947
18,167
36,110
52,548
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DjVenom
Freya
20
8 / 9 / 13
18,184
1,010
42,186
39,253
18,037
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Cthulhu
Murushierago
Cthulhu
20
4 / 5 / 16
16,930
941
31,773
34,596
40,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+20
Magical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Power reduced by 20.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Rabadzija
Anubis
20
8 / 5 / 5
17,581
977
34,313
22,646
12,677
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 8 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

20
0 / 5 / 13
15,214
845
14,083
29,996
23,023
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bacchus
jorgobooy
Bacchus
20
5 / 5 / 12
17,310
962
20,968
37,302
65,730
Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
84
29
Kills
25
25
Deaths
29
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
6
16
2
L
Freya
DjVenom
Freya
8
9
13
1.61
W
Ratatoskr
GeoffreyO76
Ratatoskr
11
7
10
2.29
L
Cthulhu
Murushierago
Cthulhu
4
5
16
2.4
W
Baron Samedi
Quoteros
Baron Samedi
7
5
18
3.2
L
Anubis
Rabadzija
Anubis
8
5
5
2.1
W
4
2
20
7
L
0
5
13
1.3
W
Geb
3
5
22
2.8
L
Bacchus
jorgobooy
Bacchus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,707
Damage
143,323
151,363
Taken
163,793
123,197
Mitigated
160,148
30,878
Healing
54,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
44,509
1,221
0
2,193
22,936
9,765
0
22,116
771
85,482
0
L
Freya
DjVenom
Freya
42,186
14,635
0
7,424
39,253
18,037
0
26,376
12,727
71,685
0
W
Ratatoskr
GeoffreyO76
Ratatoskr
33,056
12,295
0
1,655
30,727
10,246
0
29,030
1,697
0
65,482
L
Cthulhu
Murushierago
Cthulhu
31,773
1,135
1,547
680
34,596
40,681
0
21,031
13,385
57,272
0
W
Baron Samedi
Quoteros
Baron Samedi
38,954
1,713
9,995
9,170
27,069
12,022
0
25,385
1,684
82,364
0
L
Anubis
Rabadzija
Anubis
34,313
2,804
0
4,646
22,646
12,677
0
12,983
9,613
79,769
0
W
22,021
3,870
0
7,865
34,521
38,616
0
31,735
2,112
0
39,757
L
14,083
191
25,385
13,489
29,996
23,023
0
19,601
10,345
39,374
0
W
Geb
18,167
1,238
0
0
36,110
52,548
0
34,334
1,776
31,647
0
L
Bacchus
jorgobooy
Bacchus
20,968
2,342
0
1,757
37,302
65,730
0
21,639
15,317
33,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,445
Gold Earned
85,219
335
Minions Killed
325
9
Camps Cleared
12
1,812,310
Distance Traveled
1,826,617
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,929
941
97
5
1
324,398
0
L
Freya
18,184
1,010
51
3
7
352,129
1
W
Ratatoskr
18,449
1,025
79
4
4
423,671
0
L
Cthulhu
16,930
941
69
4
2
390,888
0
W
Baron Samedi
17,334
963
105
6
3
330,561
0
L
Anubis
17,581
977
116
6
2
295,331
0
W
Nike
16,685
927
32
2
1
376,230
0
L
Hel
15,214
845
63
4
1
401,553
0
W
Geb
17,048
947
22
1
0
357,450
1
L
Bacchus
17,310
962
26
1
0
386,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role