Player Matchup

Bakasura
Bakasura
MIDORIYA_hid
Bakasura
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Hel
Hel
Orzarious
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 164L
1,138 Elo+
Party 2
Artemis
Artemis
Spawnn007
Artemis
Level 12
God Stats
5W - 6L
1,497 SR
Queue Stats
85W - 91L
1,257 Elo+
Solo
Ymir
Ymir
elvishh-on-yt
Ymir
Level 26
God Stats
26W - 13L
1,691 SR
Queue Stats
178W - 164L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oxigeno_colocado
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,133 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,268 Elo+

VS

Team Averages
Level 14
1,524 SR
1,272 Elo+
Kukulkan
Kukulkan
DrContra
Kukulkan
Level 28
God Stats
30W - 31L
1,466 SR
Queue Stats
244W - 277L
1,262 Elo+
Solo
Fenrir
Fenrir
Henway671
Fenrir
Level 26
God Stats
7W - 6L
1,419 SR
Queue Stats
73W - 94L
1,131 Elo+
Solo
Bellona
Bellona
PeaceCreeper
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Geb
Geb
UrMomMyDad1299
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
proryw71
Anhur
Level 14
God Stats
2W - 4L
1,733 SR
Queue Stats
2W - 10L
968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MIDORIYA_hid
Bakasura
3
0 / 0 / 0
5,703
285
131
1,736
329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 1
7,829
391
3,228
9,102
3,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Spawnn007
Artemis
15
5 / 3 / 4
8,766
438
10,332
12,810
4,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 5 / 5
8,567
428
8,479
24,957
10,792
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
11
1 / 9 / 1
7,518
376
833
14,343
4,157
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrContra
Kukulkan
18
12 / 0 / 3
12,362
618
16,638
5,177
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Henway671
Fenrir
12
1 / 0 / 0
9,098
455
752
6,391
2,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
PeaceCreeper
Bellona
15
5 / 2 / 7
10,395
520
12,730
13,657
11,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 6
9,310
466
9,040
14,179
6,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
proryw71
Anhur
14
2 / 5 / 5
9,630
482
7,172
9,602
2,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
21
22
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DrContra
Kukulkan
12
0
3
13.5
W
Fenrir
Henway671
Fenrir
1
0
0
1
L
Bakasura
MIDORIYA_hid
Bakasura
0
0
0
0
L
0
5
1
0.1
W
Bellona
PeaceCreeper
Bellona
5
2
7
4.25
L
Artemis
Spawnn007
Artemis
5
3
4
2.33
W
1
3
6
1.33
L
4
5
5
1.3
L
Tsukuyomi
1
9
1
0.17
W
Anhur
proryw71
Anhur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
46,332
62,948
Taken
49,006
23,155
Mitigated
24,367
12,193
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DrContra
Kukulkan
16,638
945
0
1,302
5,177
1,866
872
3,130
2,037
86,082
0
W
Fenrir
Henway671
Fenrir
752
72
0
3,946
6,391
2,078
473
0
6,381
0
35,042
L
Bakasura
MIDORIYA_hid
Bakasura
131
111
0
353
1,736
329
0
90
1,596
0
2,790
L
3,228
680
0
871
9,102
3,464
44
5,829
3,223
41,904
0
W
Bellona
PeaceCreeper
Bellona
12,730
4,383
0
2,126
13,657
11,259
459
5,459
8,198
0
48,586
L
Artemis
Spawnn007
Artemis
10,332
7,258
0
3,128
12,810
4,413
396
5,025
7,685
0
44,604
W
9,040
1,468
0
1,992
14,179
6,169
489
4,597
9,582
32,739
0
L
8,479
2,283
843
6,681
24,957
10,792
548
10,610
14,205
41,603
0
L
Tsukuyomi
833
77
0
317
14,343
4,157
265
4,124
10,119
0
29,645
W
Anhur
proryw71
Anhur
7,172
4,418
0
1,300
9,602
2,995
378
2,190
7,412
0
31,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
50,795
289
Minions Killed
399
0
Camps Cleared
0
1,211,085
Distance Traveled
1,576,876
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,362
618
151
8
0
344,476
0
W
Fenrir
9,098
455
69
3
0
199,599
0
L
Bakasura
5,703
285
8
0
0
89,316
0
L
Hel
7,829
391
77
4
0
294,433
6
W
Bellona
10,395
520
68
3
0
354,222
1
L
Artemis
8,766
438
89
4
0
270,392
0
W
Geb
9,310
466
32
2
0
372,487
0
L
Ymir
8,567
428
72
4
0
276,533
2
L
Tsukuyomi
7,518
376
43
2
0
280,411
3
W
Anhur
9,630
482
79
4
0
306,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role