Player Matchup

Ne Zha
Ne Zha
Diamond V
BlueSaIamander
Ne Zha
Diamond V
Level 151
God Stats
3W - 6L
1,389 SR
Queue Stats
229W - 206L
2,100 MMR
Solo
Hercules
Hercules
Diamond III
GroithTheBudda
Hercules
Diamond III
Level 157
God Stats
9W - 9L
1,605 SR
Queue Stats
685W - 651L
2,127 MMR
Solo
Ra
Ra
Diamond III
MATROOz
Ra
Diamond III
Level 147
God Stats
9W - 5L
1,735 SR
Queue Stats
249W - 236L
2,175 MMR
Solo
Rama
Rama
Diamond IV
MikeTysin
Rama
Diamond IV
Level 154
God Stats
33W - 24L
1,609 SR
Queue Stats
376W - 341L
2,149 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Smulk
Kumbhakarna
Diamond IV
Level 156
God Stats
7W - 6L
1,676 SR
Queue Stats
450W - 432L
2,136 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,603 SR
2,137 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,684 SR
2,137 MMR
Medusa
Medusa
Diamond II
GOGorGOG
Medusa
Diamond II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
2,285 MMR
Party 1
Janus
Janus
Platinum II
MötleyCrüel
Janus
Platinum II
Level 87
God Stats
10W - 3L
1,916 SR
Queue Stats
150W - 137L
2,111 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Ragnrokk
Guan Yu
Diamond V
Level 154
God Stats
1W - 1L
1,764 SR
Queue Stats
331W - 300L
2,066 MMR
Solo
Yemoja
Yemoja
Platinum II
oktanos
Yemoja
Platinum II
Level 159
God Stats
11W - 16L
1,565 SR
Queue Stats
137W - 151L
2,095 MMR
Solo
Nemesis
Nemesis
Diamond IV
voT3x
Nemesis
Diamond IV
Level 159
God Stats
34W - 29L
1,675 SR
Queue Stats
537W - 496L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
15,401
616
18,181
21,930
8,964
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
20
4 / 5 / 5
14,806
592
17,305
29,685
31,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
10 / 1 / 9
16,873
675
24,494
15,649
10,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
20
4 / 6 / 4
15,865
635
21,124
24,119
9,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Smulk
Kumbhakarna
17
0 / 2 / 13
13,668
547
5,514
17,636
13,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FreyaTsukuyomiCthulhuJing Wei

VS

Bans
The MorriganPersephoneAphroditeOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GOGorGOG
Medusa
20
4 / 4 / 6
14,000
560
18,818
26,532
11,312
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 4 / 4
12,510
500
15,560
13,516
4,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Ragnrokk
Guan Yu
17
2 / 4 / 9
12,138
486
14,640
29,276
39,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
oktanos
Yemoja
16
1 / 7 / 7
11,260
450
7,026
19,165
17,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
voT3x
Nemesis
20
9 / 5 / 4
13,691
548
14,908
23,873
11,225
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
24
Kills
17
17
Deaths
24
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Medusa
GOGorGOG
Medusa
4
4
6
1.75
W
Hercules
4
5
5
1.3
W
10
1
9
14.5
W
Rama
4
6
4
1
L
1
4
4
0.75
L
Guan Yu
Ragnrokk
Guan Yu
2
4
9
1.63
W
Kumbhakarna
Smulk
Kumbhakarna
0
2
13
3.25
L
Yemoja
oktanos
Yemoja
1
7
7
0.64
L
Nemesis
voT3x
Nemesis
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,618
Damage
70,952
109,019
Taken
112,362
74,735
Mitigated
83,176
55,811
Healing
40,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,181
6,524
0
9,047
21,930
8,964
3,525
6,026
15,800
0
135,372
L
Medusa
GOGorGOG
Medusa
18,818
11,151
0
8,564
26,532
11,312
1,470
5,698
20,834
0
116,821
W
Hercules
17,305
6,815
0
15,717
29,685
31,858
1,070
6,763
21,847
933
80,058
W
24,494
2,069
7,513
8,687
15,649
10,710
3,807
6,137
9,337
142,666
0
W
Rama
21,124
14,904
0
11,799
24,119
9,262
6,060
2,121
21,973
0
130,867
L
15,560
434
0
1,646
13,516
4,131
258
2,673
10,843
101,905
0
L
Guan Yu
Ragnrokk
Guan Yu
14,640
2,846
2,815
12,229
29,276
39,266
0
9,938
19,338
989
72,635
W
Kumbhakarna
Smulk
Kumbhakarna
5,514
427
0
3,048
17,636
13,941
756
5,459
12,152
35,533
0
L
Yemoja
oktanos
Yemoja
7,026
970
5,715
3,200
19,165
17,242
72
8,492
10,673
26,120
0
L
Nemesis
voT3x
Nemesis
14,908
7,467
0
6,796
23,873
11,225
604
5,594
18,279
0
101,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,613
Gold Earned
63,599
785
Minions Killed
666
0
Camps Cleared
0
2,416,330
Distance Traveled
2,403,559
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,401
616
162
6
0
509,164
9
L
Medusa
14,000
560
190
8
0
437,310
7
W
Hercules
14,806
592
150
6
0
473,730
7
W
Ra
16,873
675
240
10
0
535,193
3
W
Rama
15,865
635
196
8
0
376,663
5
L
Janus
12,510
500
190
8
0
510,403
7
L
Guan Yu
12,138
486
128
5
0
482,752
4
W
Kumbhakarna
13,668
547
37
1
0
521,580
14
L
Yemoja
11,260
450
36
1
0
445,653
9
L
Nemesis
13,691
548
122
5
0
527,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role