Player Matchup

Cthulhu
Cthulhu
Executioner2020
Cthulhu
Level 22
God Stats
2W - 1L
1,649 SR
Queue Stats
6W - 10L
1,152 Elo+
Party 1
Fenrir
Fenrir
ROMAN OF WAR
Fenrir
Level 15
God Stats
0W - 2L
1,205 SR
Queue Stats
8W - 17L
1,206 Elo+
Party 1
He Bo
He Bo
killerherc
He Bo
Level 87
God Stats
0W - 1L
1,442 SR
Queue Stats
9W - 13L
1,232 Elo+
Solo
Team Averages
Level 41
1,432 SR
1,197 Elo+

VS

Team Averages
Level 50
1,419 SR
1,110 Elo+
Nu Wa
Nu Wa
Ringo0_xx
Nu Wa
Level 65
God Stats
15W - 14L
1,207 SR
Queue Stats
108W - 161L
1,139 Elo+
Solo
Odin
Odin
creeping_ray078
Odin
Level 18
God Stats
4W - 2L
1,821 SR
Queue Stats
33W - 70L
1,004 Elo+
Solo
Hachiman
Hachiman
onepunchangel-
Hachiman
Level 66
God Stats
1W - 1L
1,231 SR
Queue Stats
360W - 464L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
11,046
690
10,577
18,957
10,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
2 / 11 / 5
10,339
646
5,524
16,582
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
16
10 / 9 / 3
13,101
819
12,464
14,973
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ringo0_xx
Nu Wa
16
10 / 6 / 14
12,738
796
9,912
10,116
3,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 19
12,074
755
6,406
13,014
5,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
15
12 / 6 / 11
13,165
823
22,125
14,406
5,502
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
16
Kills
27
27
Deaths
16
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Fenrir
2
11
5
0.41
W
Nu Wa
Ringo0_xx
Nu Wa
10
6
14
2.83
W
5
4
19
3.63
L
He Bo
10
9
3
1.28
W
Hachiman
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
38,443
50,512
Taken
37,536
20,416
Mitigated
14,203
4,613
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,577
760
935
1,188
18,957
10,251
0
4,596
14,361
41,420
0
L
Fenrir
5,524
1,181
0
841
16,582
5,638
0
3,994
12,588
0
22,641
W
Nu Wa
Ringo0_xx
Nu Wa
9,912
3,441
0
0
10,116
3,613
974
6,951
3,165
42,586
0
W
6,406
1,223
0
1,475
13,014
5,088
469
8,353
4,661
0
17,465
L
He Bo
12,464
570
0
1,649
14,973
4,527
343
2,394
12,579
58,272
0
W
Hachiman
22,125
13,075
1,023
4,201
14,406
5,502
1,059
7,745
6,661
0
62,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
37,977
159
Minions Killed
149
0
Camps Cleared
0
741,732
Distance Traveled
772,643
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,046
690
50
3
0
242,973
1
L
Fenrir
10,339
646
27
2
0
245,062
0
W
Nu Wa
12,738
796
53
3
0
264,962
2
W
Odin
12,074
755
25
2
0
262,096
0
L
He Bo
13,101
819
82
5
0
253,697
0
W
Hachiman
13,165
823
71
4
0
245,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role