Player Matchup

Yemoja
Yemoja
Faetxlity
Yemoja
Level 14
God Stats
0W - 3L
1,193 SR
Queue Stats
125W - 158L
1,162 Elo+
Solo
Kukulkan
Kukulkan
Nymphetta
Kukulkan
Level 14
God Stats
2W - 3L
1,402 SR
Queue Stats
59W - 58L
1,642 Elo+
Solo
Nike
Nike
TuffKacy
Nike
Level 18
God Stats
6W - 5L
1,569 SR
Queue Stats
119W - 107L
1,597 Elo+
Solo
Nemesis
Nemesis
Wolneau
Nemesis
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,634 Elo+
Solo
Fenrir
Fenrir
haile1505
Fenrir
Level 18
God Stats
22W - 19L
1,489 SR
Queue Stats
93W - 92L
1,499 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,507 Elo+

VS

Team Averages
Level 24
1,532 SR
1,572 Elo+
Skadi
Skadi
BeastBornoHeart
Skadi
Level 17
God Stats
8W - 9L
1,416 SR
Queue Stats
44W - 40L
1,422 Elo+
Party 1
Zeus
Zeus
Euntrien
Zeus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,833 Elo+
Party 1
Neith
Neith
TheMaster680
Neith
Level 31
God Stats
50W - 27L
1,696 SR
Queue Stats
52W - 29L
1,688 Elo+
Solo
Baron Samedi
Baron Samedi
ike064
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,585 Elo+
Solo
Chaac
Chaac
xXLucho20Xx
Chaac
Level 28
God Stats
18W - 8L
1,546 SR
Queue Stats
175W - 200L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Faetxlity
Yemoja
19
0 / 8 / 4
12,478
832
8,509
23,017
32,582
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Nymphetta
Kukulkan
19
3 / 8 / 7
13,777
918
18,957
17,575
9,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nike
19
3 / 3 / 9
13,386
892
9,056
11,903
8,692
Nemesis
Wolneau
Nemesis
20
0 / 8 / 10
13,313
888
13,716
29,698
21,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
haile1505
Fenrir
20
9 / 5 / 3
15,193
1,013
14,520
25,091
13,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 12
13,410
894
8,617
3,193
1,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
20
7 / 7 / 13
14,743
983
16,796
18,233
6,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 2 / 18
16,280
1,085
40,472
13,716
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ike064
Baron Samedi
20
9 / 2 / 20
15,877
1,058
27,110
15,187
7,406
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 4 / 14
12,803
854
7,221
20,448
11,094
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
15
Kills
32
32
Deaths
15
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Zeus
7
7
13
1.93
L
Yemoja
Faetxlity
Yemoja
0
8
4
0.25
L
Kukulkan
Nymphetta
Kukulkan
3
8
7
0.81
W
12
2
18
10.5
L
Nike
3
3
9
2.5
L
Nemesis
Wolneau
Nemesis
0
8
10
0.63
L
Fenrir
haile1505
Fenrir
9
5
3
2.1
W
Baron Samedi
ike064
Baron Samedi
9
2
20
9.5
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,758
Damage
100,216
107,284
Taken
70,777
85,877
Mitigated
31,860
12,919
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,617
2,068
0
655
3,193
1,250
0
1,690
1,503
0
38,855
W
Zeus
16,796
3,931
0
4,134
18,233
6,436
0
6,507
11,120
46,884
0
L
Yemoja
Faetxlity
Yemoja
8,509
805
2,391
1,422
23,017
32,582
0
12,385
10,632
31,822
0
L
Kukulkan
Nymphetta
Kukulkan
18,957
604
0
1,466
17,575
9,412
0
5,339
12,236
73,694
0
W
40,472
32,188
0
2,126
13,716
5,674
0
4,948
8,768
0
74,009
L
Nike
9,056
1,306
0
0
11,903
8,692
0
5,708
6,195
0
27,779
L
Nemesis
Wolneau
Nemesis
13,716
4,263
959
6,218
29,698
21,284
0
12,727
16,971
0
32,331
L
Fenrir
haile1505
Fenrir
14,520
2,441
0
463
25,091
13,907
0
7,747
17,344
565
34,006
W
Baron Samedi
ike064
Baron Samedi
27,110
2,510
3,272
5,755
15,187
7,406
0
5,685
9,502
48,625
0
W
7,221
2,085
0
5,359
20,448
11,094
0
9,154
11,206
0
19,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,147
Gold Earned
73,113
285
Minions Killed
314
10
Camps Cleared
5
1,363,635
Distance Traveled
1,258,666
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,410
894
69
5
0
267,490
0
W
Zeus
14,743
983
81
5
0
248,880
1
L
Yemoja
12,478
832
30
2
0
224,896
0
L
Kukulkan
13,777
918
120
8
1
277,028
0
W
Neith
16,280
1,085
78
5
2
262,660
0
L
Nike
13,386
892
47
3
0
213,293
1
L
Nemesis
13,313
888
44
3
5
310,043
2
L
Fenrir
15,193
1,013
44
3
4
338,375
0
W
Baron Samedi
15,877
1,058
67
4
1
271,899
0
W
Chaac
12,803
854
19
1
2
207,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role