Player Matchup

Neith
Neith
DanielBanaan24
Neith
Level 26
God Stats
3W - 1L
1,751 SR
Queue Stats
74W - 59L
1,534 Elo+
Solo
Medusa
Medusa
Du1ke-G
Medusa
Level 8
God Stats
1W - 0L
1,384 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Odin
Odin
Sp_KbSonGoku1408
Odin
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
21W - 30L
1,246 Elo+
Party 1
Xing Tian
Xing Tian
Tom-Snake-0202
Xing Tian
Level 7
God Stats
3W - 4L
1,399 SR
Queue Stats
20W - 31L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
Werwolfkonig
Kukulkan
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,405 Elo+

VS

Team Averages
Level 15
1,410 SR
1,436 Elo+
Ra
Ra
CRANK-INSIDE
Ra
Level 29
God Stats
234W - 233L
1,536 SR
Queue Stats
258W - 270L
1,473 Elo+
Solo
Raijin
Raijin
HarleyMike007
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,427 Elo+
Solo
Anhur
Anhur
MrDaaa4079
Anhur
Level 4
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
kseniys2011
Kali
Level 16
God Stats
23W - 23L
1,317 SR
Queue Stats
27W - 29L
1,279 Elo+
Solo
Neith
Neith
unicornharmione
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 27
12,771
1,277
25,854
8,359
3,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Du1ke-G
Medusa
17
7 / 4 / 21
10,906
1,091
12,046
9,569
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
8 / 0 / 25
11,553
1,155
9,092
8,749
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Tom-Snake-0202
Xing Tian
17
4 / 2 / 24
10,382
1,038
6,155
8,627
4,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Werwolfkonig
Kukulkan
19
15 / 0 / 17
12,986
1,299
20,773
3,392
1,297
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,033
903
3,255
5,255
2,692
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 10 / 3
11,250
1,125
11,633
20,230
8,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
15
1 / 9 / 2
9,291
929
6,884
16,773
5,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 13 / 2
9,772
977
7,556
24,253
9,564
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 11 / 1
8,510
851
3,177
17,394
6,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
15
46
Kills
7
7
Deaths
46
114
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
12
1
27
25.5
W
Medusa
Du1ke-G
Medusa
7
4
21
4.38
L
4
10
3
0.55
L
Anhur
1
9
2
0.22
W
8
0
25
20.5
W
Xing Tian
Tom-Snake-0202
Xing Tian
4
2
24
8
W
Kukulkan
Werwolfkonig
Kukulkan
15
0
17
23.5
L
1
13
2
0.15
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,920
Damage
32,505
38,696
Taken
83,905
16,789
Mitigated
32,814
10,296
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,255
744
733
980
5,255
2,692
0
1,591
3,664
15,818
0
W
25,854
13,722
33
3,912
8,359
3,267
0
4,088
4,037
0
46,159
W
Medusa
Du1ke-G
Medusa
12,046
7,077
0
2,309
9,569
2,917
0
2,867
6,481
0
22,716
L
11,633
1,113
0
0
20,230
8,279
0
8,715
11,461
35,019
0
L
Anhur
6,884
3,252
0
806
16,773
5,816
0
3,648
13,125
0
22,764
W
9,092
3,127
0
1,540
8,749
4,352
0
3,451
5,222
0
19,216
W
Xing Tian
Tom-Snake-0202
Xing Tian
6,155
453
0
1,021
8,627
4,956
0
3,261
5,366
12,463
0
W
Kukulkan
Werwolfkonig
Kukulkan
20,773
1,571
318
1,163
3,392
1,297
0
1,221
2,171
44,085
0
L
7,556
4,291
0
1,803
24,253
9,564
0
6,712
17,541
0
20,995
L
3,177
2,035
0
192
17,394
6,463
0
6,208
11,186
0
9,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
47,856
170
Minions Killed
151
6
Camps Cleared
2
930,513
Distance Traveled
608,627
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,033
903
38
4
2
74,584
2
W
Neith
12,771
1,277
38
4
0
193,282
1
W
Medusa
10,906
1,091
27
3
3
132,258
0
L
Raijin
11,250
1,125
49
5
0
136,175
0
L
Anhur
9,291
929
26
3
0
121,502
0
W
Odin
11,553
1,155
24
2
0
210,943
0
W
Xing Tian
10,382
1,038
11
1
0
179,909
1
W
Kukulkan
12,986
1,299
70
7
3
214,121
0
L
Kali
9,772
977
28
3
0
148,211
0
L
Neith
8,510
851
10
1
0
128,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role