Player Matchup

Cthulhu
Cthulhu
EnotPalaskyn
Cthulhu
Level 4
God Stats
1W - 1L
1,107 SR
Queue Stats
2W - 1L
1,247 Elo+
Party 2
King Arthur
King Arthur
FireRomWillka
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 2
Sol
Sol
PawkeuBu4
Sol
Level 30
God Stats
8W - 6L
1,445 SR
Queue Stats
12W - 14L
1,321 Elo+
Party 2
Team Averages
Level 19
1,351 SR
1,272 Elo+

VS

Team Averages
Level 28
1,486 SR
1,345 Elo+
Hel
Hel
Eбанутая
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gneus
Sun Wukong
Level 29
God Stats
16W - 31L
1,457 SR
Queue Stats
25W - 53L
1,271 Elo+
Solo
Nu Wa
Nu Wa
KaL16R
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnotPalaskyn
Cthulhu
16
2 / 1 / 9
12,714
669
8,882
14,817
15,294
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
FireRomWillka
King Arthur
14
4 / 5 / 9
12,145
639
7,296
13,566
10,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 2 / 5
13,175
693
24,962
22,738
8,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
10,802
569
8,951
16,017
5,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Gneus
Sun Wukong
14
3 / 5 / 5
11,435
602
9,686
17,222
14,186
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
KaL16R
Nu Wa
14
3 / 3 / 4
11,607
611
19,749
13,963
5,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EnotPalaskyn
Cthulhu
2
1
9
6.5
L
2
7
3
0.5
W
King Arthur
FireRomWillka
King Arthur
4
5
9
1.7
L
Sun Wukong
Gneus
Sun Wukong
3
5
5
1.1
L
Nu Wa
KaL16R
Nu Wa
3
3
4
1.67
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,140
Damage
38,386
51,121
Taken
47,202
33,655
Mitigated
25,151
21,413
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EnotPalaskyn
Cthulhu
8,882
200
1,786
1,348
14,817
15,294
330
7,900
6,772
38,218
0
L
8,951
1,354
6,767
5,906
16,017
5,961
189
10,576
5,441
27,693
0
W
King Arthur
FireRomWillka
King Arthur
7,296
373
219
963
13,566
10,186
0
8,167
5,300
167
36,512
L
Sun Wukong
Gneus
Sun Wukong
9,686
2,103
633
3,142
17,222
14,186
76
13,006
4,216
0
33,839
L
Nu Wa
KaL16R
Nu Wa
19,749
4,264
1,806
2,632
13,963
5,004
440
10,354
3,609
63,017
0
W
24,962
3,677
1,560
15,537
22,738
8,175
2,123
12,742
9,971
118,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
33,844
225
Minions Killed
159
0
Camps Cleared
0
1,024,618
Distance Traveled
916,760
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,714
669
35
2
0
361,864
2
L
Hel
10,802
569
39
2
0
331,769
1
W
King Arthur
12,145
639
34
2
0
340,624
1
L
Sun Wukong
11,435
602
44
2
0
262,726
0
L
Nu Wa
11,607
611
76
4
0
322,265
1
W
Sol
13,175
693
156
8
0
322,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role