Player Matchup

Hun Batz
Hun Batz
FourTwenTD
Hun Batz
Level 16
God Stats
15W - 21L
1,193 SR
Queue Stats
322W - 353L
1,359 Elo+
Solo
Ymir
Ymir
Kiel0521
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
eonseiro
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,058 Elo+
Solo
Nu Wa
Nu Wa
gold080706
Nu Wa
Level 27
God Stats
6W - 4L
1,480 SR
Queue Stats
205W - 245L
1,279 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXgretekXx
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,320 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,303 Elo+

VS

Team Averages
Level 18
1,407 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cosmo93
Ah Muzen Cab
Level 27
God Stats
12W - 5L
1,491 SR
Queue Stats
33W - 25L
1,463 Elo+
Solo
Odin
Odin
Eltherian1
Odin
Level 7
God Stats
6W - 2L
1,265 SR
Queue Stats
18W - 16L
1,286 Elo+
Solo
Cupid
Cupid
NadeemCupid
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ultra777pl
Agni
Level 6
God Stats
3W - 2L
1,272 SR
Queue Stats
100W - 94L
1,235 Elo+
Solo
Cthulhu
Cthulhu
wordlol
Cthulhu
Level 23
God Stats
1W - 0L
1,506 SR
Queue Stats
4W - 2L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FourTwenTD
Hun Batz
20
11 / 5 / 9
18,284
1,016
24,608
20,520
9,537
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
20
5 / 8 / 15
16,688
927
20,421
42,272
60,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Raijin
eonseiro
Raijin
20
6 / 5 / 13
17,271
960
26,054
25,612
11,962
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
1 / 3 / 14
16,156
898
15,406
16,535
12,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
xXgretekXx
Tsukuyomi
17
0 / 0 / 0
12,599
700
319
732
191
Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cosmo93
Ah Muzen Cab
20
7 / 5 / 10
17,803
989
24,055
18,922
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 13
16,847
936
18,764
23,037
24,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 8 / 10
16,139
897
21,780
21,747
8,646
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 4
12,875
715
1,180
3,656
1,282
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
wordlol
Cthulhu
20
3 / 4 / 16
17,314
962
32,320
25,886
31,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
23
Kills
20
21
Deaths
23
51
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cosmo93
Ah Muzen Cab
7
5
10
2.4
W
6
4
13
3.13
L
Hun Batz
FourTwenTD
Hun Batz
11
5
9
3.1
L
Ymir
5
8
15
1.56
W
4
8
10
1.13
L
Raijin
eonseiro
Raijin
6
5
13
2.5
L
Nu Wa
1
3
14
2.67
W
0
2
4
1
W
Cthulhu
wordlol
Cthulhu
3
4
16
2.75
L
Tsukuyomi
xXgretekXx
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,808
Damage
98,099
105,671
Taken
93,248
95,260
Mitigated
72,198
6,089
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cosmo93
Ah Muzen Cab
24,055
7,306
1,920
4,356
18,922
6,172
0
10,984
7,813
0
114,297
W
18,764
7,230
0
1,076
23,037
24,462
0
16,262
6,579
0
37,184
L
Hun Batz
FourTwenTD
Hun Batz
24,608
6,335
0
0
20,520
9,537
0
5,499
13,501
0
46,627
L
Ymir
20,421
2,261
837
2,456
42,272
60,950
0
12,486
29,304
31,745
0
W
21,780
14,042
2,130
5,687
21,747
8,646
0
15,958
5,612
0
55,351
L
Raijin
eonseiro
Raijin
26,054
2,905
0
750
25,612
11,962
0
10,460
14,852
85,049
0
L
Nu Wa
15,406
5,548
0
2,034
16,535
12,620
0
4,797
10,862
49,264
0
W
1,180
209
141
123
3,656
1,282
0
2,750
881
4,506
0
W
Cthulhu
wordlol
Cthulhu
32,320
2,277
2,599
0
25,886
31,636
0
15,205
10,482
93,745
0
L
Tsukuyomi
xXgretekXx
Tsukuyomi
319
61
0
12
732
191
0
258
449
0
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,998
Gold Earned
80,978
340
Minions Killed
428
7
Camps Cleared
7
1,289,492
Distance Traveled
1,321,788
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,803
989
174
10
5
353,257
1
W
Odin
16,847
936
34
2
0
323,666
0
L
Hun Batz
18,284
1,016
41
2
5
367,699
0
L
Ymir
16,688
927
40
2
0
302,523
0
W
Cupid
16,139
897
73
4
1
261,291
0
L
Raijin
17,271
960
177
10
2
302,974
0
L
Nu Wa
16,156
898
82
5
0
292,195
0
W
Agni
12,875
715
2
0
0
38,661
1
W
Cthulhu
17,314
962
145
8
1
344,913
1
L
Tsukuyomi
12,599
700
0
0
0
24,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role