Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Edoki
Ah Muzen Cab
Silver I
Level 107
God Stats
7W - 6L
1,629 SR
Queue Stats
40W - 55L
1,536 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
NotSaltyAtAll
Baron Samedi
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
ONeWingedRoX4S
Kuzenbo
Bronze III
Level 43
God Stats
2W - 2L
1,434 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,521 SR
1,512 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,431 SR
1,451 MMR
Fenrir
Fenrir
Gold IV
Doeckest
Fenrir
Gold IV
Level 158
God Stats
236W - 154L
1,566 SR
Queue Stats
602W - 578L
1,495 MMR
Solo
Chaac
Chaac
Gold III
Rhombur30
Chaac
Gold III
Level 149
God Stats
0W - 1L
1,226 SR
Queue Stats
9W - 20L
1,358 MMR
Solo
Discordia
Discordia
Diamond V
Zivimoor
Discordia
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Edoki
Ah Muzen Cab
19
15 / 9 / 4
16,188
771
24,412
20,455
7,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
NotSaltyAtAll
Baron Samedi
17
6 / 9 / 10
14,410
686
10,955
18,227
6,956
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
0 / 1 / 15
13,018
620
9,567
18,323
21,627
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
CthulhuThothBacchusPersephone

VS

Bans
AnubisSobekScyllaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doeckest
Fenrir
18
11 / 7 / 7
14,987
714
14,298
21,749
24,363
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Rhombur30
Chaac
14
0 / 9 / 11
11,803
562
4,098
20,441
16,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Zivimoor
Discordia
19
8 / 5 / 9
14,178
675
29,955
17,780
5,736
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
21
Kills
19
19
Deaths
21
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Doeckest
Fenrir
11
7
7
2.07
W
Ah Muzen Cab
Edoki
Ah Muzen Cab
15
9
4
1.89
W
Baron Samedi
NotSaltyAtAll
Baron Samedi
6
9
10
1.22
W
0
1
15
7.5
L
Chaac
Rhombur30
Chaac
0
9
11
0.61
L
Discordia
Zivimoor
Discordia
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,934
Damage
48,351
57,005
Taken
59,970
36,562
Mitigated
46,310
16,272
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Doeckest
Fenrir
14,298
2,448
0
2,331
21,749
24,363
738
7,879
13,590
2,049
35,792
W
Ah Muzen Cab
Edoki
Ah Muzen Cab
24,412
11,799
0
6,335
20,455
7,979
1,905
8,022
12,258
0
84,850
W
Baron Samedi
NotSaltyAtAll
Baron Samedi
10,955
680
816
3,906
18,227
6,956
248
10,715
7,312
62,635
0
W
9,567
3,201
0
5,215
18,323
21,627
934
12,069
6,170
40,327
0
L
Chaac
Rhombur30
Chaac
4,098
184
0
2,168
20,441
16,211
200
6,300
13,716
278
29,056
L
Discordia
Zivimoor
Discordia
29,955
1,963
0
5,593
17,780
5,736
421
5,689
11,991
91,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
40,968
237
Minions Killed
228
0
Camps Cleared
0
1,066,885
Distance Traveled
987,554
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,987
714
51
2
0
338,262
0
W
Ah Muzen Cab
16,188
771
96
5
0
326,889
2
W
Baron Samedi
14,410
686
90
4
0
314,285
4
W
Kuzenbo
13,018
620
51
2
0
425,711
4
L
Chaac
11,803
562
28
1
0
327,053
2
L
Discordia
14,178
675
149
7
0
322,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role