Player Matchup

Cthulhu
Cthulhu
Folgers222
Cthulhu
Level 10
God Stats
6W - 3L
1,513 SR
Queue Stats
7W - 4L
1,586 Elo+
Party 1
Fenrir
Fenrir
HauntedLegacy
Fenrir
Level 88
God Stats
1W - 0L
1,228 SR
Queue Stats
21W - 7L
1,585 Elo+
Party 1
Anubis
Anubis
Night King TTV
Anubis
Level 127
God Stats
12W - 4L
1,600 SR
Queue Stats
51W - 31L
1,479 Elo+
Party 1
Team Averages
Level 75
1,447 SR
1,550 Elo+

VS

Team Averages
Level 25
1,354 SR
1,347 Elo+
Olorun
Olorun
Angelstrike777
Olorun
Level 14
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Hercules
Hercules
Feedle01
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 2
Thor
Thor
HawkDelSol
Thor
Level 49
God Stats
10W - 20L
1,389 SR
Queue Stats
239W - 216L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Folgers222
Cthulhu
11
4 / 0 / 11
8,435
844
5,521
5,815
3,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 9
7,865
787
4,968
4,407
1,634
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
7 / 0 / 8
8,655
866
6,602
2,644
964
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,834
583
1,828
8,096
1,631
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Feedle01
Hercules
9
0 / 6 / 0
5,934
593
1,453
8,622
3,478
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
6,086
609
3,108
4,941
1,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Hercules
Feedle01
Hercules
0
6
0
0
W
Cthulhu
Folgers222
Cthulhu
4
0
11
9.5
W
4
0
9
8.5
L
0
3
0
0
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
6,389
12,866
Taken
21,659
6,467
Mitigated
6,115
3,500
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,828
723
112
523
8,096
1,631
0
5,592
2,504
12,103
0
L
Hercules
Feedle01
Hercules
1,453
941
0
543
8,622
3,478
0
5,177
3,445
0
8,537
W
Cthulhu
Folgers222
Cthulhu
5,521
589
945
399
5,815
3,869
306
750
4,967
21,017
0
W
4,968
1,350
0
1,263
4,407
1,634
878
721
3,636
0
20,038
L
3,108
473
0
896
4,941
1,006
0
1,730
3,211
0
17,057
W
6,602
119
0
893
2,644
964
413
419
2,225
31,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
17,854
118
Minions Killed
66
0
Camps Cleared
0
563,921
Distance Traveled
400,562
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,834
583
19
2
0
109,016
0
L
Hercules
5,934
593
14
1
0
141,183
0
W
Cthulhu
8,435
844
34
3
0
173,457
2
W
Fenrir
7,865
787
28
3
0
210,633
2
L
Thor
6,086
609
33
3
0
150,363
2
W
Anubis
8,655
866
56
6
0
179,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role