Player Matchup

Ares
Ares
Moisthead
Ares
Level 109
God Stats
9W - 9L
1,488 SR
Queue Stats
104W - 95L
1,572 Elo+
Party 1
Nemesis
Nemesis
PunkiinSpiice
Nemesis
Level 38
God Stats
2W - 2L
1,280 SR
Queue Stats
202W - 205L
1,477 Elo+
Party 2
Discordia
Discordia
QscarTheMonster
Discordia
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,553 Elo+
Party 1
Freya
Freya
ShootyMcSwaggles
Freya
Level 88
God Stats
21W - 14L
1,701 SR
Queue Stats
151W - 121L
1,585 Elo+
Party 2
Neith
Neith
lexxah
Neith
Level 89
God Stats
20W - 8L
1,704 SR
Queue Stats
162W - 139L
1,590 Elo+
Party 2
Team Averages
Level 71
1,535 SR
1,555 Elo+

VS

Team Averages
Level 54
1,458 SR
1,525 Elo+
Arachne
Arachne
BlueShota
Arachne
Level 40
God Stats
7W - 16L
1,584 SR
Queue Stats
44W - 61L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Danath
Amaterasu
Level 46
God Stats
0W - 3L
1,294 SR
Queue Stats
102W - 100L
1,456 Elo+
Party 3
Aphrodite
Aphrodite
Fiolicious
Aphrodite
Level 88
God Stats
86W - 85L
1,562 SR
Queue Stats
606W - 538L
1,594 Elo+
Party 3
Cupid
Cupid
ManticTassadar
Cupid
Level 68
God Stats
0W - 2L
1,227 SR
Queue Stats
407W - 343L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
vshinobii
Cthulhu
Level 26
God Stats
38W - 23L
1,624 SR
Queue Stats
95W - 86L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 3 / 17
12,215
1,110
13,490
13,582
13,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
18
4 / 2 / 12
12,003
1,091
8,989
11,855
5,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
QscarTheMonster
Discordia
18
0 / 4 / 21
11,129
1,012
10,313
9,726
4,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 2 / 11
15,353
1,396
41,268
13,966
6,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
lexxah
Neith
18
2 / 2 / 19
11,254
1,023
24,110
9,626
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

196

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlueShota
Arachne
16
5 / 9 / 3
11,211
1,019
10,928
25,220
11,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Danath
Amaterasu
17
3 / 5 / 8
10,959
996
7,881
23,071
31,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Fiolicious
Aphrodite
17
0 / 3 / 8
10,232
930
9,013
13,478
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 5
10,783
980
10,346
12,054
5,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
vshinobii
Cthulhu
17
3 / 9 / 9
10,914
992
15,029
29,816
29,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
29
Kills
13
13
Deaths
29
80
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlueShota
Arachne
5
9
3
0.72
L
Amaterasu
Danath
Amaterasu
3
5
8
1.4
L
Aphrodite
Fiolicious
Aphrodite
0
3
8
1.33
L
2
3
5
1.5
W
Ares
6
3
17
4.83
W
Nemesis
4
2
12
5
W
Discordia
QscarTheMonster
Discordia
0
4
21
2.63
W
17
2
11
11.25
W
Neith
lexxah
Neith
2
2
19
5.75
L
Cthulhu
vshinobii
Cthulhu
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,170
Damage
53,197
58,755
Taken
103,639
33,802
Mitigated
85,942
14,991
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlueShota
Arachne
10,928
7,673
0
3,332
25,220
11,359
0
16,289
8,931
0
21,112
L
Amaterasu
Danath
Amaterasu
7,881
2,482
252
4,291
23,071
31,605
0
11,165
11,906
0
12,945
L
Aphrodite
Fiolicious
Aphrodite
9,013
384
9,306
5,370
13,478
7,978
0
9,011
4,467
31,373
0
L
10,346
2,838
2,511
1,321
12,054
5,291
0
8,632
3,422
0
49,463
W
Ares
13,490
271
0
300
13,582
13,896
0
4,149
9,433
24,998
0
W
Nemesis
8,989
4,610
0
3,013
11,855
5,322
0
5,837
6,018
0
32,994
W
Discordia
QscarTheMonster
Discordia
10,313
733
0
0
9,726
4,001
0
2,850
6,876
43,301
0
W
41,268
14,526
0
10,064
13,966
6,301
0
6,362
7,604
58,101
0
W
Neith
lexxah
Neith
24,110
9,798
0
1,614
9,626
4,282
0
4,844
4,782
0
44,369
L
Cthulhu
vshinobii
Cthulhu
15,029
1,145
664
0
29,816
29,709
0
19,974
9,842
31,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,954
Gold Earned
54,099
238
Minions Killed
202
14
Camps Cleared
4
1,181,408
Distance Traveled
1,175,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,211
1,019
19
2
1
248,167
1
L
Amaterasu
10,959
996
12
1
0
222,705
0
L
Aphrodite
10,232
930
49
4
2
249,087
0
L
Cupid
10,783
980
95
9
1
231,170
2
W
Ares
12,215
1,110
13
1
0
240,216
1
W
Nemesis
12,003
1,091
41
4
6
270,459
1
W
Discordia
11,129
1,012
84
8
1
226,639
0
W
Freya
15,353
1,396
41
4
5
212,106
0
W
Neith
11,254
1,023
59
5
2
231,988
0
L
Cthulhu
10,914
992
27
2
0
224,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role