Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DanglyAnteater
Ah Muzen Cab
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 151L
1,481 Elo+
Party 1
Kali
Kali
Lansky187
Kali
Level 148
God Stats
9W - 10L
1,519 SR
Queue Stats
758W - 762L
1,580 Elo+
Party 3
Hel
Hel
Starfox71rt
Hel
Level 79
God Stats
4W - 1L
1,154 SR
Queue Stats
40W - 49L
1,436 Elo+
Party 1
Sol
Sol
toma1993
Sol
Level 121
God Stats
7W - 13L
1,371 SR
Queue Stats
216W - 212L
1,473 Elo+
Party 3
Team Averages
Level 120
1,409 SR
1,494 Elo+

VS

Team Averages
Level 75
1,566 SR
1,512 Elo+
Awilix
Awilix
EliteTigger
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,563 Elo+
Solo
Terra
Terra
KingCoop20
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,604 Elo+
Party 2
Da Ji
Da Ji
Mitcherton
Da Ji
Level 62
God Stats
0W - 3L
1,288 SR
Queue Stats
64W - 57L
1,456 Elo+
Party 2
Tyr
Tyr
S Mags9121
Tyr
Level 57
God Stats
3W - 4L
1,774 SR
Queue Stats
192W - 174L
1,491 Elo+
Party 2
Janus
Janus
lesbionage_8---D
Janus
Level 102
God Stats
2W - 2L
1,769 SR
Queue Stats
124W - 120L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 23
10,080
840
15,361
8,834
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
DanglyAnteater
Ah Muzen Cab
17
11 / 2 / 19
10,839
903
16,389
8,648
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
18
14 / 4 / 15
12,401
1,033
17,177
19,417
8,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 20
8,949
746
6,697
9,636
5,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 16
9,983
832
11,092
13,429
5,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 7 / 6
10,205
850
10,909
13,319
6,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
13
0 / 7 / 4
7,391
616
7,245
17,139
13,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
13
1 / 9 / 4
8,242
687
4,642
13,977
5,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 7 / 10
9,354
780
6,222
18,290
18,044
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 8
10,769
897
14,393
13,963
4,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
35
Kills
13
14
Deaths
35
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
23
7.75
W
Ah Muzen Cab
DanglyAnteater
Ah Muzen Cab
11
2
19
10.25
L
Awilix
4
7
6
1
L
Terra
0
7
4
0.29
W
Kali
14
4
15
5.38
L
Da Ji
1
9
4
0.33
L
3
7
10
1.14
W
0
3
20
3.33
L
5
5
8
1.8
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,716
Damage
43,411
59,964
Taken
76,688
27,737
Mitigated
48,831
36,074
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,361
476
1,472
774
8,834
3,839
863
2,596
6,238
26,640
0
W
Ah Muzen Cab
DanglyAnteater
Ah Muzen Cab
16,389
4,919
960
1,775
8,648
4,166
1,095
2,701
5,947
0
29,504
L
Awilix
10,909
3,203
277
1,003
13,319
6,999
573
5,676
7,643
0
22,651
L
Terra
7,245
807
4,324
3,713
17,139
13,727
259
7,088
10,051
12,214
0
W
Kali
17,177
9,536
1,093
8,182
19,417
8,497
1,022
6,188
12,970
0
30,845
L
Da Ji
4,642
740
2,375
1,883
13,977
5,754
978
7,509
6,468
0
9,690
L
6,222
446
1,014
1,813
18,290
18,044
770
6,732
11,558
0
9,865
W
6,697
63
13,402
4,020
9,636
5,930
371
4,274
5,362
16,352
0
L
14,393
722
2,944
5,833
13,963
4,307
909
6,145
7,818
36,647
0
W
11,092
2,560
1,210
3,186
13,429
5,305
1,967
5,879
7,550
27,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
45,961
127
Minions Killed
106
0
Camps Cleared
0
1,094,934
Distance Traveled
1,027,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,080
840
24
2
0
215,889
0
W
Ah Muzen Cab
10,839
903
26
2
0
214,601
0
L
Awilix
10,205
850
31
3
0
198,679
0
L
Terra
7,391
616
9
1
0
195,679
0
W
Kali
12,401
1,033
24
2
0
241,246
1
L
Da Ji
8,242
687
13
1
0
192,020
0
L
Tyr
9,354
780
9
1
0
216,499
0
W
Hel
8,949
746
17
1
0
228,126
0
L
Janus
10,769
897
44
4
0
224,932
0
W
Sol
9,983
832
36
3
0
195,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role