Player Matchup

Hel
Hel
SauceDaddySeth
Hel
Level 29
God Stats
4W - 3L
1,314 SR
Queue Stats
24W - 31L
1,045 Elo+
Party 1
Izanami
Izanami
SwiftGenZ
Izanami
Level 9
God Stats
4W - 7L
1,363 SR
Queue Stats
19W - 28L
1,045 Elo+
Party 1
Scylla
Scylla
ThugificenT-
Scylla
Level 20
God Stats
11W - 10L
1,397 SR
Queue Stats
15W - 16L
1,062 Elo+
Party 1
Ymir
Ymir
iThrustYaMom-_-
Ymir
Level 5
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
immaculates-
Bakasura
Level 13
God Stats
1W - 0L
1,245 SR
Queue Stats
8W - 7L
1,045 Elo+
Party 1
Team Averages
Level 15
1,313 SR
1,139 Elo+

VS

Team Averages
Level 19
1,564 SR
1,274 Elo+
Loki
Loki
Juligamer1925
Loki
Level 8
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Sun Wukong
Sun Wukong
Knight_fright0
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 53L
1,597 Elo+
Solo
Heimdallr
Heimdallr
One_StrangeLad34
Heimdallr
Level 25
God Stats
3W - 2L
1,633 SR
Queue Stats
38W - 37L
1,259 Elo+
Party 2
Ah Puch
Ah Puch
TimTheSpaz226
Ah Puch
Level 28
God Stats
7W - 2L
1,677 SR
Queue Stats
107W - 100L
1,264 Elo+
Party 2
Hera
Hera
Timbers-Toxic
Hera
Level 8
God Stats
6W - 7L
1,314 SR
Queue Stats
48W - 47L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 17
15,185
542
20,628
19,221
10,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SwiftGenZ
Izanami
20
17 / 4 / 16
15,476
553
40,408
28,141
10,779
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
20
9 / 4 / 9
14,462
517
19,298
25,263
12,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 7 / 7
11,942
427
4,728
23,675
20,649
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
immaculates-
Bakasura
17
6 / 5 / 11
13,940
498
5,309
24,548
9,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 25 / 4
9,536
341
3,044
26,846
9,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Knight_fright0
Sun Wukong
20
2 / 5 / 1
12,520
447
19,375
32,342
33,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
20
11 / 7 / 4
14,508
518
26,041
21,389
10,721
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
19
5 / 12 / 7
14,168
506
34,539
36,017
30,236
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

4
0 / 2 / 0
7,143
255
31
1,089
258
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
34
48
Kills
18
20
Deaths
51
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
25
4
0.08
L
Sun Wukong
Knight_fright0
Sun Wukong
2
5
1
0.5
L
Heimdallr
11
7
4
1.86
W
14
0
17
22.5
W
Izanami
SwiftGenZ
Izanami
17
4
16
6.25
W
Scylla
9
4
9
3.38
L
Ah Puch
5
12
7
0.71
L
0
2
0
0
W
2
7
7
0.79
W
Bakasura
immaculates-
Bakasura
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,371
Damage
83,030
120,848
Taken
117,683
63,275
Mitigated
83,834
57,046
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,044
907
0
0
26,846
9,246
136
13,452
13,394
0
24,321
L
Sun Wukong
Knight_fright0
Sun Wukong
19,375
4,404
0
12,696
32,342
33,373
182
15,420
16,832
0
96,304
L
Heimdallr
26,041
20,647
0
1,380
21,389
10,721
753
5,150
16,117
0
93,959
W
20,628
4,528
15,954
15,589
19,221
10,238
3,823
4,237
14,834
103,270
0
W
Izanami
SwiftGenZ
Izanami
40,408
23,994
213
6,209
28,141
10,779
4,139
9,596
18,445
0
120,073
W
Scylla
19,298
3,780
567
9,674
25,263
12,564
3,532
8,127
16,461
81,913
0
L
Ah Puch
34,539
4,332
0
7,000
36,017
30,236
21
10,101
25,851
90,422
0
L
31
31
0
0
1,089
258
0
531
518
2,180
0
W
4,728
720
0
1,666
23,675
20,649
461
9,925
13,750
23,031
0
W
Bakasura
immaculates-
Bakasura
5,309
4,690
715
6,459
24,548
9,045
420
6,364
18,087
0
48,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,005
Gold Earned
57,875
534
Minions Killed
455
0
Camps Cleared
0
2,635,831
Distance Traveled
1,719,409
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,536
341
41
1
0
387,105
0
L
Sun Wukong
12,520
447
155
6
0
450,848
1
L
Heimdallr
14,508
518
159
6
0
390,049
1
W
Hel
15,185
542
162
6
0
589,621
5
W
Izanami
15,476
553
149
5
0
523,756
1
W
Scylla
14,462
517
132
5
0
505,385
0
L
Ah Puch
14,168
506
98
4
0
440,360
8
L
Hera
7,143
255
2
0
0
51,047
0
W
Ymir
11,942
427
26
1
0
437,994
2
W
Bakasura
13,940
498
65
2
0
579,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role