Player Matchup

Cerberus
Cerberus
D_T0123
Cerberus
Level 38
God Stats
9W - 24L
1,276 SR
Queue Stats
49W - 108L
1,058 Elo+
Solo
Fenrir
Fenrir
Rudingue
Fenrir
Level 13
God Stats
6W - 7L
1,500 SR
Queue Stats
13W - 24L
1,144 Elo+
Solo
Heimdallr
Heimdallr
crownedthain
Heimdallr
Level 7
God Stats
6W - 28L
1,212 SR
Queue Stats
6W - 30L
1,124 Elo+
Solo
Team Averages
Level 19
1,329 SR
1,108 Elo+

VS

Team Averages
Level 45
1,416 SR
1,112 Elo+
Yemoja
Yemoja
Mayor_dulzura
Yemoja
Level 26
God Stats
1W - 0L
1,292 SR
Queue Stats
24W - 59L
988 Elo+
Solo
Scylla
Scylla
TheX-Man10
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 202L
1,198 Elo+
Solo
Tsukuyomi
Tsukuyomi
sevenline6
Tsukuyomi
Level 82
God Stats
5W - 11L
1,455 SR
Queue Stats
20W - 30L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D_T0123
Cerberus
17
9 / 4 / 3
13,073
688
18,888
26,074
16,032
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rudingue
Fenrir
16
3 / 4 / 10
12,368
651
10,865
16,068
6,675
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
crownedthain
Heimdallr
13
3 / 9 / 6
11,305
595
9,160
17,282
8,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
11,872
625
7,845
13,993
5,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
TheX-Man10
Scylla
16
7 / 7 / 7
13,009
685
15,106
13,738
4,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
sevenline6
Tsukuyomi
16
9 / 6 / 3
13,881
731
24,067
26,419
13,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
15
Kills
17
17
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
D_T0123
Cerberus
9
4
3
2.63
W
1
3
10
2
L
Fenrir
Rudingue
Fenrir
3
4
10
2
W
Scylla
TheX-Man10
Scylla
7
7
7
1.5
L
Heimdallr
crownedthain
Heimdallr
3
9
6
0.67
W
Tsukuyomi
sevenline6
Tsukuyomi
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
47,018
59,424
Taken
54,150
30,883
Mitigated
23,186
17,090
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
D_T0123
Cerberus
18,888
1,841
414
9,987
26,074
16,032
423
8,902
17,172
65,313
0
W
7,845
1,112
2,850
2,300
13,993
5,331
1,488
5,635
8,358
36,201
0
L
Fenrir
Rudingue
Fenrir
10,865
3,039
0
2,784
16,068
6,675
120
5,809
10,259
0
33,014
W
Scylla
TheX-Man10
Scylla
15,106
1,483
0
204
13,738
4,588
850
5,179
8,559
49,898
0
L
Heimdallr
crownedthain
Heimdallr
9,160
7,185
0
3,905
17,282
8,176
81
8,446
8,836
0
26,581
W
Tsukuyomi
sevenline6
Tsukuyomi
24,067
9,684
582
8,983
26,419
13,267
556
8,182
18,237
0
68,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
38,762
188
Minions Killed
173
0
Camps Cleared
0
880,409
Distance Traveled
1,052,107
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,073
688
127
7
0
305,054
0
W
Yemoja
11,872
625
55
3
0
337,529
0
L
Fenrir
12,368
651
29
2
0
362,847
7
W
Scylla
13,009
685
68
4
0
295,743
0
L
Heimdallr
11,305
595
32
2
0
212,508
1
W
Tsukuyomi
13,881
731
50
3
0
418,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role