Player Matchup

Neith
Neith
Gavay
Neith
Level 26
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 3
Izanami
Izanami
Jirocryptic
Izanami
Level 10
God Stats
5W - 6L
1,476 SR
Queue Stats
6W - 8L
1,264 Elo+
Solo
Heimdallr
Heimdallr
MKD123ER
Heimdallr
Level 5
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 4L
1,043 Elo+
Solo
Bacchus
Bacchus
kProvod
Bacchus
Level 13
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 3
Thoth
Thoth
rogaroA
Thoth
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 96L
1,282 Elo+
Solo
Team Averages
Level 17
1,414 SR
1,275 Elo+

VS

Team Averages
Level 15
1,464 SR
1,337 Elo+
Bakasura
Bakasura
BubblelllGasp
Bakasura
Level 4
God Stats
40W - 37L
1,500 SR
Queue Stats
119W - 146L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LinisEhrenmann
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
Yroshyma
Achilles
Level 26
God Stats
2W - 2L
1,124 SR
Queue Stats
31W - 46L
1,242 Elo+
Party 2
He Bo
He Bo
vKaynaa
He Bo
Level 26
God Stats
5W - 5L
1,698 SR
Queue Stats
33W - 46L
1,245 Elo+
Party 2
Xing Tian
Xing Tian
Моуст
Xing Tian
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 193L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gavay
Neith
20
15 / 13 / 16
22,348
466
58,775
35,708
17,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Jirocryptic
Izanami
20
7 / 15 / 14
19,296
402
33,990
44,508
21,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
MKD123ER
Heimdallr
20
4 / 21 / 10
17,039
355
14,388
36,625
16,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
kProvod
Bacchus
20
11 / 5 / 19
22,169
462
31,583
38,544
76,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
rogaroA
Thoth
20
5 / 14 / 13
17,872
372
32,562
28,638
12,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BubblelllGasp
Bakasura
20
14 / 6 / 20
21,277
443
24,369
40,776
19,296
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
LinisEhrenmann
Jormungandr
20
10 / 11 / 33
20,580
429
33,541
43,425
45,629
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Yroshyma
Achilles
20
15 / 9 / 20
21,179
441
29,507
40,999
51,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
vKaynaa
He Bo
20
22 / 13 / 17
24,092
502
46,090
45,106
16,989
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Моуст
Xing Tian
20
6 / 3 / 28
21,995
458
26,707
51,812
81,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
185
42
Kills
67
68
Deaths
42
72
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BubblelllGasp
Bakasura
14
6
20
4
L
Neith
Gavay
Neith
15
13
16
1.77
L
Izanami
Jirocryptic
Izanami
7
15
14
0.93
W
Jormungandr
LinisEhrenmann
Jormungandr
10
11
33
2.41
L
Heimdallr
MKD123ER
Heimdallr
4
21
10
0.43
W
Achilles
Yroshyma
Achilles
15
9
20
2.78
L
Bacchus
kProvod
Bacchus
11
5
19
4.1
L
Thoth
rogaroA
Thoth
5
14
13
0.82
W
He Bo
vKaynaa
He Bo
22
13
17
2.35
W
Xing Tian
Моуст
Xing Tian
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,298
Damage
160,214
184,023
Taken
222,118
145,001
Mitigated
214,536
18,610
Healing
49,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BubblelllGasp
Bakasura
24,369
18,791
0
16,327
40,776
19,296
6,247
13,655
27,116
0
117,613
L
Neith
Gavay
Neith
58,775
38,818
0
4,021
35,708
17,096
4,818
18,640
17,043
0
165,128
L
Izanami
Jirocryptic
Izanami
33,990
20,912
0
6,939
44,508
21,770
2,784
28,445
15,913
0
130,432
W
Jormungandr
LinisEhrenmann
Jormungandr
33,541
5,448
1,590
2,232
43,425
45,629
2,066
11,939
31,312
137,422
0
L
Heimdallr
MKD123ER
Heimdallr
14,388
11,783
0
538
36,625
16,562
82
19,829
16,796
0
45,478
W
Achilles
Yroshyma
Achilles
29,507
11,788
3,286
4,088
40,999
51,413
1,106
8,302
32,697
0
97,074
L
Bacchus
kProvod
Bacchus
31,583
1,862
3,622
3,002
38,544
76,602
331
19,725
17,950
66,561
0
L
Thoth
rogaroA
Thoth
32,562
2,535
378
110
28,638
12,971
649
19,876
8,762
90,780
0
W
He Bo
vKaynaa
He Bo
46,090
3,180
755
16,161
45,106
16,989
1,945
11,270
33,836
161,244
0
W
Xing Tian
Моуст
Xing Tian
26,707
1,980
1,013
3,796
51,812
81,209
2,259
18,979
32,425
101,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,724
Gold Earned
109,123
610
Minions Killed
753
0
Camps Cleared
0
3,462,199
Distance Traveled
4,097,124
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
21,277
443
181
4
0
936,149
0
L
Neith
22,348
466
225
5
0
685,969
0
L
Izanami
19,296
402
168
4
0
682,476
3
W
Jormungandr
20,580
429
143
3
0
730,438
2
L
Heimdallr
17,039
355
67
1
0
435,712
0
W
Achilles
21,179
441
83
2
0
789,992
0
L
Bacchus
22,169
462
50
1
0
938,066
3
L
Thoth
17,872
372
100
2
0
719,976
6
W
He Bo
24,092
502
218
5
0
750,347
0
W
Xing Tian
21,995
458
128
3
0
890,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role