Player Matchup

Olorun
Olorun
King215339
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Togirakun
Xing Tian
Level 23
God Stats
7W - 5L
1,627 SR
Queue Stats
129W - 115L
1,387 Elo+
Solo
Ra
Ra
hassan_gamezz00
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
heinze_apq
Mercury
Level 29
God Stats
6W - 4L
1,434 SR
Queue Stats
110W - 145L
1,131 Elo+
Solo
Nemesis
Nemesis
istone_biefstuk
Nemesis
Level 18
God Stats
40W - 33L
1,188 SR
Queue Stats
303W - 303L
1,186 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,341 Elo+

VS

Team Averages
Level 15
1,411 SR
1,246 Elo+
Kukulkan
Kukulkan
Playboichrisx_x
Kukulkan
Level 26
God Stats
2W - 9L
1,505 SR
Queue Stats
21W - 29L
1,331 Elo+
Solo
Heimdallr
Heimdallr
Scripted Caze
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,046 Elo+
Solo
King Arthur
King Arthur
TRU KingDrew
King Arthur
Level 22
God Stats
9W - 20L
1,407 SR
Queue Stats
231W - 223L
1,285 Elo+
Solo
Agni
Agni
ayanbzhar
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
elamari
Neith
Level 16
God Stats
0W - 2L
1,142 SR
Queue Stats
6W - 16L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
King215339
Olorun
5
1 / 3 / 1
9,263
289
693
1,951
435
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Togirakun
Xing Tian
20
14 / 3 / 14
18,296
572
23,201
33,975
47,673
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 20 / 4
12,368
387
5,691
22,470
6,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
heinze_apq
Mercury
20
7 / 6 / 10
15,734
492
11,253
21,820
9,342
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 3 / 7
18,101
566
21,071
23,989
11,094
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
16 / 11 / 6
16,692
522
32,396
23,548
8,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Scripted Caze
Heimdallr
12
2 / 7 / 9
10,943
342
3,085
8,081
2,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TRU KingDrew
King Arthur
20
14 / 8 / 3
16,477
515
28,034
27,879
32,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
6
0 / 0 / 2
8,534
267
0
130
44
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
elamari
Neith
16
1 / 15 / 4
11,189
350
3,363
18,820
5,711

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
40
Kills
33
35
Deaths
41
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
King215339
Olorun
1
3
1
0.5
L
Kukulkan
16
11
6
1.73
L
Heimdallr
Scripted Caze
Heimdallr
2
7
9
0.93
L
King Arthur
TRU KingDrew
King Arthur
14
8
3
1.94
W
Xing Tian
Togirakun
Xing Tian
14
3
14
7
L
Agni
0
0
2
1
L
Neith
elamari
Neith
1
15
4
0.2
W
3
20
4
0.25
W
Mercury
heinze_apq
Mercury
7
6
10
2
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,909
Damage
66,878
104,205
Taken
78,458
75,479
Mitigated
49,276
23,091
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
King215339
Olorun
693
424
0
66
1,951
435
188
455
1,496
3,843
0
L
Kukulkan
32,396
1,945
0
680
23,548
8,821
991
11,117
12,431
113,925
0
L
Heimdallr
Scripted Caze
Heimdallr
3,085
939
0
237
8,081
2,569
1,364
2,452
5,629
0
17,457
L
King Arthur
TRU KingDrew
King Arthur
28,034
4,439
0
1,656
27,879
32,131
1,052
8,970
18,909
0
102,883
W
Xing Tian
Togirakun
Xing Tian
23,201
1,992
372
5,142
33,975
47,673
1,882
9,614
23,552
96,950
0
L
Agni
0
0
0
0
130
44
0
130
0
0
0
L
Neith
elamari
Neith
3,363
1,077
0
602
18,820
5,711
369
6,916
11,904
0
18,621
W
5,691
1,582
150
556
22,470
6,935
985
12,139
10,131
27,705
0
W
Mercury
heinze_apq
Mercury
11,253
5,009
315
7,096
21,820
9,342
7,209
4,281
17,237
0
74,167
W
21,071
5,991
0
9,394
23,989
11,094
2,021
5,907
17,957
0
166,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,762
Gold Earned
63,835
462
Minions Killed
406
0
Camps Cleared
0
2,519,667
Distance Traveled
1,719,751
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,263
289
7
0
0
91,744
1
L
Kukulkan
16,692
522
182
6
0
532,693
0
L
Heimdallr
10,943
342
31
1
0
236,133
0
L
King Arthur
16,477
515
166
5
0
511,586
0
W
Xing Tian
18,296
572
141
4
0
573,914
0
L
Agni
8,534
267
0
0
0
12,598
0
L
Neith
11,189
350
27
1
0
426,741
11
W
Ra
12,368
387
42
1
0
434,192
1
W
Mercury
15,734
492
101
3
0
692,633
5
W
Nemesis
18,101
566
171
5
0
727,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role